Why go from one extreme to the other, and not somewhere in the middle? Also, just because it's a game, why should you expect to finish first everytime? Real racing drivers don't expect to finish first in inferior cars. Never heard of HRT thinking that they'd claw their way past Redbull and McClaren from last to first.
Well, I expect to finish first or get on the podium simply because that's how the game is designed for us to do.
Be it GT life A-Spec or B-Spec we can only get the completion trophy if we do so, that's one. On the seasonals we get rewarded if we do so. That's two plausible reasons.
Now, I dont care about it in the Arcade mode because with the right PPs on our car, there can be some nice fights for a certain position, in the middle only though. Also, there's nothing making us want to do better like the rewards and such, so a good battle is good enough.
And sure, you might have never heard HRT thinking that, but IRL there's championships with points, qualifying sessions, a somewhat even competition, so they do eventually get a shot at the podium, that's what every single team wants, what every driver wants. Not to mention that those podium wins are what give teams the money to build their cars, so yea, everyone races to win, don't you?
In GT5? No qualifying at all, no points except on some of the GT life competitions, and the worst of all, competition ranging from very slow to crazy fast. Ex: If I enter my Mazda RX-8 into a competition guess what I get... Some Beemers, Mercs, Audis, Dodges, Chevys and then, in the front, Mclarens, Cizetas, Citröens GT and Bugattis, lots of Bugattis. So in this case even without detuning I'd have a way overpowered competition in front, causing what most of the time happens, we get past the competition in the midle, and the rabbits in front get way too much ahead and we get to race alone. So in this case not even a competition with points could make me reach a good position, maybe if the AI crashed their cars and even so I think they'd have plenty of time to enter the pits, get fixed, get out again and catch me..
And why do we always need to make our car inferior anyway?
Why can't it be like in real life and simply have a good AI that can be competitive like a race between cars of the same class as the one we pick, so that not only some AI is good enough to compete but all of them are.
I'm talking about the ones that are literally left behind, they simply become moving chicanes.
I mean, for a 24 hour race with multiple classes (something GT5 doesn't have either btw), sure it's ok, but if we're doing a race against 15 more drivers, 11 on most cases, it should be a race against cars of the same class, or we just don't have good competitive races or enough battles for positions, be it player or AI vs AI.
That's because with 12 drivers, some overpowered in comparision to others as if they're from diferent classes, the number just don't allow it. There's too few racers with the same ammount of PPs in a race for that to happen.
It's like racing in a WTCC championship with a mix of WTCs, Super GTs, and street cars competing at the same time. The touring cars (in GT5 the rabbits) will eat the street cars for luch and ask for more. It just doesn't work the way PD makes it. :\
Sorry if I don't make much sense sometimes, as english isn't my mother language.
Cheers