Call of Duty 3

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It seems no one is talking about this game, after all COD2 was one of the best games on the PC. Anyway, here is some good news:

Source: CVG

Call of Duty 3 screens top trenches

New shots from the frontline as Activision lets loose its latest media barrage


Activision has deployed several new screenshots from the PS3 and Xbox 360 versions of Call of Duty 3, the publisher's WWII FPS sequel that's preparing to leap into combat later this year. Unleash your bleary Monday morning peepers and eyeball the offerings that we've launched on this here page.

Call of Duty 3 focuses on the Normandy Breakout, one of WWII's most brutal campaigns. The campaign saw Allied soldiers advancing across French soil in an effort to free Paris from the clutches of the German Army, following the D-Day landings in June 1944. In the sequel, players slip into the combat boots of US, Canadian, Polish and British SAS troops and take the fight to the Nazi war machine. Enjoy, we'll be bring you more on CoD3 shortly

Screens

http://www.computerandvideogames.com/medialib/screens/screenshot_160096.jpg
http://www.computerandvideogames.com/medialib/screens/screenshot_160095.jpg
http://www.computerandvideogames.com/medialib/screens/screenshot_160094.jpg
http://www.computerandvideogames.com/medialib/screens/screenshot_160093.jpg
 
People making this game have said in interviews that this will be a launch title despite the official release date stating "Fall."

I hope it is, because I'm getting it. Perhaps, it's the only game I will get at launch.
 
Brothers in arms looks allot better IMO and will probably play better too, but if this is your bag, then the COD games have always seemed to be the place to be.
 
As launch games go CoD3 will be one of the favourites. I played CoD2 on the 360. Apart from some flaws in gameplay and the fairly run-of-the-mill graphics it was smooth, fairly atmospheric and quite fun.
However I'd probably get Resistance instead and one other. I may rent this mind. But I may be getting Gears of War around the same time, finances allowing.

BiA:HH does look superior but it's not out 'til March '07?
 
Meh. If those are the PS3 graphics, I'll just buy the 360 game.

They are from the 360 release, and it still looks much better than CoD 2. Please leave your fanboy at home before you post :scared:

Seriously, this game looks good, regardless of the console it's on.
 
Wow, just a year since the 2nd, and they've already got numba 3? D*mn, they're fast.

I've heard this is also the last WWII-based Call of Duty.
 
*McLaren*
Wow, just a year since the 2nd, and they've already got numba 3? D*mn, they're fast.

I've heard this is also the last WWII-based Call of Duty.
I've heard the same, and I'm sincerely hoping it's true.
 
2 more videos released of this game. I really enjoyed COD2 and recently beat it so I am looking forward to COD3. I will get it for the 360.
Island gameplay (14mb)
St Malo gameplay (12mb)

PS3 video too (well, the first one at least as you can see a blue X against a black circle pop up on screen around 1:27).
It looks superior to CoD2 by some margin. A definate seller for launch. And amazingly the PS3 will have 3 FPS titles at launch - Resistance, CoD3 and F.E.A.R. That's the same amount of FPS titles the 360 had at launch (but only one is exclusive to the PS3).
 
I haven't been much of a shooting game buyer over the years...i tend to buy racing games, and sports games...and play the shooters at my friend's houses if they happen to have one.....but i had so much fun on COD2 on the 360 at my buddies house.... I now have COD3 preordered for PS3. Looks great to me....can't wait!
 
I haven't been much of a shooting game buyer over the years...i tend to buy racing games, and sports games...and play the shooters at my friend's houses if they happen to have one.....but i had so much fun on COD2 on the 360 at my buddies house.... I now have COD3 preordered for PS3. Looks great to me....can't wait!

I think I'll join you. This game looks so damn great. I like the paths idea. If you get slaughter to easily on one path, you can see what's going on other paths so you can pick an easier path. Awesome idea.
 
lol....so you're pumped for another run of the mill WWII shooter with pretty much...well...the same stuff we've had since CoD1...but with some polish...and you're not at all excited for Resistance?

:P
 
lol....so you're pumped for another run of the mill WWII shooter with pretty much...well...the same stuff we've had since CoD1...but with some polish...and you're not at all excited for Resistance?

:P

Yep... and nope. Resistance is silly, IMO. Like, Destroy All Humans. If I purchase a silly game, I want to be able to play it with my kids. Like, War of the Monsters. Plus, the videos in HD of Resistance make me motion sick. 30fps, plus fast game movements means vomit city.
 
I like resistance, but I also like COD3, it's all about your taste:tup:

Please don't turn this into resistance VS COD3 guys:sly: :dopey:
 
eh, I'm not going to turn anything into anything else, even though personally I think all of the WWII games are "silly" because they're rehashed and boring, but I guess to each his own, I like originality in my games...

Not to mention, as far as I understand, CoD 3 on PS3 is also 30fps, but also running in 1080p, and just some food for thought, a 1080p 30fps signal is the same, for the most part, as a 60fps interlaced signal (i.e. 1080i).

And since both Resistance and CoD3 run at 1080p, the whole "30fps" is not much of an issue, being that it's progressive.
 
eh, I'm not going to turn anything into anything else, even though personally I think all of the WWII games are "silly" because they're rehashed and boring, but I guess to each his own, I like originality in my games...

Not to mention, as far as I understand, COD 3 on PS3 is also 30fps, but also running in 1080p, and just some food for thought, a 1080p 30fps signal is the same, for the most part, as a 60fps interlaced signal (i.e. 1080i).

And since both Resistance and CoD3 run at 1080p, the whole "30fps" is not much of an issue, being that it's progressive.

See, you just said the reason why you don't like WWII games. They're rehashes. Not for me. I never liked any of them before. Bad game play and horrible graphics and bugs up the ass. So, I've NEVER purchased one, believe it or not.

So, a WWII game is going to seem fresh and new to me, because it is new to me. COD3 seems like a very decent title. It's got all the good stuff I've wanted in a WWI game, finally.

But this will be purchased only IF I get a PS3 on launch. If I don't get a PS3 on launch, and depending when I get a PS3, I might not purchase this game at all until it goes on sale.
 
Not to mention, as far as I understand, CoD 3 on PS3 is also 30fps, but also running in 1080p, and just some food for thought, a 1080p 30fps signal is the same, for the most part, as a 60fps interlaced signal (i.e. 1080i).
Ok, so a 30fps progressive signal is as smooth as a 60fps interlaced signal. :odd:

Please explain that. I know the progressive signal holds up a bit more than an interlaced signal when you're moving around a lot in FPS games (no pun intended), but for it to be no less choppy... I doubt that.

And so is a 720p 60fps signal more smooth than a 1080p 30fps signal?
 
Duċk;2452724
Ok, so a 30fps progressive signal is as smooth as a 60fps interlaced signal. :odd:

Please explain that. I know the progressive signal holds up a bit more than an interlaced signal when you're moving around a lot in FPS games (no pun intended), but for it to be no less choppy... I doubt that.

And so is a 720p 60fps signal more smooth than a 1080p 30fps signal?

Okay, an interlaced signal at 60fps is broken down into 30 different odd and even "frames" and they are combined. So, while it gives the effect of 60 frames a second, really you're only seeing half of each frame, which comes to a total of 30 complete frames a second.

Also, a 720p 60fps signal will be run smoother than a 1080p 30fps signal. Progressive simply means that you see all the information for a given frame 60 times (or 30) in one second. So, with Progressive (which is what the 'p' is for) you will see each and every complete frame.

This is the reason 30fps games look so terrible on SDTV's, because again, you're really only seeing half of the data, and in reality, you're seeing 15 complete frames every second, so to speak.

This is also the reason GT4 had issues on SDTV's, because it was designed around Progressive format (480p) and when run in 480i (interlaced) the engine had issues sending the signal, and interlaced frames were mismatched, creating a "frame jitter". This issue was usually solved by flipping quickly to the rear view mirror, as it altered the frames displayed and "reset" it, so to speak (worked most of the time). However, if you play GT4 in 480p, you will immediately notice that the frame jitter is gone.
 
and just some food for thought, a 1080p 30fps signal is the same, for the most part, as a 60fps interlaced signal (i.e. 1080i).
Uh oh.. you're going to confuse them now...

Duċk;2452724
Ok, so a 30fps progressive signal is as smooth as a 60fps interlaced signal. :odd:

Please explain that. I know the progressive signal holds up a bit more than an interlaced signal when you're moving around a lot in FPS games (no pun intended), but for it to be no less choppy... I doubt that.

And so is a 720p 60fps signal more smooth than a 1080p 30fps signal?
See?

Actually, Jeremy's right. But in order to understand that, you need to know in great and gory detail how interlacing works.. how it really works. And moreso, you need to understand it at a fundamental level. Once you grasp that understanding, you can easily wrap your head around anything anyone says about interlacing.

To answer your question, Duck, yes, a 60fps video is smoother than a 30fps video. Resolution doesn't matter.

The point he's making is how progressive works versus interlaced. I'm going to assume you know at least the basics of how interlacing works, because I'm going to skip the initial explanation.

A progressive frame in a 30fps video draws one frame at a time, in 1/30th of a second. Actually, it draws it in 1/60th of a second and simply holds for one frame before moving onto the next one (because all progressive displays are inherently 60fps).

An interlaced display draws one half of the frame in 1/60th of a second, and draws the second half in 1/60th of a second. Becuase the video is only 30fps, both fields are identical, two halves of the same image. That's important... because the end result is that the screen draws one frame in 1/30th of a second. Exactly the same as a progressive-scan display does. The method of drawing the frame is different, but the result is the same.

The problem comes from pro-scan displays, which are incapable of displaying an interlaced signal. So, they discard one field and do their best to interpolate the gaps in the other one. In that instance, feeding the television a full-frame progressive image will result in a "better picture". What most people don't realize is that, on a normal CRT TV, the image will look just as good as the progressive image on a pro-scan TV, because the CRT is seeing the same full frame as the pro-scan TV. It's just being displayed differently.

Where the big difference comes into play is 60fps video. On an interlaced display, each field is actually showing a different frame of animation. Our eyes blend these together so that the interlacing lines aren't noticed. In essence, each "frame" is only half of a frame. However, on a progressive display, you're seeing sixty full frames per second, so there's an obvious advantage there.

Kind of negates all these "progressive-scan" games, really, since only a handful of them actually run at 60fps, where pro-scan really makes a difference.

Several years of working with raw video help.. hehe. I've dealt with 60i, 30p, and several different forms of 24p. When you have to tear apart a 24p video encoded with 2:3:3:2 pulldown, you really learn the ins and outs of interlacing.. hehe.
 
You can perform a simple test to see if a game is 60fps or 30fps.

Connect your PS2 to a VCR (NA). Record the game in action to a VHS Tape in the SP mode. Playback and hit pause. Use the one picture frame advance button and count one second on the timer. You'll see that a VHS VCR in SP mode records 60fps no matter what video feed is supplied to it.

So, during playback, and in one frame advance mode, check to see if the same game image repeats itself. If it does, that means it's a 30fps game (60fps with repeated frames means 30 frames of game per one second). If the image doesn't repeat, and it's a new frame every time you hit the one frame advance button, the game is 60fps.

For example, record GT2 in action, then GT3. GT2 is 30fps and GT3 is 60fps.

Also, you could just read the damn package box, but what fun is there in that?
 
Actually, I usually just look at it... to me, 60fps is drastically different than 30fps. Some people claim they can't see any difference, but I think those people are loony.

I heard reports of people getting motion-sick playing Half-Life on PS2 because it was 60fps.
 
Actually, I usually just look at it... to me, 60fps is drastically different than 30fps. Some people claim they can't see any difference, but I think those people are loony.

I heard reports of people getting motion-sick playing Half-Life on PS2 because it was 60fps.

Oh, I can tell the difference. I hate 30fps games. It looks to "strobe" like and unnatural. Movies, in 24fps, use motion blur to simulate movement so that's why they look more natural.
 
I heard reports of people getting motion-sick playing Half-Life on PS2 because it was 60fps.

I don't know if Black is 60 or 30, but I always get motion sick when playing it, . I just feel very dizzy after a while:scared: :crazy: .Fortunately, it's the only game I have this problem with.👍

Also, one silly question: How do you change the text under your Nickname, or only Premium users can do it. I turned user profile control panel up side down and still couldn't find that option.:mad:
 
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