Beginner Impressions and Misconceptions

  • Thread starter Thread starter DanishGambit
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Maybe, but Gran Turismo has always aimed to be the best racing experience on consoles, it's bad enough for Polyphony that a lot of their previous fans jumped ship to a rival on a different platform, but I'll be watching the release of that game and considering playing it more than GT6 and I'm someone who's always preferred Gran Turismo to anything I've ever played. That sort of thing can worry a developer... if they're actually paying attention. They are, honest. :dopey:
 
Project CARS is due for release this year, supposedly around November, the likely release date for GT6 if it's a PS3 game. There's their pressure.

Umm, sorry to burst your bubble, but pCARS isn't releasing this year from what I've heard from the pCARS thread. The game is releasing next year and its going on the PS4, so nope, no pressure on PD releasing GT6 on PS3 this year. :sly:

You better start saving money, heheheheh. :dopey:
 
I stand corrected. Looks like GT6 may be released broken and on an underpowered system... 🤬:banghead::mad::grumpy:

Wait, I mean :cool:, yes. :sly:
 
Umm, sorry to burst your bubble, but pCARS isn't releasing this year from what I've heard from the pCARS thread. The game is releasing next year and its going on the PS4, so nope, no pressure on PD releasing GT6 on PS3 this year. :sly:

You better start saving money, heheheheh. :dopey:
Gee, really? I'll have to look into this, because I seem to remember getting chastised for saying that Project Cars probably won't make it this year, and might be a PS4 release. :rolleyes:


Anyway, I agree with the OP. PD has always just left tuning up to the community to explain. In GT4 it wasn't explained any better than GT5. I love the tuning instruction you got with NFS Shift and Shift2. They told you what each component was for, how it worked, and what its effect on the car will be when adjusted.
 
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