360 Controller Redesign... Already?

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Labounti
Microsoft looks into a redesigned controller to better suit FPSs

Today at Gamefest, Microsoft's product manager Robert S. Walker commented on an "advanced" version of the Xbox 360 controller that would make console gaming more suitable for genres such as first-person shooters. According to Walker, since there is no in-game mouse and keyboard support for the Xbox 360, Microsoft is looking at ways to modify the right-analog stick for more intuitive and precise movements, as seen in most shooters.

source http://www.gametrailers.com/viewnews.php?id=3518

Hmm, so no keyboard and mouse support is just a marketing ploy?
 
Gamer Scan
At Gamefest yesterday, Microsoft's Rob Walker unveiled some previously unknown plans for 360 accessories. The one confirmed plan is a universal adapter for the PC, which will allow Windows gamers to use any wireless 360 controller; curiously, gamers will be unable to reprogram button arrangements. Microsoft's long-term plans are a bit more nebulous. Among other ideas, the company is toying with products like an expanded hard drive, an HDMI input adapter, and/or a motion-sensing controller. Walker was actively critical of motion technology however, saying that it's imprecise and causes user fatigue. Update: Shacknews claims that another prospect is a controller with a modified right analog stick, which would make the 360 better suited to first-person shooters. The controller would not replace the current gamepad.

Note that the gamepad IS NOT being replaced, it is just going to recieve a minor tweak, and probably will sell as a specific model by comparison to others. It all sounds like a great idea, and it will be interesting to see how things work out.
 
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