Wheel users:Force feed back strength. How much is realistic ?

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Pleasure Ridge Park, Kentucky
I find that most setting people use are very high and I wonder if anyone has measured the steering forces a real car generates on a race track. The forces with my Fanatec are far more than my real car unless I turn FF down to one in the options. I know different cars have different feel but in effort to establish a nice baseline I am at a loss.

I go for what feels right which is what anyone should do but I have to wonder how far off from reality that is and if I can meet it in the middle.
 
I use Fanatec as well. I have the Carrera, so without the fan to cool it, I have to keep the wheel FF at 40 while in-game FF is set to 1.

Then again, my wheel is in poor shape at this point in it's life.
 
It's odd that some of the best drivers in Iracing and some of the other "serious" sims report that they use very little feedback. Sounds dull. I would rather be fair and feel the cars than really fast and not feel them. To me Gt is only missing one thing from it's feedback. Loss of grip in the front wheels should make the wheel feel lighter but it does not. However the wheel will become light if you use no ABS and lock the brakes as it should. Seems like a simple oversight considering loss of grip is programmed in but only shows when locking the front wheels. I don't think you can feel this at all with ABS on.

If you use a Fanatec I have found setting DRIft to 2 helps the wheel return to center in a more realistic way. Other wise it is too slow to right itself even when the car is self correcting on it's own and the only need is to catch the wheel to right yourself. Drift off feels like driving in syrup.
 
Dfgt here FF at max.

Wheel gets light qhen overturning it. No clue a out what you mean
It's odd that some of the best drivers in Iracing and some of the other "serious" sims report that they use very little feedback. Sounds dull. I would rather be fair and feel the cars than really fast and not feel them. To me Gt is only missing one thing from it's feedback. Loss of grip in the front wheels should make the wheel feel lighter but it does not. However the wheel will become light if you use no ABS and lock the brakes as it should. Seems like a simple oversight considering loss of grip is programmed in but only shows when locking the front wheels. I don't think you can feel this at all with ABS on.

If you use a Fanatec I have found setting DRIft to 2 helps the wheel return to center in a more realistic way. Other wise it is too slow to right itself even when the car is self correcting on it's own and the only need is to catch the wheel to right yourself. Drift off feels like driving in syrup.
 
It's a fanatec issue. Some with g25/27 have reported it too.

well my dfgt has this only on pc(gtr2/raceroom wip/etc), on ps3 it just feels like a hard center spring with some rumble of curbs and collisions... either on 1 or on 10.
so force feedback was just a farce for me in gt5/6.
so sounds more like a driver issue(on ps3/gt side) than like a wheel issue to me, if the fanatec emulation failures are not the cause.
 
well my dfgt has this only on pc(gtr2/raceroom wip/etc), on ps3 it just feels like a hard center spring with some rumble of curbs and collisions... either on 1 or on 10.
so force feedback was just a farce for me in gt5/6.
so sounds more like a driver issue(on ps3/gt side) than like a wheel issue to me, if the fanatec emulation failures are not the cause.
Odd thing is that the wheel comes alive on dirt and you feel everything. It's a bug on Gt's FF driver.
 
I remember i had FFB switching off completely on my CSR after adjusting settings (probably because i didn't update the firmware), but all of a sudden i made a lot faster laptimes just because of the lack of resistance, so no FFB is faster but unfair yes.

On the other hand i tried comparing it to my normal car when i drive it (yes i know it's not really the best comparison, especially since it's a volvo :dopey:), but the steering wheel on a normal road car feels a lot lighter than FFB set to max on a gaming wheel. So as always the truth is somewhere in the middle and if the FFB is too hard in a game i feel no shame in putting it down a notch to get 'that feel'.
 
My g27 is set at 5, little stiffer than real. My guess is 2 or 3 is right on.

Also note that different tires provide a different feedback. ie Comfort tires have less effort than sports tires.
 
I'm a DFGTer and I set the strength to 8, which is heavier than real life but I like the feel. I used to have it on max until I realised it's unrealistic and is just slower.

It's PC sims where I struggle to get a good setup, some feel really nice and others on similar in-game settings are ridiculous. I always keep the Logitech software on the same settings then just change the in-game settings for each game until it feels good
 
I use a Fanatec Elite FFB set at 100 on the wheel and 5 in game, Is a little stronger than my real life Mustang but I like it at that setting.
 
G27 6-10 for more immersion and fun factor.
2-4 for all out speed in a TT or organized race.
 
As for real life comparisons, most race cars use no driving aides, including power steering. Their steering would be very direct and should be "heavy".
Most any modern road car can be easily steered with a pinky finger.
 
Most any modern road car can be easily steered with a pinky finger.
Really? I wonder what you are driving, The last car I drove that had such a light steering was the old 70s early 80s Fords with PS which were very easy to turn. You would not be able to drive any of the cars I have owned in the last 10 years with a pinky finger. My Mustang is probably the stiffest of the 3 I have now but my TBird and F150 also have some resistance in the wheel, even on the interstate at 70 mph using a pinky finger would be questionable and going around a corner impossible.
 
That icon. :lol:

Anyway, I keep mine between 3 and 5, usually, and I use the Driving Force GT.
With GT5 and the DFGT, 4 or 5 was about where I kept mine. With GT5 and GT6, I keep the G27 at 6 or 7 force feedback (FFB).

On a side note, the DFGT's FFB is better for lack of a better term. I've heard this from plenty of people.
 
I've also heard that the DFGT has stronger FFB than the G25/G27 wheels.
I have a DFGT as well, I was running it at Max FFB, I also have a Turbo S which is a good bit stronger than the DFGT and the Elite which is a good bit stronger than the Turbo S.

I was running the Turbo S at max also but that caused some overheating issues with the wheel, not to mention it would sometimes try to take your thumb off when you hit something ;)

The Elite set at max is like trying to drive a car that has power steering that doesn't work, not quite that extreme but close.
 
T500 and G27 here. When on the T500 its on 8 with No power steering. On the G27 its on 10 with Powersteering.
 
Really? I wonder what you are driving, The last car I drove that had such a light steering was the old 70s early 80s Fords with PS which were very easy to turn. You would not be able to drive any of the cars I have owned in the last 10 years with a pinky finger. My Mustang is probably the stiffest of the 3 I have now but my TBird and F150 also have some resistance in the wheel, even on the interstate at 70 mph using a pinky finger would be questionable and going around a corner impossible.
My car history is hardly extraordinary, but the '96 Passat, '00 Sentra, '00 C280, '04 F150, '06 Maxima and '08 Camry all had extremely light steering which could easily be turned by a single finger. The only time these cars' steering was even the slightest bit difficult was when the tires had worn down. On new tires, steering was even easier and lighter.
Also note that the C280 would be the only one to even remotely be considered a "fun" drive.
 
DFGT here, FFB set to 10 - I'm just let down that the steering isn't heavier :(

Can anybody confirm if it was heavier in GT5? I borrowed a friends DFGT back then, and thought it was heavier than it is in GT6
 
7 on the T500RS.

I find that the feedback (as in from bumps etc) is too high at this level, but in terms of 'feeling' grip, anything less just doesn't work.
 
I have a G25 and I set ffb to 1 or 2, feels like my real car this way.
I only use higher ffb with karts, above 5.
 
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