Been thinking.......

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Ok, so i was thinking of what would the drag community like to see in the physics when it comes to drag racing. Since cars in the real world like a Corvette ZR1 ( stock) runs a 11.3 in the 1/4 strip where as in GT5... a Honda can run that with almost 400+ hp while the vette' has 638hp. And then we have the vipers,enzos,GTRs,and even Aventadors that run 9.0's-8.89's ????? They have less horsepower than a stock bugatti SS which runs 9.9's in the 1/4 strip so, as a group.. please discuss what you and others would like to see in the physics of drag racing.
 
You have to take into account torque, weight, and transmission too you know. Ie that honda and vette may have different horsepower but the vette has a way longer transmission than the honda. Just my 0.02
 
I see what you mean, Trybal ... a Honda would have a shorter transmission giving it a boost in acceleration, and with the weight involved... the Honda could have the better power-to-weight ratio than a stock corvette since a honda weighs about 3400LBs and a corvette weighs about 100LBS, more. As for torque a think the vette would win there( for point blank reasons) So again, I say why does a bugatti veyron in gt5 with over 1200 hp and weighing about the same of its big bro the SS in real life do 8's over a full second faster than the SS. They have about the same amount of torque, the transmission though is very fast with close shifting points ..... I might have to think more on this though. Hopefully GT5 is the world's Real driving simulator...
 
You must take into account that we are using racing soft tyres, compared to everyday "sports hard" or what ever tyres they use when testing in real life.
 
You must take into account that we are using racing soft tyres, compared to everyday "sports hard" or what ever tyres they use when testing in real life.

Well, that's what I'm trying to say... that the RS tires used in GT5 are way more grippy than regular street tires. So i say, why not just put in drag slicks or tires that make the car stick to the track but not like a race car ( if it's a road car) It seems right but there's no action for these changes at PD
 
Well, that's what I'm trying to say... that the RS tires used in GT5 are way more grippy than regular street tires. So i say, why not just put in drag slicks or tires that make the car stick to the track but not like a race car ( if it's a road car) It seems right but there's no action for these changes at PD

RS tires are way more grippy than basically any real life tire, actually. That's the main issue here, and unfortunately, due to GT's very basic tire physics, I wouldn't hold my breath for things like drag slicks. Currently, the different levels of tires are just grip multipliers.

A complete overhaul of the physics engine to take into account far more detailed tire calculations is something I imagine would be of more concern for PD than focusing on a minority interest like drag racing, especially as the former would improve the latter.
 
True. I don't think the GT series has ever put anything towards drag racing. The ssrx is the closest they got.
 
Don't forget the Las Vegas strip in gt4, it even had a proper full Christmas tree with working lights....that was a nice tease only to have it yanked out from under our feet :(

Edit : treed again ^
 
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