Customization:
1. Import the first part using Binary
2. Import the second part using VltEd
3. To add the car to custom savegame, use MW_Inside's save patcher and the following car code: 59F890A2 59F890A2
Notes:
- rims
- spoilers
- roof scoops
- logos
- license plates
- painted or carbonfiber hood
- trailer hitch
- performance
- body paint
- rim paint
- window tint
- Unlimiter
- VltEd
- Binary
1. Import the first part using Binary
2. Import the second part using VltEd
3. To add the car to custom savegame, use MW_Inside's save patcher and the following car code: 59F890A2 59F890A2
Notes:
- this mod is based on Humster3D's high poly model, so keep in mind that ExpandMemoryPools is enabled in ExtraOptions or Unlimiter
- some parts are taken from CapJulio3D's, Pedro Rocha's and Nicolas72's low poly models to fit into the game's limits