hessi
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- 154
- GTP_hessi
For the past 8 months, I've used an old Logitech MOMO with GT5. Since it doesn't work with Shift 2, Grid 3 or apparently any other racing came, I finally decided to get a DFGT today.
All in all, I'm a little underwhelmed at the moment - the pedals are nearly identical, the wheel is very similar, too - actually, the biggest improvement is the full set of buttons so that I don't need the DS3 to navigate through the menu.
Interestingly enough, I'm encountering problems with the turning degree of the DFGT. The MOMO has barely 300 degree, so you can not even go upside-down on either left or right. This works reasonably well, I'm used to it.
With the DFGT and its 900 degree freedom, I find it difficult to catch a car out of a drift, for example. In normal situations (except tight hairpin curves like Eiger) it's more than enough to turn the wheel 90 degree, but as soon as I'm losing the car in a drift, I need to go far beyond 180 degree, often doing a full 360 so that the wheels have any influence on the car's direction. This not only takes some getting used to, it also requires a very tight and sturdy mount for the wheel, which I thought I had, but turns out not to be adequate for the DFGT.
So, long story short: Is it just me or is the 900 degree turning capability of the DFGT more a curse than a feature? And is there a way of limiting the turning angles of the wheel?
All in all, I'm a little underwhelmed at the moment - the pedals are nearly identical, the wheel is very similar, too - actually, the biggest improvement is the full set of buttons so that I don't need the DS3 to navigate through the menu.
Interestingly enough, I'm encountering problems with the turning degree of the DFGT. The MOMO has barely 300 degree, so you can not even go upside-down on either left or right. This works reasonably well, I'm used to it.
With the DFGT and its 900 degree freedom, I find it difficult to catch a car out of a drift, for example. In normal situations (except tight hairpin curves like Eiger) it's more than enough to turn the wheel 90 degree, but as soon as I'm losing the car in a drift, I need to go far beyond 180 degree, often doing a full 360 so that the wheels have any influence on the car's direction. This not only takes some getting used to, it also requires a very tight and sturdy mount for the wheel, which I thought I had, but turns out not to be adequate for the DFGT.
So, long story short: Is it just me or is the 900 degree turning capability of the DFGT more a curse than a feature? And is there a way of limiting the turning angles of the wheel?