The M3 GTR road version has always been pretty pointless. Although it's the most powerful road-going M3 (depending on the source quoting the power figures), it barely pushes out more power than the M3 CSL, which is a smoother-revving, nicer-sounding, better-looking car anyway, in my opinion.
The GTR's V8 just wasn't intended to be put into a road-going M3, which was apparent by BMW's decision to build only a handful of GTR road versions, then practically dumping the project altogether when the ALMS changed the rules, requiring that 100 cars and 1000 engines be built.
However, I'd have to disagree with the notion that the M3 GTR racecar is underwhelming, so I have no explanation for you there.
haven't driven an M3 yet, but personally i'm glad the M and Z-series Beemers are actually in the game!
Gran Turismo 3 syndrome, eh?
What do you expect from a game that has 730 cars?? It would be extremely tough to make all of the cars drive like thier real life counterparts. Another person whos dissappointed in a game that has more cars than any other car game in the world. Plus on top of that they added great graphics. Sure this game has its downsides but what game doesn't? All you have to do is modify the M3 GTR if you feel that it is not fast enough to you. If this is such a problem, then why BMW uses GT4 to test thier cars? (Saw that in another thread.)
So let me get this straight -- if Need for Speed: High Stakes (the one from 1999), which has a bazillion cars available for download on the internet, were to get an upgrade in graphics to GT4-quality or higher, it would be the best racing game ever?
There's more to racing games than having a gigantic car list and pretty graphics. Namely, the racing.