Development for the next full GT game is underway, but don’t expect a “Prologue” version on PS4.
Learn how Standard cars are handled in GT6, why it’s a PS3 game, and more.
Polyphony Digital brings sound improvements, wheel changes on Standard Cars, settings/menu tweaks, and more to GT5.
Kazunori talks with GTPlanet to discuss GT5 and the future of the GT series.
In an interview with Japanese gaming magazine Famitsu, Kazunori Yamauchi reveals that some of GT5’s “standard” cars will be upgraded to “premium” models in future updates.
A stream of interesting tidbits have been trickling into our Gran Turismo 5 forum today via several new magazine articles – and don’t miss PSM3 magazine’s interview with me, GTPlanet’s founder.
Videos of the “GT5 Car Index” PlayView tech demo reveals more cars than ever before. Check out this HD footage and see what you can find…
Yamauchi discusses premium/standard cars, physics, damage, the future of Gran Turismo, and how it all compares to real racing in two fresh interviews from Japan.