World Tour - My Personal Unity Flash Game

Discussion in 'Console & PC Gaming' started by GTvsForza, Jan 26, 2019.

  1. GTvsForza

    GTvsForza Premium

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    WORLD TOUR - A CAR AND TRACK EXPERIENCE

    UPDATE MARCH 2020
    What it has so far:
    3
    Tracks (Tsukuba, Brands Hatch and Meridian Speedway)
    33 Cars from 16 Manufacturers!

    Chrysler
    PT Cruiser

    Dodge
    Dart GT

    Fiat
    124 Spider

    Ford
    Fiesta ST

    Ginetta
    G40

    Jaguar
    E-Type

    Lotus
    Evora S

    Mazda
    Mazda3 Sedan
    MX-5 NA
    MX-5 NB
    MX-5 NC
    MX-5 ND
    RX-7 FB
    RX-7 FC
    RX-7 FD

    McLaren
    M6GT

    MG
    Metro 6R4

    Mini
    Clubman

    Nissan
    Leaf
    Skyline R31 GTS-R
    Skyline R32 GT-R
    Skyline R33 GT-R
    Skyline R34 GT-R
    R35 GT-R

    Saturn
    Ion
    SL12

    Subaru
    BRZ STi Concept
    Impreza 22B STi

    Toyota
    Yaris
    Supra A70
    Supra A80
    GR Supra A90

    TVR
    Griffith

    The arrow keys are vehicle movement and space is the brake. Let me know what you think and how I can improve :)
     
    Last edited: Mar 24, 2020
  2. pasqua1111

    pasqua1111

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    there seems to be an error saying "there should be test_Data folder next to executable". There isnt a game data folder in there either, might wanna fix the download link maybe?
     
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  3. GTvsForza

    GTvsForza Premium

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    I'll just get the whole thing in a zip. I thought just the exe would work.
     
  4. GTvsForza

    GTvsForza Premium

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    UPDATE:
    I added the Test_Data file, however now the zip is too large to upload here. Just PM me and I'll send it to you through email.
     
  5. Tyger

    Tyger

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    What's the file size? It really might be worth uploading it to Dropbox or Yousendit or something like that. The biggest attachment size any of my emails will allow is about 25Mb...not much.
     
  6. GTvsForza

    GTvsForza Premium

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    31 MB with the data folder. I could upload to Dropbox, I think I have an account somewhere...
     
  7. Tyger

    Tyger

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    Cool, I am interested to try it :)
     
  8. GTvsForza

    GTvsForza Premium

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    It's definitely not GT or Forza quality, just a basic flash game. I'll put it up on Dropbox tomorrow.
     
  9. GTvsForza

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    TEST BUILD v2.0 PLANS
    • Better working car selection
    • Car Selection menu changes
    • A new circuit to try out.
    • A more "HD" Laguna Seca
    • Each car will have different control physics.
    • Dropbox Download
    Don't know when I'll do this, but I'll let you know when it's finished.
     
  10. GTvsForza

    GTvsForza Premium

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    bandicam 2019-02-14 11-31-40-733.jpg
    A teaser for the manufacturer menus.
     
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  11. GTvsForza

    GTvsForza Premium

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    April Test Build

    FEATURES
    - New Car Selection System (Aston Martin and Ford Only)
    - Buttons now adjust to different window resolutions
    - Dropbox Download!!!

    WHAT NEEDS TO BE FIXED

    - Actually driving the car, only the selection works right now
    - Tsukuba is in the game, but I disabled it for the above reason

    WHAT'S NEXT
    - As soon as I get the driving script working again, I'll add a few more cars to act as a "Starter Pack".
    - Tsukuba and Laguna Seca are still scheduled for renovation to match the car sprites.
    - Maybe a color selection for cars...
     
    Last edited: Apr 29, 2019
    Dave A and Novalee like this.
  12. GTvsForza

    GTvsForza Premium

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    I don't think there will be an update for May, I'm still trying things. Good news is that I finally got the driving working again. Still need to do polishing here and there, but hopefully I can get something out next month.
     
  13. GTvsForza

    GTvsForza Premium

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    May Test Build

    FEATURES
    - Car Controls Are Working
    - New Track Selection with 2 Tracks to play: Tsukuba and Meridian Speedway (My home circuit)
    - To go with the tracks, a Starter Pack was added:
    Chrysler PT Cruiser
    Ford Fiesta ST
    Nissan Leaf
    Saturn SL12
    Toyota Yaris
    - Added Music to the car selection as well.

    WHAT NEEDS TO BE FIXED
    - The start position for Tsukuba is off, trying to fix that
    - Only the Starter Pack cars are playable, the Ford and Aston Martin cars "overlap" each other.

    WHAT'S NEXT
    - Hoping to get more tracks and cars in, as soon as I can get Tsukuba fixed

     
  14. GTvsForza

    GTvsForza Premium

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    If anyone is good with Unity, please feel free to help. I can upload the game files so you can see the mess beautiful organization :)
     
  15. GTvsForza

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    A little progress report on what's coming in the next build:

    - A new manufacturer selection (I liked the way it was before, but it wouldn't work with the new car selection scripts. I might bring it back as a "Showroom")
    - More Cars with different physics
    - At least one new track
    (It takes time to "scan" :))
    - Wall Collisions hopefully
     
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  16. RodSk8Dude

    RodSk8Dude

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    Seems good. I don't know about the way tracks look though, with these Google Maps textures. If instead they were drawn (in a simplistic, cartoony style to match the cars), zoomed out, and cars had a higher top speed and weaker brakes, plus the stuff you're working on (like collisions), this could be neat.
    Reminds me of Roadclub.
     
  17. GTvsForza

    GTvsForza Premium

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    Still working on track design, this is temporary. My plan is to use the track textures from GT Advance.

    Also, I got the physics working for individual cars (brakes still feel a little strong, need to play around with them). Just need to polish up the tracks and add collisions and it should be good for another test release.
     
    Last edited: Jul 3, 2019
  18. RodSk8Dude

    RodSk8Dude

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    GT Advance, cool. I played it, it has some nice tracks. If some more stuff could be added on top, like walls and stuff, plus the collisions, that could be neat.

    Also, a "top" layer, that appears over the cars, for stuff like gates. If it can have semi-transparency, it could even be used for shadows.
     
  19. GTvsForza

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    If you guys want, you can suggest cars/tracks/features and I will do my best to add them in future updates :)
     
  20. GTvsForza

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    It seems I hit a roadblock (no pun intended). This project is obviously not going to be a one-man job anymore...

    I need help with the track textures to that it'll match with the cars. I am trying to use textures from GT Advance to help, but I don't know where to start. I also need to have two parts of the image: One for the drive-able area and the other for the wall collisions that I'll be adding.

    If anyone wants to help, PM me or post on this thread.
     
  21. GTvsForza

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    September Test Build (Soon)

    FEATURES
    - New Showroom: Just a little "museum" of cars in the game with soothing music :)
    - Each car has it's own physics!
    - Updated Track Selection Menu
    - More Starter Pack cars:
    Dodge Dart GT
    Fiat 124 Spider
    Saturn Ion


    WHATS FIXED
    - Tsukuba and Meridian Speedway now face the proper direction

    WHAT'S NEXT
    - Wall Collisions
    - Retexturing Tracks (Hard Labor...)​
     
  22. GTvsForza

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    September Test Build

    FEATURES
    - Changed Music to GT Advance menu and race music
    - Meridian Speedway and Tsukuba now have WALL COLLISIONS!!!
    - The Starter Pack has now grown to 10 Cars each with different physics!
    Chrysler PT Cruiser
    Dodge Dart GT
    Fiat 124 Spider
    Ford Fiesta ST
    Mazda Mazda3 Sedan
    Nissan Leaf
    Saturn Ion
    Saturn SL12
    Subaru BRZ STi Concept
    Toyota Yaris

    - Car Selection has been revamped again with the Re-Introduction of the Manufacturer Selection!
    - The Camera is now fixed on only the position of the car and not te rotation

    WHAT'S NEXT

    - The Showroom only has 2 Manufacturers done so far, I want to release it when I complete all of them.
    - New Track
    - New Car Pack

    WHAT NEEDS FIXIN'
    - I was doing some testing with the BRZ, so the physics may be... extreme ;)
    - For some reason, selecting the Fiesta would switch it to the PT Cruiser [FIXED: WILL ARRIVE NEXT UPDATE]

    DROPBOX DOWNLOAD!!!

    NOTE: It's preferred to play on 1280 x 600 resolution, otherwise images will be cut off screen.
     
    Last edited: Sep 29, 2019
  23. GTvsForza

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    November Test Build
    (Soon)

    FEATURES
    New Track: Brands Hatch

    New Car Pack: British Sports
    Jaguar E Type
    Lotus Evora S
    McLaren M6GT
    Mini Clubman
    TVR Griffith

    Track Selection Menu updated

    WHAT'S NEXT
    Cleaning up unneeded code

    Working on Showroom
     
  24. GTvsForza

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    I think this update will be pushed back a bit, probably early December. I have the new things added, but still need some finishing touches...
     
  25. GTvsForza

    GTvsForza Premium

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    December Test Build
    (Soon)

    FEATURES
    - 2 New Tracks: Brands Hatch and Goodwood

    - New Car Pack: British Sports
    Ginetta G40
    Jaguar E Type
    Lotus Evora S
    McLaren M6GT
    MG Metro 6R4
    Mini Clubman
    TVR Griffith

    - Track Selection Menu updated

    - Added Speedometer (mph and kph)

    - Updated physics on cars

    WHAT'S NEXT
    - Cleaning up unneeded code

    - Working on Showroom

    - Currency to purchase new cars and tracks
     
  26. GTvsForza

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    February 2020 Update
    FEATURES

    - New Track: Brands Hatch

    - New Car Pack: British Sports
    Ginetta G40
    Jaguar E Type
    Lotus Evora S
    McLaren M6GT
    MG Metro 6R4
    Mini Clubman
    TVR Griffith


    - Track Selection Menu updated

    - Added Speedometer (mph)

    - Updated physics on cars
    WHAT'S NEXT

    - Goodwood was going to be in this update, but ran into an issue with "scanning"

    - I won't be adding new brands for a while. I'm going to work on expanding the ones already in.

    DROPBOX DOWNLOAD
     
  27. GTvsForza

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    March 2020 Update
    Soon

    16 New Cars!!! (JDM Legends)
    Mazda MX-5 (NA, NB, NC and ND)
    Mazda RX-7 (FB, FC and FD)
    Nissan Skyline (R31 GTS-R, R32 GT-R, R33 GT-R and R34 GT-R and R35 GT-R)
    Subaru Impreza 22B
    Toyota Supra (A70, A80 and A90)

    As you can see, this may take a while. Don't expect a download until probably the last bit of March.

    EDIT:
    Getting the cars is easy, I actually just got all of them. It's just a matter of putting them into Unity and getting the simulation as close as I can to the real cars.
     
    Last edited: Mar 6, 2020
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  28. GTvsForza

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    Just realized that next month will mark the 1 year anniversary of my game. I'll try to do something special for it :)
     
    Dave A likes this.
  29. eran0004

    eran0004

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    How about a course maker? :D

    I made one for GT6, but it hasn’t seen much use since the servers went down. Perhaps it’s possible to export the tracks to the format you’re using?
     
  30. Dave A

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    As great as that would be it's too big an ask I think.