i have decided that drags are not my thing so i have asked the good people of the internet if anyone has a drift tune drift tune for a Nissan GTR R35 Black edition. i think it should do well as it possibly has too mach power.
Z33 FTW! Best car I've drifted hands down ^.^Try a Z33.
the reason i chose a GTR is i like to drift different cars like Pontiac Tempest Le Mans GTO and Beatles just because i know it probably would not work. i will still have a shot at it!
Any car can be a drifting car.
No one ever said "Not all cars can be a drift car".
R35 GTR isn't a drift car
Yeah, I had a legacy that I wanted someone to mod but never happened so just did that and was fun.pretty much what i did.
i made a purple legacy wagon stupid as it sounds it worked and was in the number 3 spot for a wile. i just built the 1st gen Mitsubishi EVO it bogs down allot but still can get a good score of 23000 at indy road course
yes but i cant do it in any of my FR cars they all spin out but with AWD i can reverse entry hairpins and other sharp corners. i just do not counter steer unless im going to spin. i find it easier to drift AWD cars on tracks with slower corners because you just have to throw them in and almost turn the car around instead of braking.
Is there a way to use the clutch on ds3
As proven on my post.Yeah, I had a legacy that I wanted someone to mod but never happened so just did that and was fun.
P.S. don't double post. The mods here hate that
I disagree with you on that. Mods are just used to make realistic choices (Drivetain conversion, engine swap, etc). What make people good is practicing or having fun (or KDS time) with their friends/teammates.No car is a drift car to start with. You need mods to be good
Eh idkTrue. A allmost all amg mercs can power slide easy but will be better with mods like weight reduction
Choose it because you want to use it, just know that you won't always be able to use it because of the ability to restrict specific drivetrains (in this case 4WD). I would like to note, however, that time spent in online lobbies without said restriction will reveal that using a GT-R isn't really that different of a choice.the reason i chose a GTR is i like to drift different cars
I gather that, in this instance, the term 'mods' was used in the more general sense--i.e. modifications to impact performance--not in reference to those done outside of what can be done in-game. Most any FR can overpower low grade tires to the point that the back end kicks out (I'm sure you know this so I'm not really trying to inform you, just to preface what follows) but it takes modification to get the car to the point that it can do so flagrantly and allow for control while doing so.I disagree with you on that. Mods are just used to make realistic choices (Drivetain conversion, engine swap, etc). What make people good is practicing or having fun (or KDS time) with their friends/teammates.
On a DS3 and with my limited skill, I usually have to plan to throw it reverse (not that planning for it guarantees success, by any means) wherein I use significant speed and an already unsettled rearend to lock up and rotate beyond 90°, then either use copious amounts of horsepower to overpower the tires and keep it there as long as I can or, in the case of lower powered cars such as my Galant GTO or TA22 Celica, hold the e-brake to preload the drivetrain as the car is rotating and then unleash hell as I approach the corner.Generally when I do reverse entries, I throw it in hard, have a little bit of counter steer, then go to full lock as I go past 90*, clutch in, select gear (normally 2nd or 3rd) the start to ride the clutch out as I'm hard on the throttle and then drift the corner as per usual.