Tuning Competition Week 4 - RESULTS

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DuckRacer

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Ok, another week has passed, and with that come the results.

BMW M3 @ Nurburgring


TS
139

darkblu
143

opendriver19a
167

sucahyo
119

De@tthwi§ho0
177

Sprite
172

noobie 4 ever
155

Sonzilla
167


WINNER: De@tthwi§ho0! Congrats dude!
 
Dark Elite's Ratings:


BEGIN
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TUNER: TS

358bhp ///280ft/lb

Turn-in = 8. Feels responsive enough turning in.

Mid-Corner Response = 7. No real feel in the middle of a turn, it just holds its line.

Corner exit = 7. Not too bad, but can run wide.

Stability = 7. Possible to upset, but the simplicity of the suspension means there’s no real problem.

Grip = 9. Pretty much unassailable due to the traction control.

High-speed controllability = 7. Never seems to reach very high speeds, and sometimes understeers, but stable.

Handling while braking = 6. The brakes could be much more effective than this, and as such must be applied early.

Acceleration = 6. The slight power increase might just make acceleration acceptable, but the gearbox is still too slow.

Projected Total = 57/80
–2 points for non-customised gears
-5 points for use of Sports suspension
-3 points for further lack of customised parts

Total = 47/80

Final Comments
This setup feels OK on the track, but so little work has gone into it no real credit can be given. The suspension is basic and only slightly changed, the brakes have been moved just one click and nothing else has been changed at all. The traction control is totally pointless, too, on a car that can’t be upset with no aids at all. No LSD, no downforce, no customised gears and simple suspension mean ten points have been taken from this score for sheer lack of imagination.


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TUNER: darkblu

399bhp ///308ft/lb

Turn-in = 7. Can sometimes feel sluggish turning in.

Mid-Corner Response = 6. Power understeer is very apparent, and hard to avoid.

Corner exit = 7. Has a tendancy to run to the outside.

Stability = 7. Will sometimes slide, but the extreme damper softness makes the car stable in most situations.

Grip = 9. Pretty much unassailable due to the traction control.

High-speed controllability = 7. Understeery at high speeds, and sometimes a little twitchy on reverse-cambered sections

Handling while braking = 6. The brakes could have been changed, but weren’t. As it is, they aren’t as effective as might be desired.

Acceleration = 5. Even with a decent amount of power, the completely stock powertrain really lets this car down.

Projected Total = 54/80
–5 points for stock powertrain.
Total = 49/80

Final Comments
This setup generally feels slow. It isn’t particularly slow as far as laptimes are concerned, but it feels unresponsive – both in corners because of understeer and on the straights due to the unmodified powertrain. There is no reason whatsoever to have ignored the gearbox and clutch in this setup, and as such 5 points have been deducted.


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TUNER: opendriver19a

368bhp ///288ft/lb
Brake Balance Controller not specified – not used in test

Turn-in = 8. No problems. Usually fairly eager to turn in.

Mid-Corner Response = 7. Sometimes a little hard to adjust, but understeer not a huge factor.

Corner exit = 7. Usually runs to the outside, but rarely too much.

Stability = 7. This car will slide when pushed hard, no bad thing, but is pretty planted otherwise.

Grip = 9. No problems at all. Full-throttle start-offs possible, and never spins up in 2nd gear or above.

High-speed controllability = 8. The downforce makes this car easy to control at speed.

Handling while braking = 7. Acceptable for this power level.

Acceleration = 7. Fast gearbox helps this car a lot, as does the lightweighting. Sixth gear well used.

Total = 60/80

Final Comments
A decent setup. The suspension, although not drastically modified, has no discernible problems and the extra downforce makes this car capable of fast laptimes with such a minimal power boost. The gearing is simple in design but making better use of 6th helps a lot on the final straight, especially on a light, less powerful car. This car proves that traction control isn’t at all necessary. Overall, not an outstandingly good setup but a safe and stable platform for consistent fast laps.


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TUNER: sucahyo

499bhp ///371ft/lb


Turn-in = 3. Horrendous. This car pushes hard to the outside, in fact it’s difficult to tell if it’s turning in at all.

Mid-Corner Response = 3. Wide to the outside, so far it’s hard to believe. Let off the throttle if you like - it doesn’t turn any sharper.

Corner exit = 4. If it’s still on the track, the power will bring it out quickly. But it won’t be on the right line.

Stability = 4. The incredibly soft dampers don’t stop this car jumping and skipping at times – minimum ride height at the Nordschleife is not acceptable.

Grip = 9. Pretty much unassailable due to the traction control.

High-speed controllability = 6. Can feel a bit understeery, and hard to brake from high speeds.

Handling while braking = 1. Absolutely awful. This car simply refuses to turn on the brakes, with the ABS chattering constantly. The brakes aren’t even that effective.

Acceleration = 6. A lot of power and not much weight brought this car near to 200mph on the back straight, the fastest on test.

Total = 31/80

Final Comments
Dreadful. I always like to find a good side to a setup, but I just can’t. Yes, it does 195mph on the straight but what use is power in a straight line when you cannot get around any corners at all? I think some of my 300mph-setup cars could corner better than this. The brakes are atrocious, the ABS never stops interrupting and forces the car wide at every turn, but letting them off doesn’t help either. Even with a decent amount of front downforce (I will never see any reason to put this obscene a downforce setting on any car not designed for going one way only) I think it would still have trouble. Minimum ride height, maximum front spring rate, overpowered brakes and rear downforce bias going to the Nordschleife? Nothing’s right with this.


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TUNER: De@tthwi§ho0

514bhp ///382ft/lb


Turn-in = 8. Nice and controllable, but not too slow.

Mid-Corner Response = 7. Lacks a bit of feel mid-corner, and as such is sometimes hard to adjust.

Corner exit = 8. Predictable and steady.

Stability = 8. The dampers and ride height are just about right, the car doesn’t bottom out as much as most and so is pretty stable.

Grip = 9. Pretty much unassailable due to the traction control.

High-speed controllability = 7. No problems, although hard to slow down from 190mph +

Handling while braking = 7. Again, no problems. ABS kicks in from time to time, but not to the point of being annoying.

Acceleration = 8. A full-power car, but it’s held back slightly by the gearing.

Total = 62/80

Final Comments
A good setup. It’s not overly impressive to drive, tending to be safe and steady understeer in most corners, but it’s not problematic understeer – more racecar-stable understeer. It’s a shame really that this setup was made on S2 tyres, as it might be spot-on with those, being a neatly oversteering setup as was said by the tuner, but on S3s it feels too grippy and unwilling to slide around. Nevertheless, it is a fast setup (the first to do a lap under seven minutes first time) and generally has no outstanding problems. The only thing I dislike about it is the gearing, which is clearly set up to only use 5 ratios. This is all very well, but 1st is far too wide (good for over 60mph). First gear should not be used at all in a car that shifts as slowly as this one, or any car in fact, but at places like Adenauer-Forst and the Karussel this car forces a downshift from 2nd to get to the power. Not useful in a high-revving NA car like this, but otherwise the car is generally good.


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TUNER: Sprite

403bhp ///311ft/lb


Turn-in = 8. No problems here. Not overwhelmingly responsive, but not slow.

Mid-Corner Response = 8. Not a car that slides the rear out just for fun, or indeed at all, but doesn’t give too much trouble.

Corner exit = 8. Holds its line, which is usually quite a good one.

Stability = 7. No real problems, although a little bumpy in places.

Grip = 8. Never spins the rears once on the move, although full-throttle start-offs aren’t ideal.

High-speed controllability = 8. Good, not twitchy or understeery and surprisingly easy to slow down.

Handling while braking = 8. This is one of few cars that gives no trouble braking, the brakes are powerful but have no negative effect on the handling.

Acceleration = 7. Not hugely powerful, but good gearing and lightweighting keeps it in competition.

Total = 62/80

Final Comments
I like this setup. It looks to be basic on paper, but on the track it behaves predictably and is easy enough to drive fast. It must not be driven hard, this results in understeer, but with practice it can be a good mid-power car for setting consistent fast laps. The gearing is useful in all speed ranges, and helps this car overcome the power disadvantage is has compared to some others on test. Although it won’t set any speed records, it is very controllable in the last sections of the lap, and easy to slow down from 170mph. A good setup overall, not inspiring to drive but quite fast for the power output and has no particular problems.


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TUNER: noobie 4 ever

470bhp ///353ft/lb


Turn-in = 7. Not terribly understeery, but not very agile.

Mid-Corner Response = 6. Has a tendancy to run wide, which is hard to stop.

Corner exit = 7. Often runs to the outside, although it’s usually not too bad.

Stability = 7. No real problems, although a little bumpy in places.

Grip = 7. Even though it’s not the most powerful, this car’s first gear is the hardest to keep under control.

High-speed controllability = 7. Not nearly as fast as it could’ve been, and a little hard to keep in line.

Handling while braking = 6. The unmodified brakes struggle to stop this car from high speeds, these should have been changed.

Acceleration = 5. The gearbox is a silly mess, and NA3 is not the way to make a car fast here.

Total = 52/80

Final Comments
This gearbox destroys this car, which wasn’t great anyway. First is too short, and second is far too long (not even as long as specified, as that wasn’t even possible). The result is revs dropping too much when upshifting from a start-off, and third is totally useless. Only 15mph can be gained in this gear, then up to fourth which drops the revs too much again. I have no idea why this gearbox has been mutilated in this way, it was just about fine stock. And 6th is too short as well… The basic suspension changes aren’t really enough to dial out this car’s natural understeer, either. Why were no basic engine modifications made, just the Racing Chip and NA3? The lack of torque this gives costs dearly at the Nordschleife. Not an impressive setup.


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TUNER: Sonzilla

470bhp ///353ft/lb
Fully Customisable Transmission not specified – not used in test
Brake Balance Controller not specified – not used in test

Turn-in = 6. Generally feels sluggish to turn.

Mid-Corner Response = 7. Continues to push wide when the throttle is opened.

Corner exit = 7. Not always too wide, but usually off the line.

Stability = 8. Stable in most places, probably because it’s going so slowly.

Grip = 9. No trouble here, full-throttle start-offs are possible with this little power.

High-speed controllability = 7. Understeers heavily when pushed into a corner at high speed, but usually stable.

Handling while braking = 6. The unmodified brakes struggle to stop this car from high speeds, why was the brakes controller not listed?

Acceleration = 5. Not enough power going through this slow-shifting, lightly upgraded powertrain.

Total = 55/80

Final Comments
This car is generally unremarkable. It feels slow all the time, perhaps this is an illusion caused by the slow-shifting gearbox but all the same, it is not agile in the turns. This car also struggles on hills more than was expected. I think more effort should have been put into the chassis than simply putting a wing on this car, as it isn’t really fast enough to warrant the use of downforce settings. Perhaps the acceleration would have been better if the correct parts had been listed.


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The Verdict
Highest Points Score = De@tthwi§ho0 & Sprite
This is a close call between two cars that behave almost identically, despite De@tthwi§ho0's car being considerably faster and more powerful it is not necessarily better. Perhaps Sprite's setup could not cope with the power De@tthwi§ho0's car uses, but that is not the point as it wasn't designed for it. De@tthwi§ho0's setup was made for S2 tyres, but even on S3s (although it loses its purpose a little) it is still effective. Because of this, and in no small part how much faster it is than similarly powered cars, De@tthwi§ho0's is my winner.


Moral of the Story: The Nordschleife does not require excessive setup oddities, just simple adaptation.

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END
 
gregc's Ratings:


Tuner: TS

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 7

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 5

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 9

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 6

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 53

Final Thoughts: Not bad, reasonably well mannered through the corners but with a tendency towards understeer, except when powering out where there is a small problem with snap oversteer. TCS really isn't needed at this power level (this applies to all the cars here, btw) if the suspension is well tuned. The biggest problem is with the fast, bumpy sections the 'Ring is renowned for - here it is too unstable, and this is where it loses a fair number of points.

Tuner: opendriver19a

Turn-in (entry to corners)
Ranking (1-10): 8

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 8

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 9

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 5

Total Combined Ranking: 57

Final Thoughts: Again, not bad, but slightly let down in a couple of areas. Cornering behaviour is good, nicely controllable into, through, and out of the corners. Understeer is a minor problem under braking, and there's a slight nervousness at high speed over the bumps, but the big let down for me is the gearing - it's neither one thing nor the other, it feels geared for top speed but never reaches it, while this long gearing hampers acceleration.

Tuner: sucahyo

Turn-in (entry to corners)
Ranking (1-10): 5

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 4

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 4

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 4

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 6

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 3

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 5

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 8

Total Combined Ranking: 39

Final Thoughts: Not much fun to drive. It felt nervous all the time, always ready to punish the slightest mistake. Too much power oversteer and it doesn't handle the bumps at all well. The worst part is the dead steering at high speed, mostly caused by the (very) unbalanced downforce. To be honest this feels like a (GT4) max speed setup, not a circuit car. One positive - the gearing is pretty good, giving good acceleration characteristics.

Tuner: De@tthwi§ho0

Turn-in (entry to corners)
Ranking (1-10): 6

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 7

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 6

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 8

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 6

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 6

Total Combined Ranking: 51

Final Thoughts: An odd one, this. It turned in a good lap time but I found it slightly strange to drive. A bit unstable over the fast bumpy stuff, and again I found the gearing to be neither one thing or another. It gave a fast clean run nevertheless. As I said, strange. I didn't particularly like it, but there's no denying it's fast. It gets 3 bonus points from me, because it put in a good lap even in the hands of someone who didn't particularly get on with it.

Final ranking: 54

Tuner: Sprite

Turn-in (entry to corners)
Ranking (1-10): 6

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 5

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 8

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 8

Total Combined Ranking: 53

Final Thoughts: Again not bad, but with a touch too much understeer mad worse by a rapid switch to oversteer under power. However, overall grip, stability and acceleration were pretty good.

Tuner: noobie 4 ever

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 5

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 5

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 8

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 5

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 50

Final Thoughts: A potentially good tune, let down for me by it's habit of kicking the back end into the air over the bumps leading to tricky oversteer if you're lucky, and a spin if you're not. This was particularly noticeable in the tricky section between Pflantzgarten II and the mini-Karrussel. Granted, this is tricky for any car, but I noticed it here in particular.

Tuner: darkblu

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 6

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 5

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 9

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 6

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 6

Total Combined Ranking: 51

Final Thoughts: Bit of a theme developing here, again I had problems with instability and gearing. Once more this car doesn't cope with the bumpy stuff very well, and the gearing is too long. A lack of acceleration between the corners, particularly in the tight sections where I want to blast between the corners. Positives - initial turn in is pretty good, and grip levels are good too.

Tuner: Sonzilla

Turn-in (entry to corners)
Ranking (1-10): 8

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 8

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 8

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 9

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 7

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 5

Total Combined Ranking: 59

Final Thoughts: A good tune, my favourite overall in fact, but again the gearing mystifies me. Especially at this lower power level, I want the extra gear which has effectively been lost with the long gearing. But - everything else is good, I like the handling balance, stability is good over the bumps, high levels of grip. Good work 👍

And finally...

If this week has highlighted anything to me, it's how tough it is to tune a car for the Nurburgring. There is no perfect tune here, and to be honest I'm not sure if such a thing exists at this track - a lot of good efforts though, and on reading this back I may have been a little harsh. However, that's how I ranked them - and I'm happy with the order they're in.

Random thoughts...

At this power level (350-500hp) TCS, in GT4 anyway, really isn't necessary - and this is coming from someone using DS2 and buttons for throttle/brake.

I haven't docked points this week for stuff missed off of car specs. If I end up judging again, though, I will - as has already been mentioned in the previous week's thread, it's annoying to have to go back and buy a racing tranny/suspension, racing brakes, etc etc when you think you've applied all the upgrades required for the tune. I'd suggest -5 for every part not specced - up to Duck, of course.
 
Duck's Ratings:


darkblu

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 6

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 6

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 5

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 7

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 6

Total Combined Ranking: 48 - 5 (standard tranny) = 43

Final Thoughts: The car slides around way too much, it doesn't feel solid enough to give you that "invincible" feeling. Overall, the set-up felt on the week side.

TS

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 7

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 6

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 7

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 6

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 3

Total Combined Ranking: 49 - 5 (no tranny) - 5 (sports suspension) = 39

Final Thoughts: It handles like it wasn't modified, and it's slow. It feels like it has no "get up and go". The car was barely tuned, and isn't really deserving of the word "set-up".

noobie 4 ever

Turn-in (entry to corners)
Ranking (1-10): 6

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 8

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 7

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 7

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 5

Total Combined Ranking: 53

Final Thoughts: Preparing the car for the turn isn't graceful, but once you get in it, it sticks to it. Everything was decent, but the gearing is messed up. It wastes an entire gear.

Sonzilla

Turn-in (entry to corners)
Ranking (1-10): 6

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 9

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 8

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 7

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 8

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 6

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 58 - 5 (some parts not listed) = 53

Final Thoughts: It handles... different. Turning in and getting through the corner isn't the easiest, but it gets an excellent amount of grip exiting the corner.

opendriver19a

Turn-in (entry to corners)
Ranking (1-10): 5

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 6

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 6

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 5

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 50

Final Thoughts: One word defines this set-up: meh. At first it feels sporty, but then once you get ready for the turn, it doesn't hold the racing line. Instead, it understeers and slides all over the track. Everything else is average.

Sprite

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 6

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 7

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 7

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 6

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 9

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 8

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 57

Final Thoughts: I'm not sure what to say. It didn't leave a bad taste in my mouth, but it didn't leave a good one either. It slid around some in corners, but it was very stable at speed.

De@tthWi§ho0

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 9

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 8

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 8

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 8

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 8

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 8

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 8

Total Combined Ranking: 64

Final Thoughts: A joy to drive, it has great grip through corners, and all of the aspects of the car are really good and balanced. The only negative is that it doesn't turn in very well, with a bit of reluctance. But other than that, it's great.

sucahyo

Turn-in (entry to corners)
Ranking (1-10): 7

Mid-Corner response (whether the car under/oversteers mid-corner or holds the racing line well)
Ranking (1-10): 7

Corner exit (how quickly you can exit a corner whilst staying in good control)
Ranking (1-10): 6

Stability (rear end staying in line, car not 'jumping' or feeling skittish in turns)
Ranking (1-10): 6

Grip (start-offs, how much power can be used without the drive wheels losing traction? Does the car oversteer excessively?)
Ranking (1-10): 6

High-speed controllability (whether the car becomes 'frantic' and turns far too sharply at high speeds)
Ranking (1-10): 7

Handling while braking (are you able to easily turn the car while braking, and without going into oversteer?)
Ranking (1-10): 3

Acceleration (how good is it? Is there a lot of traction while doing it?)
Ranking (1-10): 7

Total Combined Ranking: 49

Final Thoughts: It feels balanced. It handles decent, but when you push the car, it understeers, instead of pulling through and retaining grip. Another thing noted was the braking. It was abominable. While other cars slowed down quickly, this one took it's time.



IMO the Winner is: De@tthwi§ho0. I'm not going to tell you why, go read the ratings yourself. ;)
 
Wow! Sounds like I could have taken some points home if I were fit enough to participate. What happened this week? It was the M3 wasnt it? I have a decent semi-tuned one which performs well enough since I have taken the weight off, sorted the gears and downforce.

Might have to capilatise in the next round while everyone is on the backfoot! :D
 
first, big thanks to all the judges! especially for the comments!
i think you'll get the chance to see me soon in another of these tuner weeklies : )

now, i have a kind-of personal, semi-off-topic question: did any of you guys find my tune-up to resemble a stock M3 GTR? a little? not at all?

if you don't feel like commenting in this thread, would you be as kind as to PM me? then again, if you don't remember anymore - no worries whatsoever.

again, thanks for TC week4 - it was a pleasure!
 
darkblu
first, big thanks to all the judges! especially for the comments!
i think you'll get the chance to see me soon in another of these tuner weeklies : )

now, i have a kind-of personal, semi-off-topic question: did any of you guys find my tune-up to resemble a stock M3 GTR? a little? not at all?

if you don't feel like commenting in this thread, would you be as kind as to PM me? then again, if you don't remember anymore - no worries whatsoever.

again, thanks for TC week4 - it was a pleasure!
Well, it kinda did. Mind you, I haven't raced an M3 GTR on GT4 in months, but I'd say it was pretty similar.
 
Thanks to all the judges, this was my first comp.:) I could have spent more time tuning the car, oh well. I can't wait to see what I get on comp 5. I spent allot of hours on that one.

Dark Elite it was the gearing I kind of left it stock because I thought I would get more points having closer to stock settings. But now I understand that hey gearing is very essential when tuning a car especially at nurburgring. I should have spent more time on it.
 
Oh thank Lord I wasn't the only one to dock points for laziness, the competition host has done it so I can get away with it :P

Sonzilla
Dark Elite it was the gearing I kind of left it stock because I thought I would get more points having closer to stock settings. But now I understand that hey gearing is very essential when tuning a car especially at nurburgring. I should have spent more time on it.
It wasn't just the gearing. Where was the proper racing clutch plates and lightweight flywheel? This car is horrendously slow-shifting stock, and that should've been recognised :P

I'd like to apologise to Sucahyo for docking so many points, but the brakes really did ruin the setup in my honest opinion :sly: so I wouldn't change any of the scores. Sorry and all, but I hated that one!

Glad to see that for once, my favourite setup won :dopey:

EDIT after Scaff's post - Yep, that's where the points went.

DE
 
noobie 4 ever
gotta work on the gearing......and i am such a fool i forgot to put racing brakes in the parts to buy:ouch:

I don't think Racing Brakes not being fitted was the problem, with anthing other that Racing tyres they don't make a difference. The all important brake mod is the Brake Balance Controller, now that can make a huge difference if correctly set-up.

Regards

Scaff
 
Dark Elite
Oh thank Lord I wasn't the only one to dock points for laziness, the competition host has done it so I can get away with it :P

It wasn't just the gearing. Where was the proper racing clutch plates and lightweight flywheel? This car is horrendously slow-shifting stock, and that could've been recognized :P


DE

Yeah I know but under the Rules is says:
You can tune the car in any way you wish, as long you use a reasonable amount of parts (ie don't slap on a sports suspension and a 1.5 LSD and expect to be rated high)
I interpreted as less parts you throw on with the right amount of power it would be more difficult to drive and if I can get this difficult car to handle with so few parts I would get rated higher.

I guess my question would be what combination of parts would deduct points and vise versa?

Edit..
I feel that in real life the M3 can handle 470hp without modifying it's powertrain thus it would be more realistic. To put it simple I thought being more realistic would rate me higher.
 
I didn't deduct points for lack of parts, as it's not customisable parts we're talking about, but I had to give a low mark for Acceleration because the clutch and flywheel you used did make it accelerate slower than most.
Realistic setups and loyalty to the real car is not a point-scoring field here :)

DE
 
Sonzilla
Yeah I know but under the Rules is says:
I interpreted as less parts you throw on with the right amount of power it would be more difficult to drive and if I can get this difficult car to handle with so few parts I would get rated higher.

I guess my question would be what combination of parts would deduct points and vise versa?
Well, making the car realistic isn't included in the points, and most of us haven't driven these cars, so it wouldn't be practical anyway.

Also, when I said "You can tune the car in any way you wish, as long you use a reasonable amount of parts (ie don't slap on a sports suspension and a 1.5 LSD and expect to be rated high)", I meant don't add 2 parts and tune only 3 different settings (like ride height, camber, and toe), because it doesn't require much skill.
 
The car tuned isn't stated. Could anyone tell what car is tuned?

I think in further results you should state the car used in the first post, or the subject.
 
If u did a simple search or even just looked with your eyes down the list you would see it on page 2. The comps only last a week so its not gonna be that far down the list but yeah maybe putting the car and track up top again isnt such a bad idea. :)
 

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