Un-Official list of unannounced Spec II features

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Thought it might be useful to list all the unannounced spec2 features in one place rather than shifting through the 200 page spec2 thread.

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Visible damage can be turned on and off in arcade settings menu.

You can adjust the AI temperament from 0 to 10 in the same menu.

New tyre load indicator. Can be turned off in settings.

Only new photomode location is the Nascar pitstop.

Pressing triangle in photomode toggles your driver/avatar on and off. He appears next to the car and can be moved around.

Load times seem reduced.

Racing suits now sports your car's manufacturer logo.

Driver animations look a lot more natural.

Endurance race "suspend" option added as you enter the pits.

Replay controls just skip forward x amount of time, no true fast forward/rewind. Only works on new replays.

Weather can be set in practise (track settings) -
- Weather at race start (%)
- Weather Changeability (# 0-10)
- Surface Water at Race Start (%)

Option to update all garage thumbnails at once.

Ability to restrict cars used in online lounges plus specify Nascar or Super GT.

The speculated 'i' icon on the GT homescreen is labelled as 'News'.

3 set ups per car - including differing installed parts. Set the car up when on a "spec sheet". Change "spec sheet" and do new setup. Switch between them in a sub menu in setting screen. Neat summary of setup given.

Slipstream strength settings. Weak/Strong.

11x new Nascars and new GTR cost 500,000 each.

Online login bonus. As per the increased paint chips awarded for consecutive logins, now event/race rewards increase daily up to 200% for the 5th day.

Points from old seasonal events dropped to about 1/3 of what they were.
 
Last edited:
Visible damage can be turned on and off in arcade settings menu.

You can adjust the AI temperament from 0 to 10 in the same menu.
 
Did anyone check out the new Photo mode features? Little that they are.
 
New tyre load indicator. Can be turned off in settings.
 
Just edit the OP Mubble. Would be easier for other people that come in here 👍
 
New tyre load indicator. Can be turned off in settings.

What? Tire load indicator? Sounds interesting.
 
What I really need to know is, if we can outfit our drivers with socks.
 
No new course maker themes. :(

New Schulze Nissan GT-R (500,000 cr) looks great. Awesome interior. :)

Load times seem reduced. :)

New NASCAR added. :)

Endurance race "suspend" option added as you enter the pits. :) It is a quick save type option though. :(

Weather can be set in practise (track settings) -

- Weather at race start (%)
- Weather Changeability (# 0-10)
- Surface Water at Race Start (%)

:)

No reflections on wet track. :(
 
Mubble
New tyre load indicator. Can be turned off in settings.

What!?! Could this be for adjusting camber???
 
Screenshots/pictures of this new tyre load indicator, please.
 
In your garage when you were creating thumbnails for your cars, you had to do them all 1 by 1. Now theres a create thumbnail for all cars button :)
 
Downloading it now ! Can you please inform if the "gear indicator" (wich tells you when to brake, btw) can be disabled?

Thanks in advance !
 
In your garage when you were creating thumbnails for your cars, you had to do them all 1 by 1. Now theres a create thumbnail for all cars button :)

..and the dupers rejoiced.
 
Just edit the OP Mubble. Would be easier for other people that come in here 👍

Will do from now. Sorry, was using my phone 👍
 
3 set ups per car - including installed parts differences. Set the car up when on a "spec sheet". Change "spec sheet" and do new setup. Switch between them in a sub menu in setting screen. Neat summary of setup given.
 
Will do from now. Sorry, was using my phone 👍

NP, It's better this way. Though you should bold and add bullet points to the important things. Take it as my last request :)
 
Torque curve accounted for/reduced when using power limiter.
 
Any draft modding features?
 
you can now create thumbnails for ALL cars at once, if youv ever switched to a new ps3 you loose most of your thumbnails for teh cars, this is fukn great, pitty i went through nearly 800 cars indavudually yesrtday!!
 
t_w_a_h
Torque curve accounted for/reduced when using power limiter.

Awesome! That's going to change the time trials.
 
So the power curve isn't flat any more?

"Power" curve is flat, "torque" curve is downwards sloping from the point where the power curve flattens.
 
t_w_a_h
"Power" curve is flat, "torque" curve is downwards sloping from the point where the power curve flattens.

That's the same as it was.
 
"Power" curve is flat, "torque" curve is downwards sloping from the point where the power curve flattens.
If the power curve is still flat it should operate the same.
 
"Power" curve is flat, "torque" curve is downwards sloping from the point where the power curve flattens.

It was like that before... I'm pretty disappointed now.
 
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