Assassin's Creed Brotherhood (PS3/360)

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SUMMARY
  • Developer___________________:Ubisoft Montreal
  • Developer MultiPlayer_______:Ubisoft Annecy
  • Publisher___________________:Ubisoft
  • Rating (ACB/BBFC/ESRB/PEGI)_:MA15+/15/M/18+
  • Genre_______________________:Third-person action-adventure, open world
  • Game Engine_________________:Anvil, Havok
  • Gameplay Modes______________:Single Player/MultiPlayer
  • Release Dates
    • USA = November 16, 2010
    • EUR = November 19, 2010
    • AUS = November 18, 2010

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Respect to Digital-Nitrate for providing the template for this thread, although admittedly unknowingly ;).

So I was fairly surprised when I performed separate thread searches for "assassin", "creed" and "brotherhood" without success. Anyone who has played either of the prior 2 versions will pretty well have a good grasp of how this game plays in single player. HOWEVER it is the MultiPlayer mode in this version that really sets it apart.

To put it simply, I've never come across online play like this before. It is kinda a mix of Metal Gear Solid's (MGS) stealth mechanics with your standard FPS FFA and TDM online modes.

At this point I'll leave it to the "professionals" to describe it. From IGN's Review:
Perhaps the biggest surprise of the Brotherhood package is the multiplayer, which is refreshing and inventive. In a neat twist, you're actually playing as the bad guys: as Abstergo agents – the modern day Templars. Turns out this is how they're training to hunt the assassins.

The basic idea is that you're given a target to locate and kill, while also being hunted by another player. The radar helps you track your foe, but the games take place in bustling locations full of NPCs, so it's entirely possible for your target to blend in with the crowd. Literally so, in some cases. One of the special abilities transforms all the people around the player into your character model, while another lets you change character models altogether.

Brotherhood has four multiplayer modes. Wanted and Advance Wanted are free-for-alls, with the latter being a more challenging version of Wanted with tweaked rules. By way of example, the radar is far less accurate in this mode. You'll only ever be able to narrow down your opponent's location to the general vicinity, leading to a tense game of observation – looking for the tell that reveals your target. Alliance, on the other hand, sees the players split into pairs, and as you'd imagine, coordinated hunting is key, while Manhunt divides players into two teams. One team hunts, while one team hides. The hiding team earns points for remaining undetected, and the closer they stay to one another, the more points.

Overall, this is excellent stuff, and turns the usual adversarial frag-fest on its head. Forget being the guy who runs the fastest and racks up the most kills – Brotherhood rewards being a true assassin. Players are awarded points on a sliding scale, so an overt kill will net a whole lot less than a stealthy assassination while hidden. In this multiplayer contest it's the gamers who learn to be patient that will ultimately prevail. Plus, the ranking system means that the contests continue to evolve as you play, with tactical depth increasing the more abilities are unlocked.

It is very refreshing to have all the tension and competitiveness of a FPS style online experience but with none of the reliance on reaction times. In fact the best scores are usually posted by players with relatively few kills. It really is the person who sets his kills up most intelligently, thereby earning the higher kill bonuses (or the one who outwits his pursuers most successfully) who typically prevails. Good stuff indeed 👍:D
 
I platinumed the second one. What-an-amazing-game. The graphics, the game play, the ambience, everything was great! I bought Brotherhood too but haven't gotten around to playing it (bought it after GT5 was out, haven't even been bothered to open it). I heard that the single player campaign is a little bit less rich compared to ACII, but still good nonetheless.

Can't wait to try the online... maybe later? :)
 
I'm in sequence 3 right now. I'm moving along pretty slowly as I usually take care of every possible borja tower/viewpoint/side mission before moving the main story along.

So far I like it just as much as II which was a phenominal game. I am ready for the map to finally open up though, there are so many places I keep trying to get to and am blocked from.

Haven't tried online yet, I'll prob give it a shot when I finish the campaign.
 
I platinumed the second one. What-an-amazing-game. The graphics, the game play, the ambience, everything was great! I bought Brotherhood too but haven't gotten around to playing it (bought it after GT5 was out, haven't even been bothered to open it). I heard that the single player campaign is a little bit less rich compared to ACII, but still good nonetheless.

Can't wait to try the online... maybe later? :)

Well I literally finished II just before beginning Brth and in my opinion Brth is even further refined (at least so far, I'm about 20% complete ATM).

One fun new gameplay mechanic is that you can chain OHK together. Oh man once you get this one down you'll wonder how you ever lived without it. So the std AC II 5min battle of waiting for your counter and dodge opportunities can honestly be reduced to 20secs if you time your OHK correctly. Pretty dang awesome :D. They also made it to where looting bodies now pretty much guarantees you'll replenish most (if not all) of your spent consumables, another big time saver.

I'm on the 360 so I alas I can't team up with ya, but yes you NEED to try out the online. It is much more fun than you might first expect.

I'm in sequence 3 right now. I'm moving along pretty slowly as I usually take care of every possible borja tower/viewpoint/side mission before moving the main story along.

So far I like it just as much as II which was a phenominal game. I am ready for the map to finally open up though, there are so many places I keep trying to get to and am blocked from.

Haven't tried online yet, I'll prob give it a shot when I finish the campaign.

Regarding the Borja Towers:
You might want to save a few as I just read that if you defeat them with the Assassin's Guild they then turn into Assassin's Towers! Not certain how much of bonus that is yet but sure sounds cool.

I recommend trying out the online sooner rather than later, but I just might be repeating myself there :lol:.
 
*thread necromancy*

I'm just getting refreshed with AssCreeBro - I finished the game slightly before this thread was made, having got it for Chrimbo last and played non-stop from 27th December :lol: - ready for AssCreeRev later this year and it occurred I've never played the online mode before...

So after tickling up 100% Synch, I just had a crack and it's quite amusing. There's a trophy in there that needs a four man boosting squad to ping (for a bronze) so I'd like a little assistance with that but it's just a good, fun multiplayer without any griefing or stupidity that I can spot. If anybody wants to have a group hug, let me know.
 
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