My thoughts:
The equality of PP points has been argued for a long long time - best to use it as a rough guide only. Most organisors (of online race series) I know very rarely use "just" PP points, normally there's some other kind of handicap (for the fastest) or boost (for the slowest cars) involved.
The PP system has some flaws but I believe it works quite well when you compare cars of the same class" with the PP range that is naturally suited to them.
Pick any PP and you will discover that some cars are faster than others. Sometimes they just have a better power/torque/weight combination and other times they simply have wider tires that provide more grip no matter what tire compound you choose.
+1 for each...
One should just remember, PP is NOT something that can make someone completely ignorant about cars, just judge them in the game. *shakes head*
You still need to look at the numbers, look at what kind of car (race car? saloon car? antique?)... look at the engine displacement, the car type, the downforce, the drivetrain, the tire width, the power to weight ratio, the hp, the weight, the ft.lbs. of torque...
And you need to know at least a bit about all those factors.
THEN, you can choose models that MAY be competitive together at a particular PP.
But no 2 car models are identical. Or they'd be the same model car!!
Some will be better than another always, some will be better than another in certain tracks... etc. etc.
In short, there is nothing fair about PP based racing. No amount of tuning can make every car race equally. That's how it is in real life, and that's how it is in the game.
+ 1 👍
PP based racing, is, IMHO, as much about TUNING & choosing cars, as it is about actually driving them on the track competitively... if not MORE about the choosing & tuning of the car.
There's no cheat sheet for GT5. Sorry.
