What if You Could Upgrade "My Home" in GT5?

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JohnBM01

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In trying to come up with as many situations as possible for GT5 including interesting ideas, you all might like this idea I have planned- upgrade "My Home!" Imagine if you can go from a dull garage starting out, into a multi-million dollar race shop (that still serves as your house :D). What ideas would work? WOULD this work? How far would such an idea work? Remember, this is a "What If" situation, and "What If" normally expresses a certain idea that may not happen, but would be interesting to see what would happen. Having said that, read on my friends.

Let's say that you'll have a nice garage to work with, where you'd keep your cars normally. When you really have some money, you can be able to convert your house into a bigger and better race facility. Who wants to have a regular collection of street cars and expensive LMPs in some lonely hangar? Don't you want to work on these machines in a big shop? This is where a special idea of mine comes. If you could upgrade your home base, imagine being able to purchase land and having enough money to have your own wind tunnel to test aerodynamics. Maybe even purchase a small test course (similar to Motorland) and be able to test your machines in dry and wet conditions, or you can use this test track to turn a tarmac course into a rally course to test rally racing conditions. Also imagine being able to make your own race cars similar to Sega GT's Carrozeria feature. This idea of mine would give you the ability to make your own Racing Modifications and be able to lighten your car even more than with Stage 3 tuning, plus be able to buy new engines to make cars perform even better. Building Original Cars (Sega GT) probably WILL NOT happen in a GT game, but at least Racing Modifications will return. And if your car has parts available for aestetics, you'll be able to buy and build up cars with different side skirts, bumpers, wings, and such.

But these are my ideas on if GT5 will enable you to upgrade "My Home" from a normal garage to a huge race shop. How do you think this idea would work in GT5? WOULD it work? Could there be limitations? This idea is inspired on buying new property from Gran Theft Auto games, and building up cars from Sega GT. So, reply now on this idea of mine, GTPlanet.
 
maybe start up you're own aftermarket tuning company? :)

haivng your own test track would be the coolest, maybe evne be able to hold events on it, oaky im goin to far now maybe :)
 
great thinking!!

and the more upgrades u give ur garage the more cars u can store there! and to start off with u only have space for 3 cars, then you buy a tuning shop and the whole background of scenery changes and ur in a city and u can now fit 20 cars etc.

great ideas John!
 
But I'd like to see it staying functional... Not like the SEGA sports games where you do up your "Crib" but all in all it just looks different and doesn't DO anything for the game. I love the idea of having to buy space to keep your cars. It would add a personal value to the cars that you have... in other words, you couldn't just get a billion dollars and get every car in the game. You'd have to choose your favorites. I'm not down with the mods things though. The new XBox game "Forza" has it, and it doesn't work as well as it sounds. The cars models (even in stock mode) don't even look half as good as the ones in GT4, but I suspect that this is a result of the engine that is required in order to make this feature functional. But I say let the paint fly, as well as decals and so on... those are only skins and wouldn't take much programing to acheive.

I'd also like to see multiple garages by theme... say a US garage, Japan garage ect.

I love the idea of getting a track at your home base, as well as a wind tunnel, and a tune shop and other such things... You could pay 50$ a pop to use em if you don't have em, or spend like 5000$ and get one of your own.

Good idea man...
 
Well it should be possible, look at Test Drive Unlimited. There you can walk around in the garage, open the doors and windows of your car, even hop in etc. Something like that would be nice in GT5, but you have to look at the scale of the game. Walking around in a garage with some 700 cars wouldn't do the navigating any good, and that would probalby mean that garage space is generated with standard textures and objects.

They could make it so that once you've chosen a car, you could place it in a garage and then walk around and inspect it. Imagine you have a sort of test track. I don't mean something like Test Course, something with a bit of everything: very long straights, wide corners, hairpins, chicanes,... Not so exaggerated like Complex String, more something like La Sarthe, about that length too. It would be nice if you could get out of your garage onto that track and then test as much as you like. You can already test your car on every track in GT4, but going from menu to menu really doesn't give you the feeling of taking a car to the track to test it.

These are some nice ideas.
 
Nattefrost
I don't mean something like Test Course, something with a bit of everything: very long straights, wide corners, hairpins, chicanes,... Not so exaggerated like Complex String, more something like La Sarthe, about that length too.

I'd rather see something smaller, something akin to the Top Gear track: short lap times, with a variety of turns and straights to test the car in different conditions to see how well it will stack up against similar cars in similar conditions.

Stats for the track should include overall lap times, speed going into the various corners before braking, and highest speed attained; going off the edge of the track should cancel the test and force you to start over. The stats should be able to sorted and filtered, like the cars in the garage (ex: horsepower, make, power/weight ratio, speed prior to turn 2, lap time, etc). This makes sense because it's pointless to have your F1 car and LMP stats onscreen when you're looking for the times of touring cars.

The same should go for the top speed, 400m, and 1km tests at the test track, although those will only gauge the highest speed attained and the point A to point B time for the first two events; the stats should also be filterable.
 
You could always have a test facility including a large track area with different layouts being used for road and off road purposes.

I do like thoes idea John, I thought of a few similar idea way back when we were all hyping about GT4 before we knew everything about it. If they did that, you coul'd start with ou're bog standard garage and space for say 10 cars, okay 20. For a sum of cash you can build an extension to you're current garage, or for more you can build a newer garage altogether with mulit storeys and larger floor areas ect. Eventually you'd be able to move to a completely new site with more space for more facilities like wind a tunnel a dyno test area, a test track or two ect.
 
Yeah, "my home" should be the place where you do all the stuff except for racing, and getting liscences. I would hope you could:
-Modify your car like it's real life instead of changing simple numbers, like seeing you crawl underneath the car, then highlighting the part that is selected to adapt and modify, and THEN show a number with it.
- Let you walk around your garage
- Having your own test track RIGHT outside the door like in Top Gear, yes:sly:👍

Thats ALL you need to change PD, ONLY THAT:lol:(sarcasm)
 
Hey that reminds me of Apex on the X-Box, except you don't have just one dealership. You could start out in an abandoned gas station and then when you won some races, you could spend the money on upgrading the garage, perhaps maybe a bit larger and nicer. Then you do some more and you continue to expand, perhaps adding the Driving Park out back so you could test your cars for free. Then you could host racing events so you could make money and continue to expand. Then you could be some big corporation that got sued by another online player which totaled his car in an OLR event on your test track. You could rise and fall on your own merits, your skill, and against other players online. That would be quite cool. I could imagine being unable to do the Sunday Cup since there were too many.

Of course you could do all this alone. Or you could play in the classic GT mode where old timers could play the classic GT. ;)
 
These ideas are all very cool. Having all of this would be fantastic, however, I seriously doubt it that PD would do such a thing.

I agree very well with you all that it would be fantastic. It would REALLY show the "increase" of your garage. Sometimes, I have the impression I can win multiple race cars in a matter of hours. Which kind of breaks the whole idea of evolving through the game in my opinion.

However, I'm sure PD has also thought about it, we'll see if it ever becomes a dream come true...

cheers

Ed
 
Well everyone, I'm honored for the Kudos you've given me and all. I appreciate everyone's reaction so far, with probably many more to come. Again, from my years of racing game experience, the best Test Course I remember is something from TOCA Touring Car 2, or whatever. I don't know if it's the right game, but the test track had a banked oval, several road course configurations, little skidpad within the oval... perhaps, this is the best Test Course facility of all time. An idea as this would be the ultimate deal.

If you poke around my review of Sega GT Homologation Special (the PC variant of the popular Dreamcast game), I discuss what the Carrozzeria option is and how it works. Making a car in Carrozzeria goes into this order: class and displacement, engine type, aspiration (NA, Turbo, or Supercharger), engine placement, drivetrain, body, exterior appearance, car color, completion, and name. Then you have a car you can use against the competition. Now, the only way you get more Carrozeria bodies are through racing and acquiring Factory Licenses. To be able to build bigger and better cars, you must make an Original Car and pass all five Factory License tests to build bigger and better cars. As a small teaser, some of the cars look very familiar with the proper body and car skin. Two of the Special A-class bodies you can win resemble an older Ferrari and a newer Ferrari.

More emphasis on modifying cars in my next post. Stay tuned.
 
This post is going to be pretty deep, so kind of bear with me here.

As far as modifying cars, here was the idea I had. The project car for this paragraph will be the most recent Honda S2000. When it comes to modifying cars, can you name something missing from Racing Modifications in GT1 and GT2? The same basic engine. I know this probably would never happen, but imagine if you had the ability to make your own race car based on a certain car. So with the newer Honda S2000 rated at 240hp but from a 2.2 Liter motor apart from its 240hp - 2.0 liter model, you could modify your car to be like the Spoon S2000 Race Car (not the one for sale, but the better-looking one that's the background picture for the Spoon Tuning Shop), or the S2000 LM Race Car. The operation would require a huge sum of money- about as much as a Stage 3 NA or a Stage 4 Turbo. The modifications would include carbonizing the body and adding a rollcage to better support the car's body, adding a suitable racing wing to meet the needs of the purpose. So if a car can take advantage of Dirt and Snow tires, you would have the option to tune it for Rally, or tune for road racing if you want to stay within circuit racing. With this, I think there would be a Factory option to take your current production car and turn it into a works car, or you can keep your current tuned car and just fabricate a racing replica of the certain car. So if you don't want to convert your production car into a competition car, you can opt to take the existing car and fabricate a replica of it complete with all the things race cars have pre-installed (racing transmission, racing flywheel, Full-Service LSD, driveshaft (if needed), very light weight, etc). Let's say that for your race car replica, you can choose to give it the engine based on its street car variant, or completely blueprint and build a much more powerful and more efficient engine for the race car replica.

Like I said, I'm just exploring if the deep tuning in this idea was just a bit more deeper. I tried to make sense with this, so I hope this pays off. But if you don't want to discuss my last post or this one, feel free to continue discussion on if "My Home" can be upgraded. Here's a small idea while I'm at it. If you had Photo Mode pictures in GT5 (don't know if it will return), you can make posters out of them and share them around My Home.
 
I have many, many ideas for car customisation. I'll start mechanically, so far tuning a car in GT is a very generic affair, I say lets blow it wide open. I'm going to assume that GT5 WILL include damage here, I'm going to use the Acura RSX for my first example. If anyone here has seen any of the BTCC this seasoin they may have noticed the Acura RSX run by Team Halfords doing rather well, now this car is no factory built race car, it started life as a standard road going Acura RSX and Halfords changed just about every part of it. This I'd like to do in GT5, say you buy you're brand new RSX, you can change the engine for anything that in real life would fit, you can change the chassis for a carbon tub with the engine further back and lower down, you can give the car a wider track, you can choose what to remove to save weight ie if you want the rear seats removing you remove them, same goes for the front passenger seat which gives me another idea I'll mention later.

So besides the range of what you can actually change being increased, how you can change it neads to be looked at as well. Lets take the suspension for example, different types of suspension should be available for different purposes, say you're turning that RS into a rally car, you'll need suspensuion that can cope with the job as opposed to super stiff setups used for GT racing ect. ECU's should be available from different companies offering different performance levels and maybe even have the option to have them re-mapped. The gearbox s a biggie like the engine. You should have different types of gearboxes and clutches for cars with different levels of power, if you tune you're RSX too much without replacing the box and clutch you can fry the clutch or shred the gears ect. Also when you install a new box you could have the change to change it for a box with a different number of ratio's.

So you finnished on you're RSX now but you wan't to make you're Daihatsu Sirion X4 into a bit of a sleeper WRC challenger, you rip out the old box and give it a 6 speed sequential instead. Engine wise, you can change you're engine for anything the would in reality fit, you can also change you're cars drive. I remeber seeing a Rwd Fiesta on TopGear once, it was really cool, I also read about an AJP8 engined Rwd Renault Laguna as well, also cool. The Sirion is already 4wd but you can't fit a much bigger engine under it's tiny bonnet, however if you ripped the whole car apart built a ne carbon chassis where the engine could go behind the driver you now have more room, so you'd have a mid engined 4wd, 6 speed Sirion with lets say that 1998cc inline 4 RSX engine from you're last project car.

The option for turbo's needs looking into as well, instead of stage 1,2,3 and 4 let's have the option of twin turbo systems, quad turbo systems and if drag racing is included, turbo's built just for that with HUGE power gains but huge lag and shorter life too.

Bodywork wise I think you should be able to modify all the panels on you're car, remeber how I mentioned being able to widen the track, well you'd need to give the car wider arches as well, chin spoilers, wings side skirts could be modified if you fit side exit exhausts. Different parts would have different effects on you're car, the weight would go up or down depending on what you fit and what it replaces, different spoilers and wings may offer different levels of downforce, I think to counter everyone putting the biggest wing possibleon every car maybe have limits to how much downforce a car can have for some competitions ect. Finally I mentioned an idea earlier when I was talking about remving seats, co-drivers. As you progress you can leave the front passenger seat in place and hire a co-driver to read pace notes in certain events.

Thats my two bob for now anyway.
 
Wow guys, don't stop, you have me dreaming:)

I love all the ideas!!!

Just a quick question, can someone tell me what a turbo lag is?

cheers

ed
 
I love the idea of upgrading 'my home.' By upgrading, you could have the option of doing things yourself for less. Even keeping the tuning mostly as it is (though I like some of the ideas about more in depth tuning) if you have a well equipped garage and don't mind spending some in-game days doing it, you could put new parts on your car for less money.

The idea of your own race track is a good one too. What if you could design it yourself from a set of stock pieces? First you could lay out the track using different stretches of road, say '200 meter straight, 50 meter diameter 90 degree unbanked right turn, 30 meter diameter 45 degree unbanked right turn, 100 meter straight,' and so forth. Then add some stock buildings and trees around it and host races on it as well as using it as a test track.
 
Now, let's not confuse a test track with a Create-a-Track feature. The assumption here is that there is a pre-configured test track able to suit all sorts of racing and testing. How you all want new tracks within your own Test Track is up to you. Here are two ideas I have in terms of the Test Course, (1) as you had to win races in order to unlock other tracks to be used in Arcade Mode, the further in Gran Turismo mode you are, you will access otherwise blocked-off areas of the test course. For example, if you are just starting out, all you have is an oval course and an infield skidpad. As you progress through the game, you would be able to unlock other features such as up to four test courses to test different aspects of your car. The four different configurations (haven't though this through) consist of a suspension and braking configuration, a high-speed road course configuration, a technical braking configuration, and finally a combination of elements from the other three types, but with narrow roads. The narrow type of configuration is similar to the Nurburgring Nordschleife in terms of how much road you have to work with. (2) The other way to access other parts of the Test Course (my recommended one) would have to be buying the land to use the configuration you want. Your own test track is all there in its entirety, you just have to purchase the configuration you want to unlock. Just to maybe sweeten the pot, let's say you'll be able to race the track in wet conditions. Doesn't mean that there will be rain when you test the car, but the course will be completely wet and slippery.

I'm still going on that lovely test facility TOCA 2 had. I don't have that game, but I downloaded an add-on track for "Sports Car GT" featuring this test course. There are all sorts of possiblities for upgrading "My Home." I've covered making Racing Modifications, the test course, maybe your garage, making your own Works Cars modelled after your existing cars. And one other thing. Remember Tokyo Xtreme Racer 3? Some cars won't allow you to modify all sorts of bodykits, however, you do get to purchase lighter body parts to lighten the car. So for those who may not have a configurable wing, you'll be able to purchase carbon fiber parts for the ultimate lightest and most durable you can go. Just wanted to bring that up. Carry on. But remember, this is a "What If" situation. It could happen, but I'm just exploring the possibilities.
 
I'd like this if it was basic enough to navigate and not too ott. Also missions and license tests could be taken here.

License tests should become more like missions, and you can pick any car from your garage to use as long as they are in about a 50 BHP range putting the emphasis on mechanical works like gear ratios.

If this was important then hireable engineers say the top speed and acceleration, i hate having to work it out when i dont understand it.
 
Just thought about an idea this morning:

How about having a contract with a sponsor for one set amount of days.. I used to do go karting and was offered to drive for several small companies. It usually went as: you must complete the six races of this championship on our kart and you get to keep it. Or, you get to drive our kart ONLY for free... or (never happened to me :( ) you are paid by one company to drive for them.

Imagine the later one of the three that you would have to find a contracter to make "more money" and you would have to do the minimum races he requires you to do or you get fired or loose your home and stuff. That would be awesome IMO.
 
JohnBM01
Now, let's not confuse a test track with a Create-a-Track feature. The assumption here is that there is a pre-configured test track able to suit all sorts of racing and testing. How you all want new tracks within your own Test Track is up to you. Here are two ideas I have in terms of the Test Course, (1) as you had to win races in order to unlock other tracks to be used in Arcade Mode, the further in Gran Turismo mode you are, you will access otherwise blocked-off areas of the test course. For example, if you are just starting out, all you have is an oval course and an infield skidpad. As you progress through the game, you would be able to unlock other features such as up to four test courses to test different aspects of your car. The four different configurations (haven't though this through) consist of a suspension and braking configuration, a high-speed road course configuration, a technical braking configuration, and finally a combination of elements from the other three types, but with narrow roads. The narrow type of configuration is similar to the Nurburgring Nordschleife in terms of how much road you have to work with. (2) The other way to access other parts of the Test Course (my recommended one) would have to be buying the land to use the configuration you want. Your own test track is all there in its entirety, you just have to purchase the configuration you want to unlock. Just to maybe sweeten the pot, let's say you'll be able to race the track in wet conditions. Doesn't mean that there will be rain when you test the car, but the course will be completely wet and slippery.

I'm still going on that lovely test facility TOCA 2 had. I don't have that game, but I downloaded an add-on track for "Sports Car GT" featuring this test course. There are all sorts of possiblities for upgrading "My Home." I've covered making Racing Modifications, the test course, maybe your garage, making your own Works Cars modelled after your existing cars. And one other thing. Remember Tokyo Xtreme Racer 3? Some cars won't allow you to modify all sorts of bodykits, however, you do get to purchase lighter body parts to lighten the car. So for those who may not have a configurable wing, you'll be able to purchase carbon fiber parts for the ultimate lightest and most durable you can go. Just wanted to bring that up. Carry on. But remember, this is a "What If" situation. It could happen, but I'm just exploring the possibilities.

But unlocking test tracks won't be so usefull, as the real strugle for more speed is in the beginning, later though, you just put a giant turbo on it lol:lol: I think test courses are especially usefull in the beginning, THATS when you need to have those tracks.

And a skid pad would just seem SSSSOOOOOOO COOL M8! It's like a drift training!:sly::cool: I WOULD DROOL MY WHOLE PS3 TO PIECES IF I CAN GO TO A SKID PAD!!!

A drift training would be sooooo cool too, a liscense just for fun lol:lol: A donut liscence and stuff:cool::drool::drool::drool:
 
Our good friend out of South Manchester, Live4Speed, has some good ideas from Post #15. Now when I had a chance to see tape-delayed coverage of the BTCC way later in the year here in America, I remember seeing all sorts of cars and teams. I can recall those yellow Peugeot 405s with one of the more popular drivers, Steve Soper. I think Kurt Luby had a black Toyota Altezza/Lexus IS200. I remember Eggsport racing. I even remember the Vauxhall Astras and some of the Malaysian Protons. But Live4Speed, you have just about the right idea. Believe it or not, I've had a tough time trying to figure out what car I'd use in my demonstration. I wanted to use a car available in GT4 for discussion. The Acura RSX and Honda Integra are in the game. But, my premise is that you make a replica of the car out of whatever material you wish- FRP, fiberglass, urethane, aluminum, carbon fiber, whatever. I think there would be restrictions to this. Some of you may not agree with me, but I think you will not be able to change drivetrain. So if the original car is front-rear, you can't configure to mid-rear. I think if you're going to make a non-production Factory replica in "My Home" with my ideas, you would able to create the same body parts from the production model, only with lighter materials. If you want, you can create an overfender effect which dramatically changes the overall appearance of the car. As an example, from "Tokyo Xtreme Racer Zero," you can take an MKIV Supra. By unlocking all the aerodynamic upgrades, you can turn your stock MKIV Supra into something similar to the JGTC GT500 Supra from 1999 or 2000. This is what I mean by a nice overfender effect.

To sweeten the pot, I think in addition to painting up your car, you'll be able to use (inspiration: "Juiced") different paint types. So let's say you can choose between regular colors you can choose, Pearl colors, Metallic colors, Clearcoats, and even Chameleon colors. I remember seeing a Summit racing equipment-sponsored drag race car with color-shifting paint, so don't think this is only for tuners. My idea is quite complicated, so I have all sorts of ideas, just not a lot to share right now.
 
It would be cool if you could buy a dyno and find out your car's power and tune how the engine delivers it's power.How about a limit at the start where you can only store a certain amount of cars but you can put extensions later so you can store more cars?Or maybe separate garages so you can sort out cars into their respective categories.
 
It would be kind of cool if you could have representitives such as Blitz, Spoon, etc. They could pay you to race for them ith their sticker and gear, sort of like on motocross games, motocross in general really.
 
The dyno, wind tunnel, and even factory race car building are all possible in my idea. All you'll have to do is purchase these services to unlock them for your garage/house. Anything from a Subaru 360 to a Toyota 88 C-V can all be dyno'ed in my ideas. You'll also be able to test the car's aerodynamics. This can be quite useful in knowing how well your car can cut through the air. I've been thinking. If you cannot purchase land and resources to have these services yourself, you would be able to use the dyno and wind tunnel at the Driving Park for a fee.

For modifying cars, more popular paintscheme can be used or bought. Popular paintschemes include the sky blue and orange of the Le Mans-winning Ford GT40s, the reddish-orange and white of Autobacs, the blue and light green of Falken, and that sort of thing. Implementing this to as many cars as possible can be a daunting task, unless you're able to design them yourself. I think each car (except Works Cars, or for many of us others, "Racing Cars" or "Competition Cars") can be painted up. As an incentive, it would be nice to feature driving plates on your car. This way, you can be identified on track. Now with my ideas, I'm not trying to make Gran Turismo into NASCAR by being identified and marketed by your driver number. But if you want some competition, it would be nice to have a driver number on the sides of your car, maybe even on the hood and even on your rear bumper. It would also be interesting to have different styles of numbering. So if you have a Ginetta G4 as a race car, you wouldn't want to dress it up with some kind of techno font and weird colors, would you? Come on... be nostalgic. In fact, then, old cars didn't have paintschemes as elaborate and even outlandish. Instead, many of them were painted a certain color, had a few sponsors on the side, then nostalgic-styled numbers for the driver plate thing.

So, any other ideas on upgrading "My Home" to having all sorts of features?
 
I guess it would be a very nice idea. It would be VERY cool to see, someone of PD read this thread, and just pick some small features out of this thread. I hope someone here, a guest, or an undercover member, is a developer or scout for PD.

PICK SOME OUT OF THIS LIST DUDE!!!
 
I'd like to intsall a hotub so I can invite the pitgirls over after a race :D
 
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