Any Settings That Could Help Me & my drving Style

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First Of All, I was really Dissaapointed with GT4, I dont know whether its me or the Game, But Most Cars Just Dont Want to Turn While Braking, Take my, Elise, When I Brake it just carrise on sliding out onto the grass, is thiss me or the Settings, Also This Is More And More Frequent In Most Cars, I Dont Think I Have Driven A Pleasant Car yet, Nothing Seems To Keep to The Track, Its Just Slides Out, Cars Like The m3 CSL which Is hyped on here, i cant really Handle, I Think That my techique Is Brake Late, And feebly Attempt To Almost Drift around a Corner, i Just like Having A Liitle Slide But Just Enough So It Slides around the Corner, I Know This Is Possible, And I Know that you Guys here Are asily Smart enough To Help Me, Any Basic Adjustments Or Guides, Or Full Settings Whatever you guys, can Do to help me enjoy this games, Beacuse I know That Someday i Can,


Please Could Somebody Help, me

Kinetic
 
Kinetic
But Most Cars Just Dont Want to Turn While Braking

Go take a real car and try turning while braking hard. Actually, don't, because you'll hit something.

You can't slam on the brakes and pitch it into a corner like an arcade game. Braking late is a teqnique that can sometimes be used to pass someone at the end of a straight away, but thats about it.

There is an old saying: "Slow in, Fast out"

A very basic way to understand whats going on is to assume that your tires have 10 units of traction available at all times. If you are using 10 units to brake, then you have 0 available to help you turn. If you are turning with 9 units of traction, you only have one available for braking. (these units are just made up, but it should help yuo understand.

Get on the brakes early, then get off the brakes as you turn down to the Apex. Hit the gas as you clip the apex, and come screaming out of the corner. The goal is to exit the turn with as much speed as possible, because a 3 mph advantage coming out of a corner means a 3mph advantage all the way down the next straight away.

Look at the drawings below. Red shows braking area, grey is coasting, and green is accelerating. The numbers indicate what the speed might be like. The circle with the dots represents a "traction circle". The Dot in the circle moves around to represnt which direction the force is being applied on the tires... the dot can't move outside the circle, because the circle represents the maximum traction in all directions

you can see the more you are applying the brakes (blue dot moves foward) the less traction you have available to the left and right.

The second pair of drawings show what happens if you brake too late - you either slide off the track, or you end up apexing the turn too early, and coming to a very low speed before you exit the turn - so you probably just beat everyone through the turn, and now they are going to whoop your ass down the next straightaway.

The first set of drawings show the proper way - a normal apex, then a late apex. A late apex is the "slow in" part (you slow down quite a bit, and turn in late) and the ability to get on the gas early, before the apex, is the "fast out" part, which gives you the maximum speed down the next straight away.


RIGHT / WRONG
 

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Kinetic
First Of All, I was really Dissaapointed with GT4, I dont know whether its me or the Game, But Most Cars Just Dont Want to Turn While Braking, Take my, Elise, When I Brake it just carrise on sliding out onto the grass, is thiss me or the Settings, Also This Is More And More Frequent In Most Cars, I Dont Think I Have Driven A Pleasant Car yet, Nothing Seems To Keep to The Track, Its Just Slides Out, Cars Like The m3 CSL which Is hyped on here, i cant really Handle, I Think That my techique Is Brake Late, And feebly Attempt To Almost Drift around a Corner, i Just like Having A Liitle Slide But Just Enough So It Slides around the Corner, I Know This Is Possible, And I Know that you Guys here Are asily Smart enough To Help Me, Any Basic Adjustments Or Guides, Or Full Settings Whatever you guys, can Do to help me enjoy this games, Beacuse I know That Someday i Can,


Please Could Somebody Help, me

Kinetic

Something else you might try is turning your front brakes down and your back brakes up. Start with a difference of about 6 ie. F: 14 R: 20

I like doing this because it does let you brake later and hold the brakes longer while still being able to turn the car. This way if you think of the 1-10 scale someone mentioned above it's like restricting your front brakes to being able to use at maximum say 6 out of the 10 units for braking even under heavy braking. This way you will always have at least 4 units of steering no matter what.

This does not work well for all cars. It did work for most of them in GT3 but GT4 physics are more demanding. Cars that are prone to butt slide while braking already will become very unstable when braking hard. It's good for drifting though.

Play around with it till it feels right.

Hope this helps
 
ive got a few friends who recently picked up gt4 and complained about the same thing. i watched them for ahwile nd what i noticed is they thought this was nfsu. you have to brake BEFORE you get to the turn and when they did break they went to full power immediately. learn to throttle the brakes like you do the gas(if you dont do this its also a very important skill). when you slam the brakes on you lock them up and your braking will terrible. if nothing else go to the S license tests and watch the demos and see how the computer takes corners.

it just takes some practice and you get used to a different driving style which will ultimately make you a much better driver.
 
well not just better but faster inevitably, sliding one's car is for one wasting tires (which if you're in a race that tire wear is applicable and you have to pit once or twice before the race is over) two, the loss of traction will end up now allowing you to accelerate linearly (towards the next turn). Just do some license tests and see how power sliding from what i think it is you described and grip driving (brake straight line) accelerate at apex.
 
Greyout
Go take a real car and try turning while braking hard. Actually, don't, because you'll hit something.

You can't slam on the brakes and pitch it into a corner like an arcade game. Braking late is a teqnique that can sometimes be used to pass someone at the end of a straight away, but thats about it.

There is an old saying: "Slow in, Fast out"

A very basic way to understand whats going on is to assume that your tires have 10 units of traction available at all times. If you are using 10 units to brake, then you have 0 available to help you turn. If you are turning with 9 units of traction, you only have one available for braking. (these units are just made up, but it should help yuo understand.

Get on the brakes early, then get off the brakes as you turn down to the Apex. Hit the gas as you clip the apex, and come screaming out of the corner. The goal is to exit the turn with as much speed as possible, because a 3 mph advantage coming out of a corner means a 3mph advantage all the way down the next straight away.

Look at the drawings below. Red shows braking area, grey is coasting, and green is accelerating. The numbers indicate what the speed might be like. The circle with the dots represents a "traction circle". The Dot in the circle moves around to represnt which direction the force is being applied on the tires... the dot can't move outside the circle, because the circle represents the maximum traction in all directions

you can see the more you are applying the brakes (blue dot moves foward) the less traction you have available to the left and right.

The second pair of drawings show what happens if you brake too late - you either slide off the track, or you end up apexing the turn too early, and coming to a very low speed before you exit the turn - so you probably just beat everyone through the turn, and now they are going to whoop your ass down the next straightaway.

The first set of drawings show the proper way - a normal apex, then a late apex. A late apex is the "slow in" part (you slow down quite a bit, and turn in late) and the ability to get on the gas early, before the apex, is the "fast out" part, which gives you the maximum speed down the next straight away.


RIGHT / WRONG


Amazing , Thanks Alot, The Second Diagram Reminds me , Exactly of me, too much accel down, then last minute brakes, and invietably rolling onto grass, as my tires lock up, Also Due to the fact as westwood pointed, i did play alot of NFSUG So This is probably key, I was able to hold my own in GT3 but that was a long time ago, I will Start Improving my technique Thanks A lot Everyone who has posted its all great thanks lads. 👍
 
This topic confirms something I felt from the first moment I played with GT4: driving physics are much more realistic than in GT3 and settings much more precise. Compared to this"simulation", all other games are "arcade". Thank Polyphony, you made us wait so long, but the result is tremendous.
 
some observations ive noticed with the trailbreaking tequinique .. it sux lol mainly for one reason it promotes excessive oversteer at the point you let off the breaks and hit the gas. at this point your car will mostlikely be already sliding too mutch out in the back side then you hit the gas and wheee your off in the grass or spinnin out as the other drivers stare at you when they pass by

for a realy light car like the elise use the break settings of F9 and R7 and then learn propper breaking / cornering tequiniques youll have better lap times and eat your compititon for every meal ;) as with any long series game like the GT series you have to sometimes forego what your used to and learn how the newest incarnation works especaly so with this new GT4 gone are the days of slammin the breaks in a turn then rompin on the gas and whippin round the rest of the turn it just dont work that way in this one.
 

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