- 681

- California
Hey guys.
So, A lot of people on the forums have expressed their complaints about the cars in the game. "There are 800 crap cars and 200 good cars! There should have been more good cars!" To be frank, I'm kind of tired of it and I greatly appreciate ALL of the cars, standard AND premium! I own two cars in real life that are standards in the game and I think they drive great, but that's beside the point of the post, so I'll get on with it.
I feel that there are likely some people experienced in the art of 3D design lurking around in the forums. I would have tried this idea myself, but I have virtually no experience, but with your guys' help, we could likely pull off my vision. I had an interesting idea to maybe achieve two things:
A. Help achieve a greater respect for Polyphony Digital's car modelers.
B. Have a "visual aid" as to what a Premium car's quality truly is.
My idea is in two forms:
-First part is simple. We make a "standard car" of GT4/GTPSP specs. Preferably a relatively simple car, like a Honda Civic. I feel like it wouldn't take too long to model one of those standards. I think it has 4,000 polygons in it?
-The second part would be the big one. We convert that "Standard" into a "Premium". It would require quite an overhaul, but I feel like, as a group, we could likely do it.
I know a lot of guys have professional careers, so this would likely be a long term project, but I feel like it may be a really interesting experience, and, you got to admit, it would be cool to "take apart" the car and see what actually makes the car "tick"...
Also what could be cool would be to keep a "blog" of what people are doing, so we get a perspective from the modeling side of things...
Anybody interested?
So, A lot of people on the forums have expressed their complaints about the cars in the game. "There are 800 crap cars and 200 good cars! There should have been more good cars!" To be frank, I'm kind of tired of it and I greatly appreciate ALL of the cars, standard AND premium! I own two cars in real life that are standards in the game and I think they drive great, but that's beside the point of the post, so I'll get on with it.
I feel that there are likely some people experienced in the art of 3D design lurking around in the forums. I would have tried this idea myself, but I have virtually no experience, but with your guys' help, we could likely pull off my vision. I had an interesting idea to maybe achieve two things:
A. Help achieve a greater respect for Polyphony Digital's car modelers.
B. Have a "visual aid" as to what a Premium car's quality truly is.
My idea is in two forms:
-First part is simple. We make a "standard car" of GT4/GTPSP specs. Preferably a relatively simple car, like a Honda Civic. I feel like it wouldn't take too long to model one of those standards. I think it has 4,000 polygons in it?
-The second part would be the big one. We convert that "Standard" into a "Premium". It would require quite an overhaul, but I feel like, as a group, we could likely do it.
I know a lot of guys have professional careers, so this would likely be a long term project, but I feel like it may be a really interesting experience, and, you got to admit, it would be cool to "take apart" the car and see what actually makes the car "tick"...
Also what could be cool would be to keep a "blog" of what people are doing, so we get a perspective from the modeling side of things...
Anybody interested?