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AC's AI whispererMisc  0.85G1 Tetri's version

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Tetri submitted a new resource:

AC's AI whisperer - Assetto AI tool, Assetto AI tweak, assetto AI app, AC AI, AI

For those that never met Aiwhisp, it's a bloated, overcomplicated and atrocious tool to tweak your AI in Assetto Corsa.


You can adjust the car ai.ini data real time, and save it per track or as a global setting, that would automatically be loaded at start.

There are some cheats for the AI, such as AIgrip, to turn AI's tyres into hot glue and hopefully gain a few seconds in pace.

But mostly, it's now a behavior/extrainputs factory, with a character creation tool to save your frankenstein...

Read more about this resource...
 
Tetri updated AC's AI whisperer with a new update entry:

Fixed the attack on straight behavior

V0.85F1 :
-Fixed the "attack on straights" behavior that got completely broken in previous updates
-increased the sensibility for corner attacks/brake delaying. Might be a little brutal if you tweaked the app with previous versions.
-increased the link between attack on straights/attackbefore corners/diving : the ais should position themselves properly before a corner now.
-decreased the side by side inputs safeties. Despise being very safe, reliable and fun to watch, they were not that fun...

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Tetri updated AC's AI whisperer with a new update entry:

The same, better, fixed and reliable

v0.85G1 :
Finally the PID is properly integrated.

See the update for the MANY fixes that come with this version (which were all fixed in a rush, so i might have created new ones).
Otherwise, this is by far my best attempt so far at making those idiots act like drivers. Not racers yet, but at least they can handle a few corners together and, with the corner inputs, they can be atrociously fast.

The users of real vintage (we're talking 50s here, oil and dust) can finally create ai cars that...

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Hi Tetri
Not sure if anyone else has reported this but I found since installing the latest csp Preview 581 today I kept getting crashes if I had more than about 2 or 3opponents. After looking at the crash log I found that I had to disable the AI Whisperer app and now it's fixed.
Thanks for your work.
 
Hi Tetri
Not sure if anyone else has reported this but I found since installing the latest csp Preview 581 today I kept getting crashes if I had more than about 2 or 3opponents. After looking at the crash log I found that I had to disable the AI Whisperer app and now it's fixed.
Thanks for your work.
Haven't tested the last update yet, but with the grip issues since 0 3+ i didn't bother much and stayed on 2.12.

Thanks for the report, i'll have a look at what 's going on
 
Hi Tetri
Not sure if anyone else has reported this but I found since installing the latest csp Preview 581 today I kept getting crashes if I had more than about 2 or 3opponents. After looking at the crash log I found that I had to disable the AI Whisperer app and now it's fixed.
Thanks for your work.
Erk it's more complicated than expected, the API i use for inputs just crashes CSP. Not something i can fix right now, although i suspect it is CSP related (i mean considering the mess i send thru that lua, it's strange that this one immediatly triggers a crash when isolated).

Anyway, i just think AI sucks so hard past 0.2.11. Random behaviors, random pace... It's really hard to have a proper race against AI lately, or is it just me? Old fastlanes that were wroking perfectly before suddendly adds wrong braking points and strange behaviors around sidelines.

I went back to CSP 0.2.04/07 and it was day and night, even without AIwhisp. Wonder if something got broken lately.
 
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