Der Meister
(Banned)
- 212
I'd like to see an Advanced AI Training mode, where you can set design the new racing line. Of course there would have to be some sort of way to make sure that ppl don't do stupid things like make the cars turn around and go backwards etc.
Maybe if you did 5 laps that the game records and molds them averaging them together to make a normal line, and only accept the new racing line if it is quicker than the previous line set by the AI.
I'd also like to see something similar to this included for training your B-Spec driver.
I'd really like this idea because it would mean we could bring some realism back into the game when it comes to on track battles. I'm sick of having to use something like Mazda Eunos/Maita against JGTC cars for somewhat of a challenge - GT4 was too easy all round, this would make it more fun, harder to overtake, better replays.
Another thing is that I'm sick off making a clean move up the inside of a car and they smash into the side of you... the AI needs to be more aware, maybe they could include something like an invisble 'field' around the AI cars as a measure of them knowing when a car is next to them and they become more causious about you the further you are into their 'field'. So eg, if you make a clean move and they turn in towards you they don't smash into you, instead they try to out drive you around the outside, or if you're locked up and sliding they do a switchback manouver on you?!
👍
Maybe if you did 5 laps that the game records and molds them averaging them together to make a normal line, and only accept the new racing line if it is quicker than the previous line set by the AI.
I'd also like to see something similar to this included for training your B-Spec driver.
I'd really like this idea because it would mean we could bring some realism back into the game when it comes to on track battles. I'm sick of having to use something like Mazda Eunos/Maita against JGTC cars for somewhat of a challenge - GT4 was too easy all round, this would make it more fun, harder to overtake, better replays.
Another thing is that I'm sick off making a clean move up the inside of a car and they smash into the side of you... the AI needs to be more aware, maybe they could include something like an invisble 'field' around the AI cars as a measure of them knowing when a car is next to them and they become more causious about you the further you are into their 'field'. So eg, if you make a clean move and they turn in towards you they don't smash into you, instead they try to out drive you around the outside, or if you're locked up and sliding they do a switchback manouver on you?!
👍