Can someone who has used the MOMO in GT5 or GT5p help me out?
I just got GT5, have never played GT5p. I have the black MOMO that I only ever used briefly several years ago while playing iRacing and GTR2, until I started doing most of my racing on the 360 with the MS Racing Wheel. As I recall, it was a pretty decent wheel in those games, but I'm finding that it is pretty terrible in GT5, to the point that I'm wondering if it's set up wrong, or if I'm remembering it being better than it was.
The main issue I'm seeing is that there is no vibrational feedback. When I drive over a rumble strip I feel nothing through the wheel. Is this normal? I could have sworn the wheel supported this in other games, so I'm confused.
Also, the FFB in general feels very ham-fisted, almost like it is "always on." The resistance in the wheel feels almost constant, and the wheel always wants to return to the neutral position, regardless of what is happening with the car. When I lose grip, it loosens up briefly, but then goes back to full. I observe this easily when just turning the wheel while the car is stopped -- it immediately returns to the neutral position as soon as I let go. Is this normal?
Finally, is it just me or are there no wheel calibration settings in the game at all? (ie. steering linearity, etc.)
Anyways, I would really appreciate it if someone could shed some light on this so I can decide if I need to go out and get a G25 or something!
Thanks.
EDIT: On further experimentation, I do feel something in the wheel sometimes when hitting rumble strips, but it is very slight compared to what I'm used to in other games.