Benchmark at 1440p - can anything get 90fps min?

Discussion in 'Project CARS 1' started by whitedragon1, Jan 7, 2015.

  1. whitedragon1

    whitedragon1

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    The Oculus Rift is likely 1440p or above and requires 90fps minimum frame rate.

    Could you post what fps do you get at 1440p in low/ med/ high settings ?

    ( also post any benchmarks you know of if they are of a recent build )

    Thanks
     
  2. Johnnypenso

    Johnnypenso Premium

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    That'll take a pretty darn good piece of equipment. I understand it may not work with SLI/Crossfire, so I doubt my single 970 would even do the trick on any decent settings.
     
  3. whitedragon1

    whitedragon1

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    What fps do you get on your 970 at 1440p on med and high details ?
     
  4. Johnnypenso

    Johnnypenso Premium

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    Zero actually, I'm not a PCars member:lol: But reading the boards here and there, and studying the benchmark tests of other graphically demanding games, I know that 1440p and high settings will be extremely hard on the system. Perhaps a member might be able to help you if one happens to read this.
     
  5. FuriousDemon

    FuriousDemon

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    For high you will need at least two high end video cards. For medium probably as well. 90 fps at that resolution is a big task. Low you may be able to get away with one, but I can't say for sure since I don't have 1440p screen. On a 1080p with 780ti (a little faster than 970) I get mostly 60+ fps, but with a lot of cars and rain it drops to 50. That's with mostly ultra and some high settings.
     
  6. whitedragon1

    whitedragon1

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    eek , thats what I feared. If you are getting 60fps at 1080p on a 780ti then 1440p should be 40fps (generally 1080->1440 = -1/3) . So even perfect 2x SLI scaling would top out at 80fps.

    Lets hope they nail the game optimisation before release.
     
  7. FuriousDemon

    FuriousDemon

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    They did quite a bit of optimization already. I'm also running ds2x AA, which is like downscaling a higher res image down to 1080p. So it's probably close to 1440p without AA (or rather with smaa or fxaa). So I think two cards should be able to handle high settings and get you 90fps. But that's still more than a thousand bucks just for the video cards alone, on top of 300-400 for the oculus.
     
  8. Johnnypenso

    Johnnypenso Premium

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    Last I read, they don't recommend dual cards due to some increased latency issues, but that was a while ago.
     
    Last edited: Jan 9, 2015
  9. Willfred_1

    Willfred_1

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    It depends wether your running SLI or crossfire. From what I have heard in some cases crossfire works better than SLI. I'm not sure why but for some games this is the case

    In PC currently their is a growing trend that you need twin gpus to get the max graphics.
     
  10. whitedragon1

    whitedragon1

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    Lets hope nVidia get VRSLI working by GDC and everyone implements it into their games.