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This track is quite fast with the first two straights being flat out as fast as you can go over all the terrain. There is a small "double in/single out" after the first turn. the second turn greats you with an enormous drop off that can be landed every time. It's easier online because the game guides you straight down to the ground but you'll be on a good line if you take the turn before it on a VERY late apex. The last "rythm section" before the front stretch can be done as a double/double offline but unfortunately online it slams you into the face of the next hill, but it's right at the top so with the right technique and finesse you can skip the tops. This replay is from an online test so you'll see what I mean.