I bought Need For Speed: Most Wanted, and played through it twice. The pursuits were what really drew me to the game, since I have yet to play any of the Underground games. I found that the racing wasn't too bad, though. I do miss being able to change my car's color as well as that of its wheels on a whim and a few hundred bucks.
Back in GT4, I was glad to be driving with something resembling physics. I almost forgot that it was faster to taking a race line rather than just hugging the inside of the turn.
Of course, the amount of cars and detailed tuning adjustments were missed as well.
It's good to be back.
Still, I can't help thinking that PD could make a killer street racing game if they wanted to.
1. Cut down on the amount of cars, and that frees up a lot of room to have a 'free roam' environment. Plenty of wide open spaces to just enjoy your cars.
2. As for the environment itself, maybe several types of towns could make up the gaming 'world,' and each town could be based on certain geographical regions or countries.
3. Some customization could be done, but it'd have to be tasteful. Of course this is PD we're talking about, so that shouldn't be a problem.
4. Several types of racing. Country and mountain roads with sudden death and point to point races? Point to point through the city? Freeway runs? Maybe even have a couple real race circuits(this is PD, after all) for practice.
5. GT style tuning and physics. Imagine the challenge of having to tune your car for rough road surfaces instead of ribbon smooth circuits.
6. A possible story mode? I've been writing a racing story that could probably be adapted to a video game without much trouble. I already think of it as a GT-style story, since I'm fairly technical and informative with it and try not to be too biased when it comes to cars.
7. Imho, the game wouldn't really need police. It might seem a little more tasteful to leave out pursuits. This game can be more about driving pleasure than being a menace to south central while drinking your juice in the hood.
Back in GT4, I was glad to be driving with something resembling physics. I almost forgot that it was faster to taking a race line rather than just hugging the inside of the turn.
It's good to be back.
Still, I can't help thinking that PD could make a killer street racing game if they wanted to.
1. Cut down on the amount of cars, and that frees up a lot of room to have a 'free roam' environment. Plenty of wide open spaces to just enjoy your cars.
2. As for the environment itself, maybe several types of towns could make up the gaming 'world,' and each town could be based on certain geographical regions or countries.
3. Some customization could be done, but it'd have to be tasteful. Of course this is PD we're talking about, so that shouldn't be a problem.
4. Several types of racing. Country and mountain roads with sudden death and point to point races? Point to point through the city? Freeway runs? Maybe even have a couple real race circuits(this is PD, after all) for practice.
5. GT style tuning and physics. Imagine the challenge of having to tune your car for rough road surfaces instead of ribbon smooth circuits.
6. A possible story mode? I've been writing a racing story that could probably be adapted to a video game without much trouble. I already think of it as a GT-style story, since I'm fairly technical and informative with it and try not to be too biased when it comes to cars.
7. Imho, the game wouldn't really need police. It might seem a little more tasteful to leave out pursuits. This game can be more about driving pleasure than being a menace to south central while drinking your juice in the hood.