Battlefield Bad Company

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Meh, in my opinion, the battlefield series went slowly the wrong way and became more and more restrictive and less open to do what you want. This is especially true with this one, where they have now completely taken out aircraft except for helicopters.
The series was at its best with 1942.....you could control battleships and aircraft carriers! Where are they now? Also, I preferred the more open maps with less buildings, city maps are nice and everything, but why does every map have to mostly revolve around them?

I don't really know how to explain what I dont like about BF2 onwards, I suppose it is their clean and polished look and physics engine, I really loved the basic and sometimes a little broken style of 1942, it felt more like "do what you want to win" rather than now where its sort of a forced route everywhere. Yes, you can still choose to snipe or fly a helicopter or drive a tank, but the maps feel linear and the weapons at your disposal are not exactly vast in variety.
Before, I could decide drive around the back way with a battleship, or fly a plane and parachute onto a high building for some sneaky sniping or go commando underground or setup a mortar on a hill and have some fun with my own artillery.
 
Meh, in my opinion, the battlefield series went slowly the wrong way and became more and more restrictive and less open to do what you want. This is especially true with this one, where they have now completely taken out aircraft except for helicopters.
The series was at its best with 1942.....you could control battleships and aircraft carriers! Where are they now? Also, I preferred the more open maps with less buildings, city maps are nice and everything, but why does every map have to mostly revolve around them?

I don't really know how to explain what I dont like about BF2 onwards, I suppose it is their clean and polished look and physics engine, I really loved the basic and sometimes a little broken style of 1942, it felt more like "do what you want to win" rather than now where its sort of a forced route everywhere. Yes, you can still choose to snipe or fly a helicopter or drive a tank, but the maps feel linear and the weapons at your disposal are not exactly vast in variety.
Before, I could decide drive around the back way with a battleship, or fly a plane and parachute onto a high building for some sneaky sniping or go commando underground or setup a mortar on a hill and have some fun with my own artillery.

I never really played any of the old ones which means this a new type of thing for me. The only other gun game I actually bothered to buy before this was CoD4 and this is still completely different to CoD4. The only other game I can relate this too is Operation Flashpoint for PC you can still do what you want but there is a purpose to it all.
 
None of the console versions of BF have had the aircraft, helis yeah but thats about it, I wouldn't call BC restrictive or linear although I can see how BF2 was with the same bottle necks and defensive positions were used time and time again, although BC has similar bottle necks the way you aproach them is completly open due to the destructable senery. Personaly this game really promotes team play, something the PS3 needs to address to pull together it's gaming comunity aspects on the PSN, I still haven't had one instance of being shot pourpousfuly by a team mate....that sounds daft I know but try BF2 and you'll know how a good game can be ruined by a few idiots.
slowly finding "all 5" on EA basicly you register with different sections within the website and your awarded with 1 of 5 weapons in the game, anyone got a list of all 5?
 
None of the console versions of BF have had the aircraft, helis yeah but thats about it, I wouldn't call BC restrictive or linear although I can see how BF2 was with the same bottle necks and defensive positions were used time and time again, although BC has similar bottle necks the way you aproach them is completly open due to the destructable senery. Personaly this game really promotes team play, something the PS3 needs to address to pull together it's gaming comunity aspects on the PSN, I still haven't had one instance of being shot pourpousfuly by a team mate....that sounds daft I know but try BF2 and you'll know how a good game can be ruined by a few idiots.
slowly finding "all 5" on EA basicly you register with different sections within the website and your awarded with 1 of 5 weapons in the game, anyone got a list of all 5?

I know none of the console versions had planes, but they at least had PC editions which did, this one does not.
The destructable scenery doesn't really stop it from being linear, it just means a wall is no longer a thing that sets up the level. Besides, now instead of going around the wall, you just destroy it, and you do this every time, that isn't bringing variety to the game, its just doing something different than going around the wall.......or in the case of Battlefield, instead of using area of effect for damage to kill people through walls. Yes, you're doing a different thing to walking around walls, but are you doing a different thing everytime? No, hence it is still linear.

The PSN and Xbox Live are no different in online crowds to PC, BC doesn't do anything to change this, so I don't even see why you make that point? Just because you haven't come across team killing yet, doesn't mean it happens any less than previous versions. In fact, its better to play older games because of this, recent games always have the most players and more noobs who teamkill, etc.

Personally, the series has gone backwards from 1942, slowly taking away cool things and including more little improvements that don't make up for the other issues with the games. Although its good they are focusing on getting more people sticking to infantry.....the main appeal of the original was the many different vehicles, and they've taken away almost all of them.
 
I know none of the console versions had planes, but they at least had PC editions which did, this one does not.
The destructable scenery doesn't really stop it from being linear, it just means a wall is no longer a thing that sets up the level. Besides, now instead of going around the wall, you just destroy it, and you do this every time, that isn't bringing variety to the game, its just doing something different than going around the wall.......or in the case of Battlefield, instead of using area of effect for damage to kill people through walls. Yes, you're doing a different thing to walking around walls, but are you doing a different thing everytime? No, hence it is still linear.

The PSN and Xbox Live are no different in online crowds to PC, BC doesn't do anything to change this, so I don't even see why you make that point? Just because you haven't come across team killing yet, doesn't mean it happens any less than previous versions. In fact, its better to play older games because of this, recent games always have the most players and more noobs who teamkill, etc.

Personally, the series has gone backwards from 1942, slowly taking away cool things and including more little improvements that don't make up for the other issues with the games. Although its good they are focusing on getting more people sticking to infantry.....the main appeal of the original was the many different vehicles, and they've taken away almost all of them.

Well I can't speak for the PC version but the 360 and PS3 versions have never had planes, and although it would be a good edition "what we haven't had we don't miss" There are plenty of vehicles still included in the game,
fast jeeps, armoured jeeps, light tanks, heavy tanks, patrol boats, trucks and helicopter gunships, add to this the various stationary weapons platforms and the players abbility to call in mortar and air strikes theres alot of kit there to play with.
On the subject of it being linear, well yeah you have an objective and thats about as linear as it gets, how yu destroy that objective or defend it is completly open to your imagination usint the tools and landscape provided. This bringsin the issue of walls, I don't quite understand where you were going with the wall thing, walls are obsticles or cover as with everything else on the map, I don't have an infinate suply of grenades to just blow up and walk through every wall, it would be a noisy way to work my way accross the map LOL
Your impressions of the game as a PC player and mine as a PS3 and 360 player will differ on this one as the game originated on the PC and the console versions were cut down versions of the game, well they were with BF2 which only came out on the 360 and PC this latest versions is a big step foreward and is no less enjoyable despite omisions from the early PC versions.
 
Sigh, what I meant about it being linear, is there is always a "best way" to get things done, that most people will always do, every single time. Blowing through walls does not affect how linear the game is, that was my point about walls.

Its essentially like switching the walls with windows or doors, yes its no longer a wall.....but its instead something else that you use the same way every time. Now you just blow through the wall everytime - its not a choice - its better to do it that way. You dont need to use explosives with walls.....you can drive through them with tanks or use the mechanic's drill to blow through them....and you can use your knife for going through wooden walls and doors, now this might all sound nice and dandy, but once you end up doing 100 times over because it turns out to be the best way of getting across the map, it doesn't exactly seem linear.

Yes, of course I come from playing it on PC, but what I am referring to with the series overall applies to the subsequent PC versions as well, they also had less vehicles and bad design choices with each sequel/expansion.
I really don't see why the console versions have to be cut down, the only reason I can think of is because they felt aircraft or large maps with battleships and such would be too difficult for players to control with a gamepad......but that is just being super lazy. Many other games have aircraft and large maps without trouble on consoles....so DiCE or EA have no excuse.

All of the vehicles and weapons in this game have been in previous versions of the game (or at least the same number if not the same exact weapons) but the older games had more, like, for example,: Heavy Bombers, Submarines, Battleships, Destroyers, Aircraft Carriers, Landing Craft, Fighters, Transport planes, Artillery tanks, Missile artillery, Transport helicopters, etc, etc.
 
With every game theres going to be a "best" way to do a map.....unless the enemy blocks that path in which case you need alternatives, this is what you get with BC, alternatives and thus not the linear gameplay of point a to be stoping at point c to have a firefight. I keep seing games evolve differently online on BC, the rout of "least resistance" changeing from game to game depending on the oposing sides skill at countering the attackers advances.
Back to the walls...if we must LOL there was a step foreward with COD4 that said look I have a 50 cal sniper rifle, why cant I shoot the guy hiding behind the woden fence? so they allowed a realistic system of basicly wall thickness to caliber, meaning you can shoot through a wall if it's not too thick. This has been used also in BC but taken the next step foreward, what if I use a grenade? yep I can blow a hole in a wall or roof.....but not every wall, thicker suport walls and the like are too thick to blow out and thus chose your wall wisely and it'll still give you cover. this also goes for driving your tank at a wall!
The game 1942 was a different game to BC obviously the development team droped certain ellements and added new ones in a manner that they thought would improve the game, this means some will love the changes and others will not! Dose it make the game better? for me yes, for you no, It's a game afterall, some will like it others will hate it, it's not good or bad for that reason just means it's not a mainstream game trying to make everyone love it! if it was it would be a clone of the latest best seller with slightly bigger guns and slightly shinier graphics and would probubley go under the name of battle field call of duty 4.5.....thank god it's not LOL
 
The photomode thing is up and running, although beware the photo's are low res and pixelated to hell also the pictures include the dials etc, the one below I edited them out using Photoshop so it looks better.


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cheers for passing the info on gona have to make a realeffort to get in a game with ya over the weekend!
 
after playing the demo......... ive decided to pick this up :) rented cod, i liked that too but i find this much more entertaining.
 
heres a quick test pic, seems to work well, now we just need a team photo....oh and a team LOL

firstbc.jpg


secondbc.jpg


Anyone up for a photo coomp over the weekend? 3 shots
vehicle pic
soldier pic
explosion pic

try not to go mad in photoshop, but cleaning an image up abit is ok you can change your final entries as many times as you want but well call a halt on monday unless lots of guys startgetting involved late on. going to try and do somthingsimilar with the ferrari challenge vinyl editor system.
 
I was busy this weekend, so unless the deadline is extended I won't be able to enter.
 
started playing online now :) under my gtp name. lots of fun. def lookin forward to new maps if/when dlc comes. i havent gotten too far in single player as ive been ever so slightly addicted by online lol
 
360 version.
I decided to rent this now that they have the Conquest mode again. It is a lot more fun with Conquest than the gold rush.
Also the single player campaign is actually very good. I played through once and now I am playing through again on hard.
 
I haven't played conquest yet although that's all you could play in BF2 and I enjoyed it. BF2 was my favorite for sure. I tried 1942 and I really did not like it. I devoted so much time in BF2 I was in a clan for awhile as the clan's attack helicopter pilot. (AH-1Z, MI-28, Z-10) Fun job and I wasn't bad at it. :sly: :p
 
I haven't played conquest yet although that's all you could play in BF2 and I enjoyed it. BF2 was my favorite for sure. I tried 1942 and I really did not like it. I devoted so much time in BF2 I was in a clan for awhile as the clan's attack helicopter pilot. (AH-1Z, MI-28, Z-10) Fun job and I wasn't bad at it. :sly: :p
I also loved the Conquest type modes in BF2: MC so when I tried it the last few days in Bad company I really enjoyed it again. Its a shame BC didnt come with conquest or have conquest in the beta because I would have probably bought it. But now its just too late and it looks like I will have to get as much as possible out of a rental.
 
Ooops, sorry didn't specify. It was BF2 for the PC not Modern Combat for the console. I did not like MC.
 
anyone still play this? i remember reading something about a new map pack and some other updates
 
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