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- Lazer0pz
A leaked list of Multiplayer features was posted on the COD Forums and was quickly taken down (Source) (Cached Thread)
- Game Modes:
- Escort, a new game mode similar to Search and Destroy however a live player must be escorted to one of three areas (or two depending on the map) without being killed. The match will have rounds, consisting of one life only.
- Drop Zone and Kill Confirmed will return
- Team Defender and Infected will not return
- Pointstreaks:
- Will follow from Modern Warfare 3′s system
- Larger emphasis on objectives
- A bomb plant is worth 2 points
- A neutral flag is worth 1, however an enemy flag is worth 2
- Flag assist capture is worth 1, a capture is worth 2
- The Specialist Pointstreak has be modified. 2 kills now gets you 1 perk. The 4th kill gets you 2 more perks. The 6th kill gets you 3 more perks. The 8th Kill gets you 4 more perks. You do not get every perk when you reach 8 kills. Perks only become Pro when you have them Pro
- RC XD will not return
- Heat vision is a new Pointstreak reward. When you get the required points, you can activate this Pointstreak and your player pulls out a scope and attaches it to your weapon. This scopes main advantage is its ability to detect enemies through most walls. Note, the scope can only be attached to primaries not including shotguns
- Item Packages requires 5 points. Fall along side care packages and air drop traps. Features a list of package items only including ammo, mini gun, grenade launcher, rocket launcher, and body armor
- Prestiges:
- There will be 15 prestiges
- There will be 50 ranks
- Every two prestiges there is a 5 rank increase
- The final prestige has 90 levels
- ELITE 2.0:
- ELITE is being fully incorporated into Black Ops 2
- Combat record has been modified and re-named as ELITE Stats
- There will be a specific lobby for clan matches (new way of leveling clans)
- Clan Tournaments can now be implemented
- Removed:
- No MOAB or Nuke
- No last stand
- No death streaks
- No flame thrower attachment
- Map Design:
- Map design and size will be following Black Ops not Modern Warfare 3
- Sniper Rifles:
- Improved sniper rifle usage.
- No aim assist for any sniper rifle (i.e. NO 🤬 QUICKSCOPING!!!!)
- Less sway
- Customization:
- No longer just perk 1 chooses the players appearance
- Appearance is a combination of all perks and type of Pointstreak being used.
- Hardcore:
- Larger emphasis on hardcore than ever before
- No grenade launchers
- Only vehicle guided rocket launchers permitted
- Respawn timings decreased (for most modes)
- 1 bullet in the foot will no longer kill a person, a head or chest shot is usually required.
- A person will now bleed out if severely injured.
- Perk System 2.0:
- The Perk Pro system has been upgraded
- There is now 2 options a perk can advance to.
- Both require different challenges to unlock
- Once the desired Pro version is unlocked, the player can select that as their Perk Pro.
- Once selected, the only way to choose the other option is by entering prestige mode.
- For example Perk slot 1 has the perk called Speed
- Speed Reduces the time taken to aim down the sight. Pro I Swaps weapons faster. Pro II Throws equipment faster.
- Combat Training:
- Will be returning with vast improvements.
- Difficulty is no longer based on how long the bots take to start shooting.
- Bots now have an advance AI system
- Similar to the behavior seen in the MW3 Spec Ops survival
If this is real, It's a definite buy for me:
Treyarch does listen to their players a lot more than IW ever did. It took ages to patch the Extended Mags glitch, and I'm still getting killed by people running around with FMGs on MW3. I'm happy that Specialist is coming back, but it seems a bit confusing how it's said. Do you get 13 Perks (assuming you get have 3 total at start, 4 total @ 2nd Kill, 6 @ 4th Kill etc) or you get only one perk every 2 kills (which will give you 7). A bit annoyed about no MOABs though. That's one thing I still look forward to while playing MW3
I do like the Appearance based on what you use. For example, you'd get a Ghillie Suit when using "Sniper Perks" (Blind Eye, Assassin, Marksman) and the Support Chain (if it'll be in COD9). Or if you used something like Extreme Conditioning, Assassin and Dead Silence would give you a "stealth" model (think of what Urban Black Ops looked like while using Ghost.
I really like the Black Ops designs over MW3's. Almost every map had a mixture of CQC, mid-range and long range and the spawn were well balanced. The emphasis on objectives will hopefully mean that game types like Domination and KC will stop becoming TDM's with a twist.
I'm hoping the COD Points and Wager Matches make a return, was a nice twist to the normal gameplay that FPSs gave you (especially Sticks and Stones
I know this is just speculation, but it's the first big list leaked from anywhere and a COD 9 thread would've been created sooner or later...