Alright, this week we are gonna have a different kind of cap. It's gonna be a horse power cap. 500 horse power to be exact.
Let's see what we can do.
The Car: Any car that you want, but No racing versions. You may tune your car how you see fit. You may put any part on it but it's final horse power is not to exceed 500.
The Cap: Your car can not have more than 500 hp after you tune it and get an oil change. This also includes the break in period. You can usually account for about 15 - 20 more HP after the break in period.
The Race: Hot Lap. Arcade mode, free run. Get your fastest lap time.
The Track: Deep Forest
The Rules:
1. No short cuts.
2. Must have 2 tires on the track at all times.
3. Rumble strips are considered part of the track.
4. No hybrids.
5. No racing version cars.
6. Do not exceed a final of 500 HP.
7. Save your replay.
8. No wall touching.
Time Discussion: All T times.
The Deadline: Monday at midnight, Mountain Standard Time, the 9th of June.
Let's see what we can do.
The Car: Any car that you want, but No racing versions. You may tune your car how you see fit. You may put any part on it but it's final horse power is not to exceed 500.
The Cap: Your car can not have more than 500 hp after you tune it and get an oil change. This also includes the break in period. You can usually account for about 15 - 20 more HP after the break in period.
The Race: Hot Lap. Arcade mode, free run. Get your fastest lap time.
The Track: Deep Forest
The Rules:
1. No short cuts.
2. Must have 2 tires on the track at all times.
3. Rumble strips are considered part of the track.
4. No hybrids.
5. No racing version cars.
6. Do not exceed a final of 500 HP.
7. Save your replay.
8. No wall touching.
Time Discussion: All T times.
The Deadline: Monday at midnight, Mountain Standard Time, the 9th of June.