An option to turn off the wheel and hands in cockpit view would be greatly welcomed, but I don’t think the fact you see double wheel in cockpit view makes bumper view the most realistic.I can't see two steering wheels in my car either and yet I can in cockpit view, and by simply shifting my eyes I can see a whole central mirror and my side mirror in my car, not half the central mirror and virtually none of the side mirror as in cockpit view. Not very realistic either is it?
If you’re racing, regardless if it’s a street car with a speedo, you don’t need to look at the speedo, it’s irrelevent information. If you’re Sunday driving, you should be able to glance at your speedo for a split second, just like you do with your mirrors.Not all cars in racing games are race cars so they do have speedo's, and yes you can see your speedo in your peripheral vision but I would question how you can actually read your speedo without shifting your eyes to look directly at it. There's also a reason why shift lights are positioned as close as possible to a drivers line of sight in race cars, just as an head up display is. I don't know if you've ever used an head up display but if you have you'd know they're far from a gimmick.
Furthermore, you should learn your gauges. All you need to see out of your peripheral in regards to the gauges, is the needle. Based purely off the position of the needle, you should know roughly what speed and or rpm you are at. You should not have to get out the reading glasses to read the actual numbers on the gauges.
Shift lights are in all kinds of random places in cockpits. Sometimes, yes, they’re close to the driver’s LoS. Other times, it’s a simple light inside the Tach itself, in the dash. It’s not any different than your high-beam indicator. It’s a tiny light in the corner of your dash, but even when focusing out the windshield, you can still see that little blue light. Human eyes and brains have exceptional ability to detect motion in our peripherals - so you’ll notice a tiny little light inside the cockpit flick on, even if you’re starring at a braking marker 200m away, and that light can be quite far away from your direct line of sight.
The HUD in a roadcar, for speed and rpm info, it’s a gimmick man, they got you . If it’s a HUD that has night vision that can do things like highlight wildlife on the side of the road, then there’s some use for that in driving in public roads. Just speed and rpm though, that’s useless info on a hud.
I would seriously question what kind of driving you’re doing on public roads that you feel you need that info right in your face. I would highly doubt you’re redlining your car between stop lights on a regular basis, so you don’t really need to know specific rpm, you can just go off of sound and feel. If you’re respecting speed limits, again, you shouldn’t really need to monitor your speedo that closely with that much accuracy. In fact, I would argue that constantly having that info directly in a driver’s line of sight, causing the driver to pay more attention to it, is more distracting and less safe than an occasional split second glance at the dash.
If you’re taking your car to a track day.....all you need is a shift light. You don’t need to watch the rpm numbers jump up on a digital display, that’s just distracting. Watching your speedo on a track is also considered a no no. If you want to do things like study apex speeds, or exit speeds, get a data logger and check that info in the paddock, not while you have your foot to the floor at 170km/h.
And yes, I have driven a Cadillac that had HUD, and “gimmick” was literally the first thing that popped into my head.
Anyways, we’re pretty off topic here. End of the day, cockpit view in GTS could use some improvement, but in my opinion, it’s far more realistic than bumper view.