Wait...???They're also not as bad if you have full damage enabled as opposed to performance impacting/visual/off.
Apart from using group 5 at bathurst, I found out that they don't care either way on that track.
Yes, but use the term "more careful" lightly 👍Wait...???
Are you saying that the AI is more careful when full damage is ON? If that's true that would send me back to project cars 2
Also, how does the aggression slider affect the AI drivers in terms of them having accidents? I would like to see the AI make more mistakes on their own.
I can't wait to get home and adjust the aggression settings for the AI. I have always had it very low around 30 because they bang me up so bad I didn't think I could handle it any higher.Yes, but use the term "more careful" lightly 👍
There's more chance of them backing out of a move with it on than ramming you with it off (although still not perfect).
Also they can handle damage better than you, a serious crash might mean race over for you but a pit stop for them (unless they're upside-down or the wheels have come off)
There's more of a chance of the AI making a mistake with a higher aggression because they're more likely to go for a move that sometimes won't work.
Skill level just makes them take corners better (sometimes in a unnatural way over 100) which in turn gives them better exit speed & reducing the concertina effect & lap 1 shenanigans.
The AI are better at fast flowing tracks than tight & twisty ones.
I adjust my skill level between 100/110 but leave my aggression at 100 & be done with it, 75% of the time I have some good realistic racing with the AI.