Ok, now I have done extensive searches of these forums, and there is nothing on any wish list for GT4 about my idea. Ok, this is what I think is the most unrealistic and crappy part of GT3. THE TIRE SMOKE!!! How many times have you just wanted to get in your 1000+hp supra and do a massive burnout? But when you try you get little puffs of smoke that dissapear at the same rate as allways. You ever played Sports Car GT? The smoke in there is still better than what we get in GT3, and that game was developed over 10 years ago. You would think that the PS2 could handle the redering. I mean, just look at the smoke in games like Metal Gear Solid 2, etc. Its REALISTIC, and I would just love to see someone revise the characteristics of smoke in this game and make some progress, instead of being stuck with another great release of a great game with graphics characteristic of the first release. Even if the tire smoke were set to fade more like the dust on the side of the track (lingering in the air somewhat) would be a huge inprovement. I wanted to know your input. I mean can you really argue that the smoke just looks so realistic? I think not. And after all, wouldnt that burnout just make you feel all warm and fuzzy on the inside??? Peace.