I'm still trying to figure out few of the effects here that hasn't been discussed before. If anyone has more observations I would be glad to hear them.
Yesterday I tested few things regarding acceleration out of corners and how brake balance effects the grip level. It definitely does something else too than just change of brake force in front/rear. I've generally though brake balance mostly changes weight distribution but does it effect something else too?
I have been assuming more weight in rear tends to give more grip to the rear and bit better acceleration. Now I just got different results and I'm not sure what causes it. Driving style and load added to front and rear makes a difference too butbnot so much in long corners. In Dragon trail there's a lot of long acceleration periods when you're turning at the same time so it's good testing ground.
Now what I noticed is that acceleration grip gets better when I tweak brake balance to more negative. Should this be other way around? This is when turning at the limit and accelerating just so that I don't get wheelspin. I checked my wheel rotation also and it seems just the same in both cases.
Does the game physics reduce front grip with positive brake balance regardless how you load the car? Like when you push the car and as soon as you get even a slight front tire slide it instantly reduces rear grip? Is this what effects it or what?
Yesterday I tested few things regarding acceleration out of corners and how brake balance effects the grip level. It definitely does something else too than just change of brake force in front/rear. I've generally though brake balance mostly changes weight distribution but does it effect something else too?
I have been assuming more weight in rear tends to give more grip to the rear and bit better acceleration. Now I just got different results and I'm not sure what causes it. Driving style and load added to front and rear makes a difference too butbnot so much in long corners. In Dragon trail there's a lot of long acceleration periods when you're turning at the same time so it's good testing ground.
Now what I noticed is that acceleration grip gets better when I tweak brake balance to more negative. Should this be other way around? This is when turning at the limit and accelerating just so that I don't get wheelspin. I checked my wheel rotation also and it seems just the same in both cases.
Does the game physics reduce front grip with positive brake balance regardless how you load the car? Like when you push the car and as soon as you get even a slight front tire slide it instantly reduces rear grip? Is this what effects it or what?