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  • Thread starter Thread starter orubasarot
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orubasarot
It seems like it, on gtvault the GSR has a hell of a lot more setups so obviously it's the more popular car, yet I seem to get better times with the RS, on both courses (despite actually disliking how the RS understeers) and 400/1000meter tests.

I understand that the RS is lighter while the GSR has more horsepower, but is the AYC on the GSR the main advanantage and the reason why it's more popular, or is it just because it comes in a lot of colors?

I searched through quite a few appropriate threads but I'd still like to see more opinions on why people decide to go with the GSR.

I don't really use the AYC. I prefer the RS simply because its lighter than the GSR. To quell understeer, just back off the throttle or brake slightly. You can also tune the suspension to change the behavior of the car (semi-racing/racing).
 
I like the RS better, as well, because I'm not a big fan of the driver aids in GT3 (or in real life, for that matter). All the driver aids seem aimed at reducing oversteer, whereas I prefer my cars to be looser since I hate understeer.

The RS is the lightest of the bunch and so gets my vote for favorite.
 
Please forgive me for going a little OTT, but i was reading about oversteer and understeer the other day, and was suprised to learn that most car manufacturers actually dial in oversteer into the cars settings ( Spring rates etc ) because it's more predictable for the average driver to control if they get into a skid.

Now isnt that just balls. I would much rather have my arse hanging out than skidding into a tree :dopey:
 
orubasarot
I'll take this so far off topic you won't even know where you are anymore:

Are the Simulation tires appropriate for simulating only standard road tires or do they also count as more realistic versions of racing tires? If they're not, then what are the most realistic racing tires available? I know in real life there's supposed to be a difference between the tires that come with your car and racing tires you can buy, but I can't find any info on how to set up GT3 to reflect those racing tires in a realistic manner, since people say even the slicks have too much grip.

I've been racing only on simulation tires because I have a ridiculous fear of doing something unnecessarily unrealistic.

The simulation tires simulate standard road tires. The most realistic "racing" tires would depend on weather you are using a production car or a race car. If you are using a production car but want more grip, use Sports tires. If you are using a full-on race car, use "Hard" compound racing slicks. The Super Softs are unrealistic in my opinion.
 
Fat Mike
Please forgive me for going a little OTT, but i was reading about oversteer and understeer the other day, and was suprised to learn that most car manufacturers actually dial in oversteer into the cars settings ( Spring rates etc ) because it's more predictable for the average driver to control if they get into a skid.

Now isnt that just balls. I would much rather have my arse hanging out than skidding into a tree :dopey:
Manufacturers tend to make their cars understeer, actually, but I think you had the right idea. That's one reason most people-movers are fwd. It's safer and cheap. Even the S2000 was re-tuned away from oversteer when they bumped up the displacement to 2.2. Too many people were spinning out. Manufacturers think that it's safer to have people heading to the outside of the turn (hit a wall) than to have them spinning around in the middle of the road (hit another car).

But about the Evo's.....I prefer the RS just cause it's lighter. Weight reduction is one of the primary aspects of any sports car.

And about tires...simulation tires seem to be really skittish, even more so than regular tires in real life. If you fit sims to a mini and turned off tcs, you could probably get it to smoke the tires into second gear at least. I doubt that a normal old mini on all-weather tires would do that quite so easily.
 
Fat Mike
Please forgive me for going a little OTT, but i was reading about oversteer and understeer the other day, and was suprised to learn that most car manufacturers actually dial in oversteer into the cars settings ( Spring rates etc ) because it's more predictable for the average driver to control if they get into a skid.

Now isnt that just balls. I would much rather have my arse hanging out than skidding into a tree :dopey:
What you actually meant to type there is understeer, I bet.

Understeer is more predictable, and it's also self-correcting. If you're an inexperienced driver, and you find your front end skidding, your first response is to punch the brakes. This transfers weight to the front of the car, and while lockup is potentially an issue, the deacceleration is in fact reducing the understeer and getting the car back under control. It's self-stabilizing.

With oversteer, on the otherhand, the intial braking response will make the oversteer worse, rather than better, and the car will spin unless the driver can gather it up again. It's not self-correcting.
 
neon_duke
With oversteer, on the otherhand, the intial braking response will make the oversteer worse, rather than better, and the car will spin unless the driver can gather it up again. It's not self-correcting.

Just the way I like it! :sly:

A turbocharged rear-wheel drive car on snowy/icy roads (pretty much what it is like where I am now) oversteering around corners... :sly: :D
 
I prefer the GSR over the RS because of two reasons: colour choices, and larger rim size. Scotia white doesn't really have the same appeal as dandellion yellow, nor do the small wheels that they provide for the car, esp. since i change the wheels from time to time, the ones on the RS are too small.
 
lol thts a bit of a sparse reason to dislike a car......id drive a car tht was rusty if it was a better performer than the other.....
The RS was a homologation special for rallying, therefore it is lighter. the GSR has everything in it, therefore it is heavier but has more power. it all depends on your driving style as to which you will pick.
 
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