AGAIN with the disconnects-WTF is going on?

  • Thread starter Thread starter ghsnu
  • 49 comments
  • 3,436 views
Messages
1,039
United States
Tucson, AZ
Messages
spedy7
I swear, I cannot stay in ANY room tonight...WTF? Join one, BAM, disconnected not even a minute later.

Next room, same thing.

Third? You can guess.


My NAT type is still at type 2 and still have high bandwidth...so no idea why it's acting up. I was able to play with a friend (who is from Canada) all last night...but online is being a little 🤬 today.

Gahhh, this frustrating. All I wanted to do was drive around top gear in my new pink Daihastu Move. :grumpy:
 
I'm normally able to join my mate's lounge after a couple of tries (He's NAT1 and I'm NAT 2 which seems to cause a few issues), but tonight I couldn't get in after many, many tries. Servers overloaded?
 
Someone must know a solution to this issue. I would kill for some help on this. I really wanna chase some cars while drifting :( It's what I bought the game for.
Been expecting a solution to pop up here but nothing has which is kind of scary surprising :scared: Makes me hope it's something simple being over looked on my end as if its not a mass problem PD won't fix it. :nervous:

*IF ANYONE HAS ANY IDEAS PLEASE SHARE* Willing to try anything new at this point. Also covered everything I can think of to avoid Repeat/Canned answers

So far all I know is it was 100% fine from the release date. 5 star connection with full voice and 16 cars on track. Zero lag other then the odd player with a bad connection. Worked better then fine. Was flawless actually.

That was untill we had the update that disabled the ability to TCS on the fly. Gotten progressively worse since and now I can't play online anymore without massive frustration.

Issue 1: Host errors (While trying to join lobbies)

Issue 2: Connection timed out (While trying to join lobbies, Also ps3 itself does stay connected just like a host error)

Issue 3: Disconnected from the server msg when you do join an online lobby and start driving. Always within first lap. (Ps3 stays connected to the internet. Much like fixed host leaving room. Though host didn't leave.)

Issue 4: If connected to the lobby and able to stay on track without disconnecting not all cars will be seen on track. Same goes for chat, Can hear some players but not the others.
(Ex:Although you KNOW players- x, y and z is on track driving/talking you cannot see/hear players- x or y on track at all but player z is there and sees/hears all?) All players are on friends list that were played online with before 1.05? update when gt5 was running smoothly.

Issue 5: You can host but 99% of the players that join never make it into the room as they get disconnected. One that does manage to stay connected after hosting empty for 2+ hours has a 50/50 chance at issue 4 (Might as well play in practice mode)

Also doesn't matter what the room/chat connection quality is set, From 1 star to 5 or from 3 max players to 16. Always the same problems

What works, Everything in GT home. Includes Special events, Msg boards, Mail, Gifting, Friends Photos, Etc, Always stays connected to the main servers so there is never any additional wait time for starting the game,menus etc
And every other online game I own works for all consoles, Every other internet related device in the house from the big to small, desktop to cell phone, Wired or wireless, Everything works.... Except GT5's Online lobbies....

Also I don't think it's GT5's servers being overloaded as everyone on my friends list is playing fine yet for me its always like this regardless of the time/day/night/week. I cannot play online without 1 issue or another. It's like data is being lost in transit but I don't have any clue how to trace it. Anyone know PD's server IP's so I can ping?

So heres what I know about my setup.
ISP Eastlink cable, 15Mbps download/1Mbps Upload. Tested via pc and near rated speeds. Ps3 connection test shows 900kb's up, 11Mbps Down.
D-link Router (DI-624) Ps3 launch console 60gb fatty with a 320hd swap.

Router.
Static IP (DHCP for ps3) (Also didn't help)
Ports have been forwarded 3658,3479,3478,5223 (Didn't work)
Have placed the ps3 in DMZ(Demilitarized Zone) (Didn't work)
Have always used wired connection only.
Have also tried resetting. Router/modem. No luck (Complete power disconnect also)

Ps3.
Have tried auto setup for network. Works perfect without DMZ for all other games but does not solve GT issues.
Have done a full manual setup also. IP,DNS<--Yes,MTU etc, Everything that can be done manual has been done. Again worked fine for everything except GT online lobbies.
Have cleared gt5's cashe (No help)
Have deleted game data (No help and I lost the best tandem drift replay Ive run when GT5 was working :ouch: )
UPnP Yes
Nat type 2 High.

Only thing I haven't tried is deleting my save data as I don't wanna risk restarting 95% complete/cars if it corrupts or something on me.
Oh have not tried plugging directly to the modem. I'll try it later tonight just to see if it solves the problem but even if it works I own a router for a reason :yuck: Ive also tried shutting down every other device that was going through the router but no change.... Someone... Anyone? :sick:
 
Yeah something bad is happenning but I see a possible update looming andd being the culprit for this, it's definitely on Sonys side so don't listen to anyone coming in here like they do telling you it's your fault because it isn't.
 
Quick question gents........

As far as I know, I've never been disconnected from a host booting me, because I think I race fairly.

If that does happen though, do you get a message saying you've been booted???

Because I was in a room racing for over an hour then got disconnected for no obvious reason.

Thanks for any reply....:)
 
Quick question gents........

As far as I know, I've never been disconnected from a host booting me, because I think I race fairly.

If that does happen though, do you get a message saying you've been booted???

Because I was in a room racing for over an hour then got disconnected for no obvious reason.

Thanks for any reply....:)

No. It simply says that you are disconnected from the server.
 
Ahhh, ok. Thanks.

Because the host was saying "*** is cr ap" and "*** can't race for ***".

So now I know it was the host being a knob because he got beaten. Thanks again.
 
Maybe it could be that since Sony new update ban all the hacker on COD they decided to hack the next best game on Sony list.
 
As mentioned by Wolf if you get kicked from a room in gt5 you get the message "disconnected from server", NOT like gta4 where it is "the other players chose to kick you".also your name appears in the room list around 10 seconds before you actually see anything so you can be kicked before you even see the 1st screen !
My advise to you guys who are always losing connection (or being kicked as soon as you enter) just create your own room.
I would avoid the top gear online if you want to do a race or even full laps of the track as it seems to be the favorite track for drag racing /trading/messing around and more recently map jumping !!
 
It is definatly a problem on PD's side ... Had no end of trouble racing last night, to me symptoms pointed at heavy server usage ... Something that I doubt any of us can help (barring not playing online lol!)

Don't get sucked in by NAT Type 1, 2 & 3 though:

Type 1 is when connecting the PS3 directly to a modem.
Type 2 is when connecting the PS3 directly to a router.
Type 3 is when something is wrong with the connection / set-up (Usually an issue with ports)

How do you map jump in GT5?
 
It is definatly a problem on PD's side ... Had no end of trouble racing last night, to me symptoms pointed at heavy server usage ... Something that I doubt any of us can help (barring not playing online lol!)

Don't get sucked in by NAT Type 1, 2 & 3 though:

Type 1 is when connecting the PS3 directly to a modem.
Type 2 is when connecting the PS3 directly to a router.
Type 3 is when something is wrong with the connection / set-up (Usually an issue with ports)

How do you map jump in GT5?

👍 always wondered what NAT was.
map jumping= going beyond the barriers, for instance on the TGTT you can go right upto the plane,to the end of the runway (the end you cant see) or into the trees !. just go online into a top gear room (one that is clearly a mess around room) someone will be doing it :)
 
NAT = Network Address Translation which turns your home network IP addresses into one external IP address - This basically means that if someone follows data back to your address they can follow the one external IP address, but once that data hits your router, the person following the data will not know which computer is receiving the data, therefore not being able to track right back to a computer.

(Above statement is ignoring the idea that good hackers exist but that is the basic principle)

Might go and try out the TGTT Map Jumping when B-Spec Bob has finished.
 
Last edited:
, but ya.. weekends seem to be the only time I have issues (and only a few).. I think the overall PS3/GT5 network is a bit short on meeting demand on weekends... on the other hand it could be that there is an increase in the number of people hosting with bad connections... or a combination..

OR Aliens did it.

Edit: strike vbulletin code not working..
 
Last edited:
It is definatly a problem on PD's side ... Had no end of trouble racing last night, to me symptoms pointed at heavy server usage ... Something that I doubt any of us can help (barring not playing online lol!)

Don't get sucked in by NAT Type 1, 2 & 3 though:

Type 1 is when connecting the PS3 directly to a modem.
Type 2 is when connecting the PS3 directly to a router.
Type 3 is when something is wrong with the connection / set-up (Usually an issue with ports)

-OR you are connected to the internet via 2 or more routers. Ex. One router from your host, and a wireless router you have configured yourself. Fixes to that problem can be found by a quick google-search. This could also be useful:

http://community.us.playstation.com/message/3071381
 
I don't think you need UPnP, but ya.. weekends seem to be the only time I have issues (and only a few).. I think the overall PS3/GT5 network is a bit short on meeting demand on weekends... on the other hand it could be that there is an increase in the number of people hosting with bad connections... or a combination..

OR Aliens did it.

Yes you do need UPnP! Universal Plug & Play allows the PS3 to open and close the ports it needs whenever it has to ... Thus meaning you don't need to configure port forwarding.
 
-OR you are connected to the internet via 2 or more routers. Ex. One router from your host, and a wireless router you have configured yourself.

That ^ was my problem:
Using Bellsouth ISP, their provided Motorolla 2210 modem, and my router was causing my problems because the modem was acting as a modem/router which I was told was essentually "double NAT'ing" my connection. I had tried all of the UPnP, DMZ, and Port Forwarding methods to no avail, so I wound up having to set my modem to "Bridged Ethernet" mode which solved all my problems.
Link: Bridged Ethernet Mode setup
 
Last edited:
Nah I'm not getting kicked from the games. I drive cleanly enough and really disconnected from server showing up every random room? Can't be kicked from everything in the first corner without even using any form of chat and all random rooms. lol Creating room, Doesn't work or I would just host as it's better then nothing.

Anyways I did disconnect the router after my last post (Nat type1) and it played 100% fine like it used to. No disconnects, All cars on track, No host errors or time outs. So it's ether Nat type 2 in general or Ive got something messed up on my end. Ideas?

Edit: just seen post above. Will look into that for sure.
 
NAT Type 2 works fine for me :)

Netgear DG834N is my router - PS3 is connected wirelessly aswell.
 
Last edited:
I always race fair and clean, I dont understand why I keep gettting "dissconected from server" all the time, even before ive got on the track somtimes? am on nat type 2 which am led to believe is the best setting, one thing I have noticed is that just having a british flag next to my name gets me the boot from certain countries (french and spanish being the worst). anybody else getting the anti british treatment or is it just me? :banghead:
 
No lol ... I love being British online, is good fun ... There would be no difference between Nat 1 & Nat2 regardless of what people tell you.
 
I swear, I cannot stay in ANY room tonight...WTF? Join one, BAM, disconnected not even a minute later.

Next room, same thing.

Third? You can guess.


My NAT type is still at type 2 and still have high bandwidth...so no idea why it's acting up. I was able to play with a friend (who is from Canada) all last night...but online is being a little 🤬 today.

Gahhh, this frustrating. All I wanted to do was drive around top gear in my new pink Daihastu Move. :grumpy:

Most likely you are getting booted.The problem is with the PS3 syncing up to start a race.US/Canada bandwidth is lower than most European,so the PS3 takes it time to sync.That is why you have to wait about 1 to 2 minutes to start a race.
 
Most likely you are getting booted.The problem is with the PS3 syncing up to start a race.US/Canada bandwidth is lower than most European,so the PS3 takes it time to sync.That is why you have to wait about 1 to 2 minutes to start a race.

Not true, I mostly race against people from mainland europe and america and I can start races as though the people are sitting next to me ... Just every so often there is heavy server usage which slows everything down ... Especially in bigger rooms.

You still have enough bandwidth to sync the race, I play with half a meg upload and thats less than what most of the americans have!
 
Ports have been forwarded 3658,3479,3478,5223 (Didn't work)

I just opened those, but have not really been dropped much. I know that on speed test .net my PS3 is way slower than my laptop, so tried opening these up and optimizing the router help a lot. Now my PS3 is within 1 MB on download and .5 MB on upload. Around 10 down and 3 up. I just think the PS3 is not optimized for online gaming, with the exception of GT5, I only play online on my 360. Everyone has mics and its always works well, unless its an EA game, lol.
 
Those figures are only estimates and will vary, but again, if you have UPnP enabled on router and PS3 you don't need to faff about opening ports. If you forward those ports they are always open! UPnP on the other hand only allows that port to be open when it is needed, as soon as it isnt needed, the port is closed again.
 
My PS3 has no less than 14MB download and 3-5MB Upload. NAT 2, direct wire connection... Still tons of issues with GT5 servers.

I was even the host of my own lobby, and got kicked from it in the middle of a race. One of my friends then became the host and I couldn't even join it. Something is definitely up. :irked:

I will point out that Race Quality was High with 12 people racing on Nurb Change Time. I ended up making a new room with a max of 8 racers and that seemed to work a little better 👍
 
Defiantly not "double NAT'ing"

Thanks for letting me know what UPnP is. Had to try forwarding ports anyways. I did forward directly to ps3's IP only so no big deal. And DMZ Didn't help so that leaves ports out all together.

There would be no difference between Nat 1 & Nat2 regardless of what people tell you.
Normally yes if setup right. The difference being a router/firewall that you must configure. Seeing as I played all night with no issues on nat type 1 but switching back to nat type 2 I can't play again, There is a difference for sure. LOL

I can't leave the router off as there are other things in the house that need internet. But since it works in nat 1 Ive got to be missing something. I know the router is fine as everything else is working. So Ideas? Ps3 setup maybe? I know ive gone through it a few times but maybe I missed something.
 
Well let me tell ya there is a big difference between Nat1/2. Even with uPNP enabled you still do not have a live ip connected directly to the ps3. With my router (pfsense custom alix) connected and uPNP enabled I can play most rooms fine. The problem arises when you get 8 or more people in the room you will start to get disconnect and then maybe cannot join room errors. This is most definatly coming from router connection with uPNP enabled. Now if you unplug your router, and plug directly into your ps3 so the ps3 gets a full live ip, you will not have these issues. I have tested this over and over with different routers and different router setups. No matter what you do if you have a router, even a uPNP router, or dmz'd your ps3, you will always end up with disconnects and cannot joins etc. Shooting your live ip directly to the ps3 fixes it all, I believe it to be a PD/PSN in game routing issue but cannot confirm that much.

Also there is nothing you can really do about it beside live ip the ps3. As I said i just plug my cable modem direct everynight its the only way to insure quality play. I am also a network engineer for my living so I do know a thing er two about dis stuff :)
 
Personally I choose to disagree with you ... Just for the fact that I have no problems with running through a router, I have the ocassional glitch sure but every game has that, usually it is just a case of close and open GT5 and you're good to go.
 
Personally I choose to disagree with you ... Just for the fact that I have no problems with running through a router, I have the ocassional glitch sure but every game has that, usually it is just a case of close and open GT5 and you're good to go.

Next glitch plug in direct and it will be fixed. I also play through my router most of the time, but it will be guaranteed to disconnect at least once and not join at least 3 rooms.

When I get into my more serious fast rooms I always just plugin direct :)
 
Back