Another (pretty much) Bogus Game Review

Parnelli Bone

www.gtcarreviews.com
Premium
10,544
United States
Columbia, MD.
Parnelli_Bones
Alrite, check this one out. This is from http://www.mastergamer.com/granturismo2.html and I agree with him a bit more than I did about his review of GT1 but overall....what a doof. đź‘Ž

Rating: Good

When a game like Gran Turismo comes oh-so-close to reaching the Awesome rating, but it still "only" gets a Good rating, it's reasonable to expect that the sequel might put it over the top and be a must-have game.
Unfortunately for Gran Turismo 2, this just isn't the case.

Before I started playing GT2, I was pretty cynical about the massive
amount of cars to choose from. I figured that most of the cars would feel
like they were thrown into the game quickly, and I wouldn't care about most
of them. I realized I was wrong when I started playing the game and found
that all of the cars are worth a look, and most of them are worth buying.

The license tests are easier than they were in the original, but the old
complaint still remains that some of them are pointless. The test in which
you have to break within a certain area is particularly worthless, and the
test in which you have to drive in a tiny circle only adds to the sickness.

One of the biggest disappointments of GT2 is its graphics. I didn't
expect the graphics to be drastically improved since we're talking about a
five-year-old video game system here, but at times the graphics actually
look worse than they did in the original. The biggest problem is that
everything looks embarrassingly grainy, especially the tracks. Even the
cars often have the grainy look of the cars in Final Fantasy 8.

The replays aren't as impressive as they were in GT1 due to a multitude
of bugs. There are polygon rips all over the roads, and even on the cars
themselves sometimes. The backgrounds also become terribly pixelated at
times, to the point that it looks like the sky is just a bunch of blue and
white squares. There was even a time when a group of cars came driving
over a hill and actually drove on the air for a while. And they weren't
just jumping, because no car stays in the air for seven seconds after going
over a tiny hill.

Some cars can't be upgraded as much as others, and you can't find out
how much a particular car can be upgraded until you've actually purchased
it. There's nothing to tell you whether or not the car can use turbo,
intake filters, or use other components that are necessary if you want to
do well. It can be very frustrating to spend a long time saving up money
to buy a car, only to find that it can hardly be upgraded at all.

The Artificial Intelligence is primitive in Gran Turismo 2, just as it
was in the original. The computer-controlled cars stay huddled in packs
and only break up when it's time for them to make one of their flawless
turns. They act like they are on a set path with a set speed limit, which
makes most races seem like a glorified time trial. I tried ramming into
cars to see if they would respond or mess up, and the biggest response I
got from another car was just a few seconds of swerving in the grass and
then it got right back on track and caught up with the others. I can't see
myself having a lot of fun with this game until the computer cars act like
real vehicles and try to win, not act like robots and keep the status quo.


Typos and bugs run rampant in Gran Turismo 2. The horsepower readings
of many cars differ from their actual in-game horsepower. There are lots
of other small typos in the game as well, such as car washes appearing to
cost $5,000 but actually costing $50. Also, the same few music tracks seem
to play during most of the races, and sometimes the sound just stops for
some reason, making the game completely silent. Computer-controlled cars
sometimes run into walls and stay there for the rest of the race
(especially on the Tahiti Maze stage). The biggest bug of all is that
selecting the machine test option causes your entire garage to be wiped out.
It doesn't feel very good to spend weeks playing a game and then have to
start over because Sony was too concerned with getting the game out before
Christmas to properly test it.

A lot of the bugs in Gran Turismo 2 will be fixed in future production
runs of the game, but that doesn't make them any more excusable. Bugs or
no bugs, Gran Turismo 2 is plagued by most of the same flaws that plagued
Gran Turismo 1, plus a few new ones. I realize that I'm opening myself up
to a lot of criticism from die-hard Gran Turismo fans, but in my opinion,
Gran Turismo 2 isn't worth buying, especially if you own the original.
 
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Again he's b!tchin about the license tests....yes it IS important how to know WHEN to stop! There are times when you'll need to carve an extremely tight corner....that's what the circle test is for, genius.

And then it goes on and on about how you don't know which cars can take which upgrades, but to me this is one of the cool things--being surprised. Also in real-life, racing teams can go bankrupt if they don't make all the right decisions, at least in GT2 you can go make a million bux in 20 minutes if you're down on cash!

and....yeah....the Ai is stupid, I agree. But "flawless in every turn?" :dunce:

On the other hand, he did realize that most of the cars in the game have a purpose...that's a plus. And I gotta agree with him on the graphics and sound issues. And the bugs. Most game reviews from the version 1.0 era (1999-early 2000) totally skip this part, give GT2 a 10 out 10, and don't address any issues whatsoever.

....But "not worth buying??????" Hee hee guess the millions who bought the game were wrong!!!!! :scared::dunce:
 
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Well, that guy has some excellent points there, but he is wrong.
AI suck, they always ahve and always will.
Graphics aint the best, its PS1 you retard reviewer. Many people play games with excellent graphics and then come to games like these and critisize really harshly.
License tests can help, but some are stupid.
 
Parnelli Bone
Alrite, check this one out. This is from http://www.mastergamer.com/granturismo2.html and i agree with him a bit more than i did about his review of GT1 but overall....what a doof. đź‘Ž

Rating: Good

When a game like Gran Turismo comes oh-so-close to reaching the Awesome rating, but it still "only" gets a Good rating, it's reasonable to expect that the sequel might put it over the top and be a must-have game.
Unfortunately for Gran Turismo 2, this just isn't the case.
Dumbass. yes it is, for any real car fan. Dude, it has a PAGANI!! It had cars that made me say 'wtf is a ----?'! It has really fun bugs! It has so many things I still dont know about half of them!!!

idiot
Before I started playing GT2, I was pretty cynical about the massive
amount of cars to choose from. I figured that most of the cars would feel
like they were thrown into the game quickly, and I wouldn't care about most
of them. I realized I was wrong when I started playing the game and found
that all of the cars are worth a look, and most of them are worth buying.
Well, he got that right
idiot
The license tests are easier than they were in the original, but the old
complaint still remains that some of them are pointless. The test in which
you have to break within a certain area is particularly worthless, and the
test in which you have to drive in a tiny circle only adds to the sickness.
You're the sick one. You still fail to see the point?
idiot
One of the biggest disappointments of GT2 is its graphics. I didn't
expect the graphics to be drastically improved since we're talking about a
five-year-old video game system here, but at times the graphics actually
look worse than they did in the original. The biggest problem is that
everything looks embarrassingly grainy, especially the tracks. Even the
cars often have the grainy look of the cars in Final Fantasy 8.
Well what the hell did you expect?! It looks better, whered you get the idea it looks worse!? There are cars in Final Fantasy VIII?

him
The replays aren't as impressive as they were in GT1 due to a multitude
of bugs. There are polygon rips all over the roads, and even on the cars
themselves sometimes. The backgrounds also become terribly pixelated at
times, to the point that it looks like the sky is just a bunch of blue and
white squares. There was even a time when a group of cars came driving
over a hill and actually drove on the air for a while. And they weren't
just jumping, because no car stays in the air for seven seconds after going
over a tiny hill.
What? How come I dont know about this?

sigh
Some cars can't be upgraded as much as others, and you can't find out
how much a particular car can be upgraded until you've actually purchased
it. There's nothing to tell you whether or not the car can use turbo,
intake filters, or use other components that are necessary if you want to
do well. It can be very frustrating to spend a long time saving up money
to buy a car, only to find that it can hardly be upgraded at all.
Not if a) it is already a good car and b) you have any skill at all.
Money is like dirt in GT2, I stacked up a coupla mil in less than a week.

The Artificial Intelligence is primitive in Gran Turismo 2, just as it
was in the original. The computer-controlled cars stay huddled in packs
and only break up when it's time for them to make one of their flawless
turns. They act like they are on a set path with a set speed limit, which
makes most races seem like a glorified time trial. I tried ramming into
cars to see if they would respond or mess up, and the biggest response I
got from another car was just a few seconds of swerving in the grass and
then it got right back on track and caught up with the others. I can't see
myself having a lot of fun with this game until the computer cars act like
real vehicles and try to win, not act like robots and keep the status quo.
Dude, what did you expect?


'a
Typos and bugs run rampant in Gran Turismo 2. The horsepower readings
of many cars differ from their actual in-game horsepower. There are lots
of other small typos in the game as well, such as car washes appearing to
cost $5,000 but actually costing $50. Also, the same few music tracks seem
to play during most of the races, and sometimes the sound just stops for
some reason, making the game completely silent. Computer-controlled cars
sometimes run into walls and stay there for the rest of the race
(especially on the Tahiti Maze stage). The biggest bug of all is that
selecting the machine test option causes your entire garage to be wiped out.
It doesn't feel very good to spend weeks playing a game and then have to
start over because Sony was too concerned with getting the game out before
Christmas to properly test it.
Yeah but the bugs are cool. They are fun.
A) Who cares
B) sound stop? When?
C) So? Easy money!
D) No, doing it too many times does. Anyway, just dont do it then. Speed aint everything.

this @#$er
A lot of the bugs in Gran Turismo 2 will be fixed in future production
runs of the game, but that doesn't make them any more excusable. Bugs or
no bugs, Gran Turismo 2 is plagued by most of the same flaws that plagued
Gran Turismo 1, plus a few new ones. I realize that I'm opening myself up
to a lot of criticism from die-hard Gran Turismo fans, but in my opinion,
Gran Turismo 2 isn't worth buying, especially if you own the original.
What?! It has 5x as many cars and a MUCH better feel!!! Its the best of the four!!!
 
game reviewer
Before I started playing GT2, I was pretty cynical about the massive
amount of cars to choose from. I figured that most of the cars would feel
like they were thrown into the game quickly, and I wouldn't care about most
of them. I realized I was wrong when I started playing the game and found
that all of the cars are worth a look, and most of them are worth buying.
Very very true.

game reviewer
The license tests are easier than they were in the original, but the old
complaint still remains that some of them are pointless. The test in which
you have to break within a certain area is particularly worthless, and the
test in which you have to drive in a tiny circle only adds to the sickness.
Completley wrong. They aren't pointless or boring. It will learn you techniques.
Dumbass.

game reviewer
One of the biggest disappointments of GT2 is its graphics. I didn't
expect the graphics to be drastically improved since we're talking about a
five-year-old video game system here, but at times the graphics actually
look worse than they did in the original. The biggest problem is that
everything looks embarrassingly grainy, especially the tracks. Even the
cars often have the grainy look of the cars in Final Fantasy 8.
Oh for god's sake, this is a PS1 game we are talking about. Anyway,
the graphics aren't that bad for a PS1 game. And cars in FF8? Since when?

game reviewer
The replays aren't as impressive as they were in GT1 due to a multitude
of bugs. There are polygon rips all over the roads, and even on the cars
themselves sometimes. The backgrounds also become terribly pixelated at
times, to the point that it looks like the sky is just a bunch of blue and
white squares. There was even a time when a group of cars came driving
over a hill and actually drove on the air for a while. And they weren't
just jumping, because no car stays in the air for seven seconds after going
over a tiny hill.
I've seen those bugs, they don't bother me at all. Whiner!

game reviewer
Some cars can't be upgraded as much as others, and you can't find out
how much a particular car can be upgraded until you've actually purchased
it. There's nothing to tell you whether or not the car can use turbo,
intake filters, or use other components that are necessary if you want to
do well. It can be very frustrating to spend a long time saving up money
to buy a car, only to find that it can hardly be upgraded at all.
How hard can it be to go figure it out by yourself which parts to buy or not and how much you can upgrade your car.
Another completley usless and pointless part of this review.
And what do you mean by ''hardly''? Do you want 500hp in a Kei car?
And I can easily make 2 million cr. in 18-20 minutes so don't come and say that you don't have enough money to upgrade a car.

game reviewer
The Artificial Intelligence is primitive in Gran Turismo 2, just as it
was in the original. The computer-controlled cars stay huddled in packs
and only break up when it's time for them to make one of their flawless
turns. They act like they are on a set path with a set speed limit, which
makes most races seem like a glorified time trial. I tried ramming into
cars to see if they would respond or mess up, and the biggest response I
got from another car was just a few seconds of swerving in the grass and
then it got right back on track and caught up with the others. I can't see
myself having a lot of fun with this game until the computer cars act like
real vehicles and try to win, not act like robots and keep the status quo.
Sure they suck, I agree. But ''their flawless turns'', what the f....



game reviewer
Typos and bugs run rampant in Gran Turismo 2. The horsepower readings
of many cars differ from their actual in-game horsepower. There are lots
of other small typos in the game as well, such as car washes appearing to
cost $5,000 but actually costing $50. Also, the same few music tracks seem
to play during most of the races, and sometimes the sound just stops for
some reason, making the game completely silent. Computer-controlled cars
sometimes run into walls and stay there for the rest of the race
(especially on the Tahiti Maze stage). The biggest bug of all is that
selecting the machine test option causes your entire garage to be wiped out.
It doesn't feel very good to spend weeks playing a game and then have to
start over because Sony was too concerned with getting the game out before
Christmas to properly test it.
I can't be bothered to comment on this, I don't have the 1.0 version of the game. But i find the garage bug a bit annoying but, does it make it less fun?

game reviewer
A lot of the bugs in Gran Turismo 2 will be fixed in future production
runs of the game, but that doesn't make them any more excusable. Bugs or
no bugs, Gran Turismo 2 is plagued by most of the same flaws that plagued
Gran Turismo 1, plus a few new ones. I realize that I'm opening myself up
to a lot of criticism from die-hard Gran Turismo fans, but in my opinion,
Gran Turismo 2 isn't worth buying, especially if you own the original.

1) the bugs in GT2 doesn't make it less fun.
2) every game has its flaws, doesn't it?
3) ''isn't worth buying'', then why did you buy it? IMO, it's so worth the money!
 
Parnelli Bone
The Artificial Intelligence is primitive in Gran Turismo 2, just as it
was in the original. The computer-controlled cars stay huddled in packs
and only break up when it's time for them to make one of their flawless
turns. They act like they are on a set path with a set speed limit, which
makes most races seem like a glorified time trial. I tried ramming into
cars to see if they would respond or mess up, and the biggest response I
got from another car was just a few seconds of swerving in the grass and
then it got right back on track and caught up with the others. I can't see
myself having a lot of fun with this game until the computer cars act like
real vehicles and try to win, not act like robots and keep the status quo.

Status quo? What are you talking about, this isn't a society party. It's a ****ing race! Take note of the fact that when the cars do go thru turns “flawlessly”, it is because they are following the classic ‘out-in-out’ course thru a path, which any race car driver should be doing most of the time, anyways (if you finished the license tests or watched any circuit racing at all, you would know this).

Instead of learning how to drive, Master Gamer is spending time pushing other cars off the track!! Well anyone can do that!

The fact that he talks about “the cars that stay huddled in packs” makes me think he didn't get very far into the game. Only in slower races do they pack up like that...later on they tend to outpace one another. In the GT Regionals, for instance, you'll notice some distance between the 5 AI cars, yet at times the AI will brake wrong or draft down a straight and another AI takes the lead.

It doesn't take a PhD to see that the AI is trying to win. That's why they get right back to racing after you push them off.
 
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Before I started playing GT2, I was pretty cynical about the massive
amount of cars to choose from...I realized I was wrong when I started playing the game and found that all of the cars are worth a look, and most of them are worth buying.
If that's the case, then must have played this game more than once. There's only 100 cars on card...well, you do the math. Either that, or he's lying.

The license tests are easier than they were in the original, but the old
complaint still remains that some of them are pointless. The test in which
you have to break within a certain area is particularly worthless, and the test in which you have to drive in a tiny circle only adds to the sickness.
Can't spell brake, so he's definately not a gearhead. The tests are important for driving cars on the limit; not for annhilating the competition with an Escudo while you nod off to sleep on the straights.

One of the biggest disappointments of GT2 is its graphics. I didn't
expect the graphics to be drastically improved since we're talking about a
five-year-old video game system here, but at times the graphics actually
look worse than they did in the original. The biggest problem is that
everything looks embarrassingly grainy, especially the tracks. Even the
cars often have the grainy look of the cars in Final Fantasy 8.
No argument from me here. The graphics are shoddy, and few things look like an improvement compared to GT1. But if the gameplay is good enough, the graphics can be excused. Maybe this isn't the case for many younger gamers, but for us old-timers, we're used to 4-bit gaming and scraping together some loose change to convert to quarters for the 8-bit stuff.

The replays aren't as impressive as they were in GT1 due to a multitude of bugs. There are polygon rips all over the roads, and even on the cars themselves sometimes. The backgrounds also become terribly pixelated at times, to the point that it looks like the sky is just a bunch of blue and
white squares. There was even a time when a group of cars came driving
over a hill and actually drove on the air for a while. And they weren't
just jumping, because no car stays in the air for seven seconds after going
over a tiny hill.
I've never seen a 7-second rip in the polygons; there's some flaws, but the cars never appear to be driving on air for more an a split second, at best. Backgrounds aren't as important as foregrounds; you always had to sacrifice background quality to get any decent foreground rendering, physics, and prevent CPU slow-down on any PSX game.

Some cars can't be upgraded as much as others, and you can't find out how much a particular car can be upgraded until you've actually purchased it. There's nothing to tell you whether or not the car can use turbo, intake filters, or use other components that are necessary if you want to do well. It can be very frustrating to spend a long time saving up money
to buy a car, only to find that it can hardly be upgraded at all.
Did this guy actually claim to play GT1?

The Artificial Intelligence is primitive in Gran Turismo 2, just as it
was in the original. The computer-controlled cars stay huddled in packs
and only break up when it's time for them to make one of their flawless
turns.
Did this guy actually play the game? How many times can the AI screwed up at Rome, Laguna Seca, Grindelwald, braked too early at the Test Course and Super Speedway...for the their driving to be considered perfect?

They act like they are on a set path with a set speed limit, which
makes most races seem like a glorified time trial. I tried ramming into
cars to see if they would respond or mess up, and the biggest response I
got from another car was just a few seconds of swerving in the grass and
then it got right back on track and caught up with the others. I can't see
myself having a lot of fun with this game until the computer cars act like
real vehicles and try to win, not act like robots and keep the status quo.
It has never really been that way, although GT4 AI has that "smack-me-and-I'll-smack-you-back" mentality. GT2's AI responds slightly depending on the difficulty of the races, based on the licenses. If anything, it's far less predictable than the GT3 and GT4 AI, although it drives more idioticly than any version of GT, before or since.

Typos and bugs run rampant in Gran Turismo 2. The horsepower readings of many cars differ from their actual in-game horsepower. There are lots of other small typos in the game as well, such as car washes appearing to cost $5,000 but actually costing $50. Also, the same few music tracks seem to play during most of the races, and sometimes the sound just stops for some reason, making the game completely silent. Computer-controlled cars sometimes run into walls and stay there for the rest of the race
(especially on the Tahiti Maze stage). The biggest bug of all is that
selecting the machine test option causes your entire garage to be wiped out.
It doesn't feel very good to spend weeks playing a game and then have to
start over because Sony was too concerned with getting the game out before
Christmas to properly test it.
That's why he's complaining: Too busy making Top Speed tests, not enough time learning how to drive. Spelling errors from a Japanese game? Never seen that before. The horsepower thing is so minute, it's an absurd complaint. But yes, PD has had a habit of under-rating horsepower on many cars (they still do it in GT4, for some reason).
 
Pupik
The graphics are shoddy, and few things look like an improvement compared to GT1. But if the gameplay is good enough, the graphics can be excused. Maybe this isn't the case for many younger gamers, but for us old-timers, we're used to 4-bit gaming and scraping together some loose change to convert to quarters for the 8-bit stuff.

I remember my paper route when I was 14..saving enough money to finally buy Atari's Swordquest. It cost like $14 or something. I tried playing it and it sucked!!!. In contrast, the $14 I paid for a new copy of GT2 has been stretched far beyond.

2 years and 2 months of GT2 = @ 770 days (we'll round it down to roughly 400 since I don't race GT2 everyday).

$14.00 Ă· 400 days=about 3.5 cents a day! The only thing I can think of that comes close to this comparison is a pair of shoes from Payless! assuming you don't wear them out...
 
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Well I don't blame him for making review like that, all other driving game he ever test is Final Fantasy 8 :lol:. Maybe FF8 chocobo handles better than GT2 civic :D.
 
Some Idiot reveiwer
The Artificial Intelligence is primitive in Gran Turismo 2, just as it was in the original. The computer-controlled cars stay huddled in packs and only break up when it's time for them to make one of their flawless turns. They act like they are on a set path with a set speed limit, which makes most races seem like a glorified time trial. I tried ramming into cars to see if they would respond or mess up, and the biggest response I got from another car was just a few seconds of swerving in the grass and then it got right back on track and caught up with the others. I can't see myself having a lot of fun with this game until the computer cars act like real vehicles and try to win, not act like robots and keep the status quo.

Isn't this the same guy who complained about the AI driving in GT.

Some Idiot Reviewer
The main problem is that it often seems that whether you win or lose depends not on how well you race, but how fast the computer cars were programmed to go. There are many control issues that need addressing such as certain surfaces like sand where the slightest contact with them can (and usually does) send you spinning uncontrollably. Control problems like this and the occasional human error will never allow you to race 100% perfectly, but the computer cars somehow manage to go through every turn flawlessly almost every single time. It's as if they're mocking me, saying, "Have fun skidding around on the sand, mere human! I'm running on pre- programmed Artificial Intelligence, and I never mess up!"

So in GT2 the AI are more stupid, hence crashing at certain corners and either not getting started again or doing the same again the next lap and he complains about that as well. This guy doesn't know what he wants from a driving sim, personally I prefer the AI from GT but I haven't serouisly raced GT3 or 4 yet.
 
What's with everyone quoting him as idiot or faggot reviewer or some idiot reviewer, and then agreeing with some of his points. It makes you seem like the idiots, most of his review was valid, he said the cars were all different and worth owning, the graphics wern't good and at times looked worse than GT1's, that it was plauged with bugs because Sony wanted it released by Christmas, the only thing I don't agree with at all is his opinion of the license tests.

All thoes bugs like cars looking like they're driving in the air, the backgrounds beeomcing a 16 pixel mess, the machine test deleting your garage etc were/are all there in the original release of GT2. He's right about the AI, we compain about the AI in GT4, but in GT2 it was absolutely shocking, but I suppose for it's time it wasn't as bad as we might think now, same goes for the origianl GT, the AI in all GT games has been below par. But despite this, unlike the reviewer I still like GT3 a lot. The fact that he doesn't like it thanks to these flaws and they are flaws does not make him an idiot.
 
I haven't called the reviewer any names; I'm a little above that.

Parnelli Bone
Tell it like it is! I remember my damn paper route when i was 14..saving enough money to finally buy Atari's Swordquest. It cost like $14 or something. I tried playing it and it sucked SO BAD.
Swordquest! Now there's a game I've totally forgotten about, and I still fire up the 2600 every year or so. I must have tossed it out years ago...I got it in 1985, it came with a comic book, as I recall. I couldn't figure it out for the life of me.

Basically, it was Atari's attempt at an RPG; the only one I liked was Indiana Jones, because that movie was neat-o.
 
You haven't, but a good few have, they're the ones I was referring to. Guess I shouldn't have said everyone.
 
live4speed
You haven't, but a good few have, they're the ones I was referring to. Guess I shouldn't have said everyone.
I agreed on 1 well two things, about the cars and the AI.
But overall his review is pretty much pointless.
 
I realize that I'm opening myself up
to a lot of criticism from die-hard Gran Turismo fans, but in my opinion,
Gran Turismo 2 isn't worth buying, especially if you own the original.

Sorry guys, but I think we're kind of predictable. :lol:
 
Pupik
I haven't called the reviewer any names; I'm a little above that.


Swordquest! Now there's a game I've totally forgotten about, and I still fire up the 2600 every year or so. I must have tossed it out years ago...I got it in 1985, it came with a comic book, as I recall. I couldn't figure it out for the life of me.

Basically, it was Atari's attempt at an RPG; the only one I liked was Indiana Jones, because that movie was neat-o.

I had Raiders of The Lost Ark!!! And Adventure...the little box that gets chased by the three ducks--err dragons. And then you pick up the arrow (sword) and kill one of the ducks but then the bat comes and takes the sword away.
 
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live4speed
What's with everyone quoting him as idiot or faggot reviewer or some idiot reviewer, and then agreeing with some of his points. It makes you seem like the idiots, most of his review was valid, he said the cars were all different and worth owning, the graphics wern't good and at times looked worse than GT1's, that it was plauged with bugs because Sony wanted it released by Christmas, the only thing I don't agree with at all is his opinion of the license tests.

All thoes bugs like cars looking like they're driving in the air, the backgrounds beeomcing a 16 pixel mess, the machine test deleting your garage etc were/are all there in the original release of GT2. He's right about the AI, we compain about the AI in GT4, but in GT2 it was absolutely shocking, but I suppose for it's time it wasn't as bad as we might think now, same goes for the origianl GT, the AI in all GT games has been below par. But despite this, unlike the reviewer I still like GT3 a lot. The fact that he doesn't like it thanks to these flaws and they are flaws does not make him an idiot.

I didn't want to quote it as being PB so I changed it and it sort of stuck for the quote. I wasn't agreeing with his review at all. Yes he mentioned some of the things that are now well known about GT2 but that doesn't make it a better review. Interesting that he said 'don't buy it if you have the original', obvouisly he realised what a mistake he made when he reviewed GT...
 
TMM
I didn't want to quote it as being PB so I changed it and it sort of stuck for the quote. I wasn't agreeing with his review at all. Yes he mentioned some of the things that are now well known about GT2 but that doesn't make it a better review. Interesting that he said 'don't buy it if you have the original', obvouisly he realised what a mistake he made when he reviewed GT...

It's okay to agree with someone on some points yet think they're an idiot. I think George Bush is an idiot, yet I agree with his policy (or his cabinet's policy I should say) to increase the use of ethanol in cars. I think the idea that you call someone an idiot, and then agree with him or her shows you're at least open-minded.
 
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Parnelli Bone
It's okay to agree with someone on some points yet think they're an idiot. I think George Bush is an idiot, yet i agree with his policy (or his cabinet's policy i should say) to increase the use of ethanol in cars. I think the idea that you call someone an idiot, and then agree with him or her shows you're at least open-minded.

Yes you idiot... Only kidding, but I'm an adult and I should have thought of some witty name to call him, something like Misguided Reviewer or something.
 
TMM
Yes you idiot... Only kidding, but I'm an adult and I should have thought of some witty name to call him, something like Misguided Reviewer or something.

Yeah I guess.
 
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