- 10,544
- Columbia, MD.
- Parnelli_Bones
I had an idea to prove that no Gran Turismo is superior to any other. Rather than add to the other existing thread and have this info get lost on page 6 out of 20 someday (Is GT2 really the best?) I decided to compare the first 3 games side by side (GT4 will have to wait...I don't have it yet.)
1. MENU MUSIC. This can't be judged really. All 3 games have kick-ass music and sucky music, but this is totally based on opinion. I personally love the 1st game's menu music. It gets me psyched up WHILE I'M SHOPPING FOR MY CAR. In comparison, the music in GT2 and 3 doesn't do anything for me. But this is clearly mine (and anyone's) opinion. Some others may disagree. The best feature in GT3 is you can shut the music and menu sound-effects off if you want to. I always do this because those noises are annoying as hell.
Verdict: no clear winner.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
2. INTRO MOVIE. Again, this is clearly opinion. The first game has the Chemical Brothers remake in it which to this day makes me excited to race! The 2nd game's music (NTSC version) has the Cardigans. The tune kinda bums me out a little but the movie CLIPS are awesome. Here we see some old-time footage mixed in with the usual GT-game movie. GT3? I'm not a fan of Lenny Kravitz but others may like him. The movie's graphix are of course the best.
````So the first game has my favorite tune, the 2nd has my favorite footage, and the 3rd has those stunning graphix which don't differ much from the actual in-game replays.
Verdict: No clear winner.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
3. MENU HOPPING. GT2 is the worst. There are so many places to go spread all over the map and each menu change seems to take a couple seconds to load. This doesn't sound like much till you're buying a car, buying parts for it....and going to race but realize you have TOO MUCH POWER. Ugh. Now you gotta go to Machine Tests. Almost 20 minutes have passed since you bought your car...
GT3 is the fastest and slickest, but believe it or not, GT1 isn't much slower. It just isn't as cool (no fading menus, for instance). Both these games are efficient to hop around once you know where you're going.
So GT3 and GT1 here are tied...only because GT3 has better technology.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
4. CAR TUNING:
GT1 is the winner here. Why? because you can tune ANYWHERE you want. In your garage? At the Test Track? At a race? Yes yes yes. In GT3, you cannot tune in your garage, tho you can tune anyplace else. This is true with GT2 also, but the slowness of menus and horsepower limits make tuning awkward.
Verdict: GT1 wins
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
5. POWER GRAPHS:
In GT1 and GT2, tuning your car's power with various parts is visibly rewarding because you can see torque and horsepower plotted on a nifty graph complete with RPM's included. GT1's version is a little less crude but it's also harder to read since some of the numbers get squashed in the graph margins. In GT3, they mysteriously got rid of this awesome tool. Why? Beats me...I figured in GT3 they would up the ante here. Maybe put a strobe lite on there or soemthing. Also once you're at a race track (GT3), you can know how much power you've got but torque is not included anymore. WTF?
Verdict: GT1 & 2 tie.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
6. GEARING GRAPHS
GT1 has the best, most detailed chart for tuning your gears which includes theoretical speeds along with rpms and other mind-boggling info. Most folks don't know how to use this device, but that's what makes it awesome. It's a tool for real gearheads who actually understand cars, power-curves, and getting the most out of your gear combos. GT2 got rid of this altogether and tried to help novice players with the Auto Gear thingie. They tried to bring gear charts back in GT3 but they don't include enough info...not like the GT1 version.
Verdict: GT1 wins.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
7. LOAD & SAVE
In GT1, you can perform both of these in your garage, and you can save at various areas of the game. GT2 sucks here. You can only load in the Start Menu, and in order to save, you have to wait till you finish a race. It is easy to rush past this option, move on to another race in which you do miserably, and then (if you don't want your Win Average ruined) you either have to recreate that first win or start all over. GT3 you can only save in your garage...to load you have to go to the Start Menu, but this doesn't take all that long; it's just not as convenient as GT1. The best thing about GT3 is...you can save right in the middle of a race series. Very nifty. If your'e in Race 8 of 10 and late for an appointment, you don't have to finish those last 2 races.
Verdict: GT1 & 3 have different features here that sorta make a tie.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
8. CAR SELECTION
GT2 is the clear winner here. Not only are there several HUNDRED cars, but many of them are oddballs not featured in other games (I'm sure this goes for GT4 as well). Many of the oddballs (including the Fiat 500, for instance) had their niche in racing history which many kids nowadays have little knowledge of. Some of the vehicles in GT2 are useless but you can make a star out most of them if you're skillful. There is something for everyone: newbs and veterans have plenty of picks.
GT3 had to make too many compromises and too many cuts; everyone was disappointed here in some way (come on...admit it). GT1 is the worst unless you don't mind racing Japanese a lot. Lots of people think GT1 is the best but it really does lack so far as worldwide variety is concerned.
Verdict: GT2
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9. RACING GAUGES
GT3 wins here with a somewhat unfair advantage since PS1 games can only do so much and don't have the superior graphics. Here we have TWO speedos: an analog dial and a digital. The dial really comes in handy when you're trying to enter a corner and need to know how fast your'e going. You can see where the needle is out of the corner of your eye just like real-life racers do. In GT1 & 2, you have to take your eyes off the road for a split second to read your speed unless you guess or are good at listening to your revs.
All 3 games have tachometers and they vary from one another which is odd. (Buy a Viper in GT1, GT2, and GT3. All 3 cars will have a different redline!). The odometer is a nice touch in GT3, too. Your power may vary with mileage.
Verdict: GT3
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
10. ENGINE / EXHAUST NOISE
Again GT3 wins with better technology. Not only does your NSX have a distinct sound from your TVR, but all of the AI cars have variable exhaust & engine notes. That rocks. In GT1 and 2, of course the AI all has generic sound. GT2 is the worst: there is NO WAY they sampled as many cars as they claim they did. You can hear the same V8 sample in many different cars. There are several mistakes here. One of the muscle cars for instance has a Truenoish sample mixed in when you buy a semi-racing exhaust.
Verdict: GT3 wins, GT2 is worst.
1. MENU MUSIC. This can't be judged really. All 3 games have kick-ass music and sucky music, but this is totally based on opinion. I personally love the 1st game's menu music. It gets me psyched up WHILE I'M SHOPPING FOR MY CAR. In comparison, the music in GT2 and 3 doesn't do anything for me. But this is clearly mine (and anyone's) opinion. Some others may disagree. The best feature in GT3 is you can shut the music and menu sound-effects off if you want to. I always do this because those noises are annoying as hell.
Verdict: no clear winner.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
2. INTRO MOVIE. Again, this is clearly opinion. The first game has the Chemical Brothers remake in it which to this day makes me excited to race! The 2nd game's music (NTSC version) has the Cardigans. The tune kinda bums me out a little but the movie CLIPS are awesome. Here we see some old-time footage mixed in with the usual GT-game movie. GT3? I'm not a fan of Lenny Kravitz but others may like him. The movie's graphix are of course the best.
````So the first game has my favorite tune, the 2nd has my favorite footage, and the 3rd has those stunning graphix which don't differ much from the actual in-game replays.
Verdict: No clear winner.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
3. MENU HOPPING. GT2 is the worst. There are so many places to go spread all over the map and each menu change seems to take a couple seconds to load. This doesn't sound like much till you're buying a car, buying parts for it....and going to race but realize you have TOO MUCH POWER. Ugh. Now you gotta go to Machine Tests. Almost 20 minutes have passed since you bought your car...
GT3 is the fastest and slickest, but believe it or not, GT1 isn't much slower. It just isn't as cool (no fading menus, for instance). Both these games are efficient to hop around once you know where you're going.
So GT3 and GT1 here are tied...only because GT3 has better technology.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
4. CAR TUNING:
GT1 is the winner here. Why? because you can tune ANYWHERE you want. In your garage? At the Test Track? At a race? Yes yes yes. In GT3, you cannot tune in your garage, tho you can tune anyplace else. This is true with GT2 also, but the slowness of menus and horsepower limits make tuning awkward.
Verdict: GT1 wins
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
5. POWER GRAPHS:
In GT1 and GT2, tuning your car's power with various parts is visibly rewarding because you can see torque and horsepower plotted on a nifty graph complete with RPM's included. GT1's version is a little less crude but it's also harder to read since some of the numbers get squashed in the graph margins. In GT3, they mysteriously got rid of this awesome tool. Why? Beats me...I figured in GT3 they would up the ante here. Maybe put a strobe lite on there or soemthing. Also once you're at a race track (GT3), you can know how much power you've got but torque is not included anymore. WTF?
Verdict: GT1 & 2 tie.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
6. GEARING GRAPHS
GT1 has the best, most detailed chart for tuning your gears which includes theoretical speeds along with rpms and other mind-boggling info. Most folks don't know how to use this device, but that's what makes it awesome. It's a tool for real gearheads who actually understand cars, power-curves, and getting the most out of your gear combos. GT2 got rid of this altogether and tried to help novice players with the Auto Gear thingie. They tried to bring gear charts back in GT3 but they don't include enough info...not like the GT1 version.
Verdict: GT1 wins.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
7. LOAD & SAVE
In GT1, you can perform both of these in your garage, and you can save at various areas of the game. GT2 sucks here. You can only load in the Start Menu, and in order to save, you have to wait till you finish a race. It is easy to rush past this option, move on to another race in which you do miserably, and then (if you don't want your Win Average ruined) you either have to recreate that first win or start all over. GT3 you can only save in your garage...to load you have to go to the Start Menu, but this doesn't take all that long; it's just not as convenient as GT1. The best thing about GT3 is...you can save right in the middle of a race series. Very nifty. If your'e in Race 8 of 10 and late for an appointment, you don't have to finish those last 2 races.
Verdict: GT1 & 3 have different features here that sorta make a tie.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
8. CAR SELECTION
GT2 is the clear winner here. Not only are there several HUNDRED cars, but many of them are oddballs not featured in other games (I'm sure this goes for GT4 as well). Many of the oddballs (including the Fiat 500, for instance) had their niche in racing history which many kids nowadays have little knowledge of. Some of the vehicles in GT2 are useless but you can make a star out most of them if you're skillful. There is something for everyone: newbs and veterans have plenty of picks.
GT3 had to make too many compromises and too many cuts; everyone was disappointed here in some way (come on...admit it). GT1 is the worst unless you don't mind racing Japanese a lot. Lots of people think GT1 is the best but it really does lack so far as worldwide variety is concerned.
Verdict: GT2
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
9. RACING GAUGES
GT3 wins here with a somewhat unfair advantage since PS1 games can only do so much and don't have the superior graphics. Here we have TWO speedos: an analog dial and a digital. The dial really comes in handy when you're trying to enter a corner and need to know how fast your'e going. You can see where the needle is out of the corner of your eye just like real-life racers do. In GT1 & 2, you have to take your eyes off the road for a split second to read your speed unless you guess or are good at listening to your revs.
All 3 games have tachometers and they vary from one another which is odd. (Buy a Viper in GT1, GT2, and GT3. All 3 cars will have a different redline!). The odometer is a nice touch in GT3, too. Your power may vary with mileage.
Verdict: GT3
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
10. ENGINE / EXHAUST NOISE
Again GT3 wins with better technology. Not only does your NSX have a distinct sound from your TVR, but all of the AI cars have variable exhaust & engine notes. That rocks. In GT1 and 2, of course the AI all has generic sound. GT2 is the worst: there is NO WAY they sampled as many cars as they claim they did. You can hear the same V8 sample in many different cars. There are several mistakes here. One of the muscle cars for instance has a Truenoish sample mixed in when you buy a semi-racing exhaust.
Verdict: GT3 wins, GT2 is worst.
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