Groundfish
(Banned)
- 4,363
- United States
Are a definite mixed bag. You have intentionally dirty, you have clean and slow, clean and fast, fast and sketchy...
Actually, if you are not like some of us on here with like over thirty days drive time into this game I really think CS is a great class.
Generally, CS you have guys sincerely trying to race well and fair.
I’ve never run across dirty in a full CS room.
Any sr below 99 is a complete crapshoot...
I just wanted to make a place to discuss the levels in game and typical characteristics of those players.
For example below AS level imo players make a lot of fundamental mistakes in racecraft.
Racecraft to me could mean at times prioritizing where on track you personally want to be fast depending on situation.
I would say mid b and below players really haven’t (talking the majority) figured out that often you have to back off to get a run and make the easy overtake.
Think of the ai at the bus stop on Seaside. Go in on their butt and you get the brake check. In order to pass them cleanly you have to kind of think ahead.
Anyhow. I think even @Sven Jurgens could see a huge difference in racing quality last week at Nurb depending on rating. Matchmaking isn’t perfect at all, but does work. I noticed reading your comments man how concerned you were about staying top lobby because the racing is so much more predictable.
Anyways post away! I think you see when running an alt account the similar traits of the various levels, and while I think the system could use more improvement and is not there yet, it IS functional and overall just imagine no system at all.
I wouldn’t play the game without matchmaking...
Thoughts anyone?
Actually, if you are not like some of us on here with like over thirty days drive time into this game I really think CS is a great class.
Generally, CS you have guys sincerely trying to race well and fair.
I’ve never run across dirty in a full CS room.
Any sr below 99 is a complete crapshoot...
I just wanted to make a place to discuss the levels in game and typical characteristics of those players.
For example below AS level imo players make a lot of fundamental mistakes in racecraft.
Racecraft to me could mean at times prioritizing where on track you personally want to be fast depending on situation.
I would say mid b and below players really haven’t (talking the majority) figured out that often you have to back off to get a run and make the easy overtake.
Think of the ai at the bus stop on Seaside. Go in on their butt and you get the brake check. In order to pass them cleanly you have to kind of think ahead.
Anyhow. I think even @Sven Jurgens could see a huge difference in racing quality last week at Nurb depending on rating. Matchmaking isn’t perfect at all, but does work. I noticed reading your comments man how concerned you were about staying top lobby because the racing is so much more predictable.
Anyways post away! I think you see when running an alt account the similar traits of the various levels, and while I think the system could use more improvement and is not there yet, it IS functional and overall just imagine no system at all.
I wouldn’t play the game without matchmaking...
Thoughts anyone?