- 26,911
- Houston, Texas, USA
- JMarine25
Hello, GT Planet. Hope you all are doing okay.
While playing the first Midnight Club, I had a certain idea. As I tore up the streets of New York in my Pirahna PRQ ARi car thingy. The thing I noticed as I went from one side of Manhattan Island to another was that I noticed all the AI cars I seen. As I illegally did 100 mph, I noticed if about 9 the AI cars were to challenge you to a race, some people would believe that if 10 cars racing against you is possible in MC, could it also be possible in a GT game (much less GT4)?
I look at the issue from a logical standpoint. Normally, there are a lot of issues when it comes to such a thing. Most notable is "how can we allow more competition without sacrificing frame rate or glitches in computer AI on track?" Remember one thing about Midnight Club. An actual TRACK is nonexistant in Midnight Clubs 1 and 2. The game is basically like a wide-open rally course with many trails and several unfixed goals.
But for Rockstar to come up with a game in a huge environment, they had to low-res the cars (even though it still looks stylish) and low-detail the environment. I know that GT will not convert to low-res because technology is at a time where being pushed to the limit means some of the best graphics and most incredible visuals. This comes at the expense of low frame rate. I am racing around NYC right now while thinking of my next words. Anyhow, if PD comes up with a way to allow more racers on track (given the "consequences" of doing so), would more cars be possible to put on track?
As I mentioned, the first Midnight Club (the one I have), is basically low-mid resolution, even for PS2 power. The cars don't look like anything in the Gran Turismo series. Not even GT1 has anything like in Midnight Club. To me, even if GT would come up with a way to allow more competition and make for more oppurtunities (just look at the 14-cars-to-a-track in Ridge Racer V), I think it is still possible. RRV basically has all six available cars with different paint schemes. So even if RRV had all six cars withour additional paint schemes, RRV would still be like Gran Turismo (six to a track). What do you think, now?
By the way, the most cars in a racing game with several paintschemes (besides NASCAR) is "Top Gear Rally" for the Nintendo 64. There were 20 cars to a track, but were mostly two car models and PLENTY of schemes.
While playing the first Midnight Club, I had a certain idea. As I tore up the streets of New York in my Pirahna PRQ ARi car thingy. The thing I noticed as I went from one side of Manhattan Island to another was that I noticed all the AI cars I seen. As I illegally did 100 mph, I noticed if about 9 the AI cars were to challenge you to a race, some people would believe that if 10 cars racing against you is possible in MC, could it also be possible in a GT game (much less GT4)?
I look at the issue from a logical standpoint. Normally, there are a lot of issues when it comes to such a thing. Most notable is "how can we allow more competition without sacrificing frame rate or glitches in computer AI on track?" Remember one thing about Midnight Club. An actual TRACK is nonexistant in Midnight Clubs 1 and 2. The game is basically like a wide-open rally course with many trails and several unfixed goals.
But for Rockstar to come up with a game in a huge environment, they had to low-res the cars (even though it still looks stylish) and low-detail the environment. I know that GT will not convert to low-res because technology is at a time where being pushed to the limit means some of the best graphics and most incredible visuals. This comes at the expense of low frame rate. I am racing around NYC right now while thinking of my next words. Anyhow, if PD comes up with a way to allow more racers on track (given the "consequences" of doing so), would more cars be possible to put on track?
As I mentioned, the first Midnight Club (the one I have), is basically low-mid resolution, even for PS2 power. The cars don't look like anything in the Gran Turismo series. Not even GT1 has anything like in Midnight Club. To me, even if GT would come up with a way to allow more competition and make for more oppurtunities (just look at the 14-cars-to-a-track in Ridge Racer V), I think it is still possible. RRV basically has all six available cars with different paint schemes. So even if RRV had all six cars withour additional paint schemes, RRV would still be like Gran Turismo (six to a track). What do you think, now?
By the way, the most cars in a racing game with several paintschemes (besides NASCAR) is "Top Gear Rally" for the Nintendo 64. There were 20 cars to a track, but were mostly two car models and PLENTY of schemes.