D-Max // BTCC Series 3 // Pre-season

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Knight_Spirit


Welcome to the third season of BTCC sponsored by team D-Max.

Based on BTCC and WTCC formats we bring you close touring car action.

Races: 2 heats per round with a 15 minutes qualifying session before. First race is a short sprint and then a reverse grid feature race with a mandatory pit stop. The meeting will take place on Sunday nights. Races will be held in a manager's Lounge.
Before Qualify starts track will be reseted and cars will enter track through a process of checking weight and Power for the different cars.

Race day Schedule:
  • Room open - 20:00 BST
  • Qualify procedure - 20:40
  • Race - 21:00
  • Race 2 - Starts after 5 minutes break
This season we have a drop on power to 305 HP and a change to Racing Hard Tires. We will have strict rules as the group of drivers has evolved from what was the first online league for some.

So expect some more action this season with cars that were tested to bring them as close as possible.

A ballast system will be used but with some changes from season 1. Instead of adding ballast to the drivers table it will be based on podium finishers. Winner will get 30 Kg added, second place will get 20 and third will get 10. Ballast will be accumulated till reaching 50 Kg. If a driver with ballast fails to get a podium finish, 10 Kg of ballast will be removed.
Ballast.jpg

Room settings:
  • Damage: Light
  • Grip reduction: Real
  • False Starts: On
  • Tire & Fuel: On
  • Penalties: Off
  • Mics: On
  • Slipstream: Weak

There will be both Drivers and Teams Standings so find yourself a partner and sign up using the following format:

Drivers who participated on Season 2 have preference over their previous car.
Only 1 team for each car.

Race Schedule:

  • TBC
Date of first race to be anounced. There will be a few Pre Season practices.


Points:

The lowest meeting score will be droped to acomodate possible absence from a race due to real life.

Points.jpg

Penalties:
  • First penalty will be only a warning (unless it's a major violation of the rules). After that, points will be subtracted to the championship standings.
  • A driver who violates Track Boundaries rules will be penalized in 1, 2 or 5 points depending on the level of the offense.
  • Drivers violating Overtaking, Defensive Driving or Car Contact rules will be penalized in 1 point. If the same driver receives another penalty, the points penalty will double. So second time it will be 2, then 4, 8 and so on. Hopefully we'll never need to go that high.
  • Drivers who don't do the mandatory pit stop will get disqualified and will not receive any points for the Feature race.
  • If a driver wants to report an incident he must send a PM to me (Knight Spirit) explaining the incident and what lap/race it ocurred. If drivers keep posting on the thread point penalties may be aplied.
 
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Rules regarding track behaviour
Overtaking
When approaching the turn/apex of turn, the car which "holds" the inner side of turn has entrance-advantage and other driver(s) must refrain from endangering him by his actions.
You must establish substantial overlap with the car ahead before they reach the corner’s turn-in point to have the right to drive up their inside, or to expect them to leave inside room for you. At least the front of your car should be up to the driver’s position in the ahead car. The ahead driver has the right to be fully committed to the racing line of their choice without any interference if there was no substantial overlap before he turned in.
If sufficient overlap is established before the turn-in point, then the behind driver has the right to sufficient side room. The ahead driver must also leave sufficient side room for the behind driver. This means that each driver has a right to their respective "line", or side of the track, right up to the exit point. Neither driver should squeeze the other toward the inside or outside of the corner during the apex or exit.
If an ahead driver has clearly made an error to warrant a passing move, a behind driver may attack their position, with due caution and care, regardless of whether there was any pre-existing overlap. However, the overtaking driver must still avoid contact. Small errors by the ahead driver may not justify a passing move. The ahead driver getting a bit out of shape at times doesn’t give you an automatic right to pass. You still have to judge if their error allows for a safe pass to take place.
Situational awareness is vital. Not seeing your opponent will not be a valid excuse if you are involved in an incident.

Defensive Driving
Drivers are allowed one move when defending in a straight. After that move drivers can’t change their lane again until after the following turn.
Anything aggressive such as sudden movements (when the overtaking car is about to pass and is very close) are strictly forbidden. In no case a driver can use his only move in a straight in this form.
Deliberately squeezing a car beyond the edge of the track or any other unusual change of direction are strictly forbidden.
Driving down a straight and placing your car off or opposite the driving line far in advance before the braking zone, forcing your opponent to take the outside line or a different line in general, is considered a reasonable strategy for defending your position.

Car Contact
Car contact will be strictly regulated to ensure a disciplined racing environment.
Any close or minimal contact with another car with small to no effect to the race outcome will be tolerated.
Any contact that causes any damage to another car/s is deemed illegal and will be subject to penalties.
Any car that gains a spot/s through contact with another car, must relinquish the said spot/s or he will be subjected to penalties.
Drafting must be conducted carefully. You cannot bump draft another car if you are about to enter the braking zone.
A car ahead of drafting pack cannot be deemed responsible for any incident/damage if he commenced braking at a reasonable point inside the braking zone. It’s the drivers who are behind responsibility to adjust to the greater speed and the longer braking areas caused by the draft effects.
Reckless and overall aggressive driving will not be tolerated.
Your goal on turn 1 should not be to get to the front, but rather to convert a double wide start field to a single file running order. Look ahead more than one car. Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, but not too much. Drivers behind you won't be expecting sudden braking.

Track Boundaries
Drivers must always keep 2 wheels on (or vertically in line with) the track at all times (unless stated otherwise prior to the race event).
The edges of the track are marked with white lines and are considered to be a part of the track.
The Rumble Strips are part of the track; however, all surfaces with green paint, either beside it or be the rumbles themselves, are not part of the track.
Do not hit any objects visible or invisible (eg. cones, barriers, walls, etc.)
It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers have to maneuver or brake suddenly to allow you to resume racing. If there's a chance of a collision, wait and be patient as other drivers have the right of way.
Also, if a driver unintentionally or intentionally leaves the track and gains a spot, he must relinquish that spot or he will be penalized.
Drivers committing serious mistakes repeatedly or seem to have a problem with keeping the car on the track would be reported to the Stewards and could result in penalties.
At any given time during the season, drivers are expected to follow these rules. Any driver who deliberately appears to break any of these rules to gain advantage at any stage in the race or the season could be penalized by the Stewards.
 
The cars: All Cars Subject To Change


BMW 135i Coupe
Ford Focus ST
Honda Civic Type R
Mazda Atenza Sport
Volvo C30 R-Design
Nissan Skyline Coupe 370GT
Toyota 86 GT
VW Sirrocco R
Citroen C4
Peugeot 207
Renault Meganne

All cars will run at 305Bhp and 1250kg (Or as close as possible)


Standings and Sign Ups

Team Black & White B****es
Knight_Spirit/SeanWelland
Toyota 86 GT
White/Black


Team StyleCase
FRAG-ME-CG / xUXIOUSx
Scirocco R
Blue/Silver

Team LeadFoot Legends
Blitz/motoraza
BMW 135i
Orange/Gold

Team RMS
LJG29/(unconfirmed)
Mazda Atenza
Blue/Black

Team Gentleman Schwag
Saggyscrot/warren4649
Nissan Skyline 370GT
Grey/Bronze

 
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LeadFoot Legends
Blitz/motoraza
BMW 135i
Orange/Gold
 
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Well Nate and Chris in Toca with all cars limited to 295bhp etc it was 7mph+ faster up Monza straights it was a bit silly as it could do low 1:59s where the other cars could barely hit 2:00s...:sick: JB you forgot BMW (135i) too fast too :sly:.
 
Well Nate and Chris in Toca with all cars limited to 295bhp etc it was 7mph+ faster up Monza straights it was a bit silly as it could do low 1:59s where the other cars could barely hit 2:00s...:sick: JB you forgot BMW (135i) too fast too :sly:.
Okay thanks for the heads up :) We ran the 135i in the first two series and it seems fine.
You joining us this series paul?
 
Concidering, Chris and I had a convo on Skype earlier discussing it. What weight doe's the 135i run to? As in Toca running at the same weight as others it was .5-.8 faster but with 50kgs extra it seemed to be alot closer.
 
I wouldn't worry about the BMW, in TOCA we couldn't get the others right down to 1250, in this if I were running a Focus or Civic I'd put the weight down as much as possible and ballast back up. BMW is at it's lightest at like 1280KG.
 
kk20
Have all these cars been tested thoroughly to level them?

Pre-season testing is that close you don't know who's gonna win the next race or set the fastest lap. I'm still deciding the RMS (Really Mean Sound) car.

Another good night guys, shame I couldn't find the right setup. But either way it was still close.
 
Have all these cars been tested thoroughly to level them?

That's partially what pre-season's for.

Keep in mind that different cars are faster round certain circuits.

Most of the cars available have been through 2 full seasons and are well balanced.
 
Ill register my privateer entrance ;)

TEAM: Gentleman Schwag
Saggyscrot
Nissan Skyline Coupe 370GT
Green/Grey
 
Knight Spirit

SKIDMARX
Pre-season testing is that close you don't know who's gonna win the next race or set the fastest lap. I'm still deciding the RMS (Really Mean Sound) car.

Another good night guys, shame I couldn't find the right setup. But either way it was still close.

GODfreyGT5
That's partially what pre-season's for.

Keep in mind that different cars are faster round certain circuits.

Most of the cars available have been through 2 full seasons and are well balanced.

Sweet. One question prompts 3 replies. :P
 
I'm afraid I may not be able to make it if is a weeknight as I'm at school during the day and work during the night and pretty much knackerd when I get back.
 
Hi folks, I've never really delved into the Race Series threads, I spend most of my time in the Tuning forum, so be gentle with me.

Is it ok if I register my interest as a privateer..?? I've already got a CTR built to regs.

My pace is average, but I drive clean and fair. If there's a fast driver out there, who doesn't build their own cars, or would like some assistance with their car, then I'd be quite happy to buddy up 👍

{Cy}
 
Hi folks, I've never really delved into the Race Series threads, I spend most of my time in the Tuning forum, so be gentle with me.

Is it ok if I register my interest as a privateer..?? I've already got a CTR built to regs.

My pace is average, but I drive clean and fair. If there's a fast driver out there, who doesn't build their own cars, or would like some assistance with their car, then I'd be quite happy to buddy up 👍

{Cy}
I'm happy to have another clean racer onboard, unfortunatly you couldn't have chosen a worse car for the series. Check out the car list in the OP and try one of them, bear in mind some of the cars may be already taken.

@LJ the races will most likely be sunday night 👍
 
Will the days just be Sunday or will they switch between days?
I can do Friday night and Saturday night's easily but the rest I'm gonna struggle with.
 
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