Break-in, OCD Car, Used Car, Tuning Questions

  • Thread starter Thread starter IvanOffalich
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IvanOffalich


This post could easily have gone in the Q&A Forum, but I wanted to ask the people who have experimented with getting the most from cars and not just have random people answering, so I hope it's okay.

A couple of these are most likely common sense answers and I'm sure that I know, but I wanted to ask, just in case the game has unexpected "rules" regarding these.

1. Can you break-in a 0 mile/kilometer car from the OCD, the same way as an NCD car?

2. Can a low mileage (under 200 miles / 322 kilometers) car from the UCD gain any HP from breaking in the engine?

3. The tunes that people design for standard cars are usually based upon ones from the UCD. Should any changes be made to a tune used with a car bought from the OCD and broken in (if that indeed works like it should)?

These may seem like silly questions, but it surprises me the way that games work, or don't work, the way that I would expect them to sometimes. :sly:

 

1. Can you break-in a 0 mile/kilometer car from the OCD, the same way as an NCD car?
No, they're already broken in
2. Can a low mileage (under 200 miles / 322 kilometers) car from the UCD gain any HP from breaking in the engine?

Yes, but not many cars have such a low mileage.
3. The tunes that people design for standard cars are usually based upon ones from the UCD. Should any changes be made to a tune used with a car bought from the OCD and broken in (if that indeed works like it should)?

The differences shouldn't be too big if the very high mileage cars had a chassis reinforcement (or however it's called, the one in the gt shop). Otherwise the OCD cars will most likely be a bit less oversteery and slightly more stable.
 
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