Car pp tyre limit

  • Thread starter kk20
  • 23 comments
  • 1,378 views
2,821
killa_kandy
Hi there. Help will be much appreciated. I know there are posts out there regarding this but I dont know where to find them. I tried searching...

Which tyres would you use for each PP? So which tyres for
400PP below, 400PP-450PP 500PP, 550PP-600PP And so on...Much appreciated...
 
We use this for a stock car league.

Below 300pp ---- Comfort Mediums
300pp to 349pp - Comfort Softs
350pp to 399pp - Sports Hards
400pp to 449pp - Sports Mediums
450pp to 499pp - Sports Softs
500pp to 549pp - Racing Hards
550pp to 599pp - Racing Mediums
600pp & above. - Racing Softs
 
NjLowrider
We use this for a stock car league.

Below 300pp ---- Comfort Mediums
300pp to 349pp - Comfort Softs
350pp to 399pp - Sports Hards
400pp to 449pp - Sports Mediums
450pp to 499pp - Sports Softs
500pp to 549pp - Racing Hards
550pp to 599pp - Racing Mediums
600pp & above. - Racing Softs

Ok thank you very much.

Any more combos out there?
 
Yeah I know that, Im just asking what would you use to replicate the tyres that are used in real life...

That could be almost anything.

Instead of matching tires to PP, try to match tires to the type of racing that you envision.

Comfort tires are generally thought of as regular road tires. Comfort Hard for cars like the Prius, CM for older sports cars and inexpensive modern sports cars like the 90's Corvette ZR1, Civic Type R, etc. Comfort Soft for mid to high end sports cars and super cars like the F430, Viper SRT-10, 2009 ZR1, GT-R.

Sports tires can be considered as a group containing street legal R compound tires and full on race slicks. SH is a good match for cars like the 430 Scuderia and Viper ACR. Sports Medium would be the absolute best street legal tires or the lowest grip racing tires. Sports Soft would be low end racing tires, I like to use them with the ~300 hp touring cars like the Altezza and 330i.

Racing tires are for high end race cars like FIA GT, LMP, and F1. Thankfully in this performance, difference in downforce modeled in GT5 create plausible performance gaps between these cars even when they run the same tires.

Now what you would do when trying to pick a tire for a race is try to determine what the cars that you will be entering are supposed to represent. If they're nearly stock road cars, then comfort tires are probably best, though occasionally you could go for Sports Hard. If the cars are are road cars modified for racing, then sports tires are probably a good match, especially Sports Hard to Medium.

Heavily modified road cars and road cars fit with racing tires would probably be able to achieve performance seen with Sports Medium and/or Sports Soft. In reality road cars probably wouldn't be able to take full advantage of race slicks, so the upper end of the sports tires are probably a better match for simulating full racing tires.

Road cars modified to the point of being purpose built race cars and cars that are purpose built race cars get Racing tires.
 
Use what you like. But when I host a room or just drive about, I use.

Comfort tires on all cars.

I have been looking at doing the 24hour le mans race recently, and through testing I was trying the Comfort Softs...although I think I may use Sports Medium or Sports Hard compound. But really want to stick with the comfort soft rubber.
 
you can get a long way using CS tyres , SH are also acceptable for 500+pp

remember this : the more grip you allow , the less skilled racers you're gonna get...

gr!
 
We are looking at running a stock series (no tuning allowed) We're picking 20-30 cars that qualify for a pp and then all cars are tuned down to the pp of the lowest pp car (the no tuning option still allows that). The tyres that will be used will be the lowest grade stock tyres on any car on the list. It's a great leveller.

We'll be running a 309pp race for starters and testing has shown the tyres are a great leveller for most cars. We just get rid of the odd one that is a bit too quick.
 
You also need to match the suspension with the tires. In general, the grippier the tires, the more aggresive the suspension needs to be. I roughly use standard or sports suspension with comfort tires, fixed or height adjustable with sports and fully cust. with racing. You can obviously use fully cust. with any tire, but need to adjust the settings accordingly.

You will notice a difference in handling/balance of the cars on different tires with the different suspensions. You will find that just by changing the suspension, each type of tire will work differently. Rear grip can change significantly and may increase or decrease the potential for a rear lock up and stability under braking.

My 10 cents.
 
We use this for a stock car league.

300pp -Comfort Mediums
350pp - Comfort Softs
400pp - Sports Hards
450pp - Sports Mediums
500pp - Sports Softs
501pp+ - Racing Hards
550pp to 599pp - Racing Mediums
600pp & above. - Racing Softs

I'd be inclined to go with this but with a few modifications.

Comfort hards I find to be near enough totally pointless since they're as good as driving on rims.

I find that for racing using the above combo works well as racing hards seem more than adequate for the race cars as when you get higher up the downforce of the cars becomes much greater.

I find sports softs work well for 500pp lobbies since most of the cars used at that level are decently powerful yet still lack a fair amount of downforce so to keep the racing better I find it useful to run slightly above board tyres.

In reality it's down to you, if you like to run a race where your not actually racing each other but rather fighting to keep the car on the road then fair play but I find it better for racing to use better tyres to enable more consistent and closer racing.

For those that believe in the real world people only put high power/high downforce cars on racing slicks then you're dead wrong, there's a lot of championships that use full slicks for cars that would likely come in around the 500pp range or below, hell I've seen a near standard peugeot 106 running round on full slicks at tracks before :lol:

What DRambo said is also worth noting, just changing the suspension will make a massive difference to the way the car handles even though the pp wont change. For example in the recent seasonal with the GT Academy 370Z on tokyo just by putting the fully customisable suspension on the car (With no tweaking) I improved my laptimes by a full second because in my opinion the car felt much more stable and suited to my driving style.
 
Hi there. Help will be much appreciated. I know there are posts out there regarding this but I dont know where to find them. I tried searching...

Which tyres would you use for each PP? So which tyres for
400PP below, 400PP-450PP 500PP, 550PP-600PP And so on...Much appreciated...

Below 400pp Comfort Hard

400-500pp, comfort medium

500pp-575pp, comfort soft

575pp-625pp sports hard

625pp-650pp sports medium

650-700pp sports soft

above 700pp racing hard

Never use racing medium or soft, the grip levels are unrealistic in 95% of the cars in GT5
 
Any supercar should use sports soft.

Not at all dude. The ones that have semi slicks IN REAL LIFE, should use sports hard. All the rest should use comfort medium/soft. If you raced on a track in real life you'd realize no street tires are as grippy as even sports hard, let alone sports soft. There's a reason all the GTA time trials and events they have, they put comfort soft tires on supercars, and comfort mediums on sports cars. It's because they know exactly what their data was, and they know exactly what tires in the game are the most realistic. It's been like that in every GT game. They always tell you that to get full realism, to not use the tires the car came with because they have too much grip. So if you don't believe me, at least listen to them
 
I suppose in F1 they use the least capable tire available to keep the competition honest? The idea of it keeping the field honest is absurd. I get a CS tire for a 400pp race, but CS on anything above 450 is less than ideal and not what you'd find at even the lowest levels of competition. One of your first serious upgrades usually comes by way of tire.

In real world applications you match tires to appropriate cars and the task at hand, so anyone prepping a high performance car is not going to handicap all that effort by using less than suitable tires.

I probably sound like sour grapes, but driving race cars is done on race tires, sports cars on sport tires and anything less on a tire that exceeds the performance capabilities of the car. I also understand that you won't learn anything learning to drive everything on racing softs either.
 
I suppose in F1 they use the least capable tire available to keep the competition honest? The idea of it keeping the field honest is absurd. I get a CS tire for a 400pp race, but CS on anything above 450 is less than ideal and not what you'd find at even the lowest levels of competition. One of your first serious upgrades usually comes by way of tire.

In real world applications you match tires to appropriate cars and the task at hand, so anyone prepping a high performance car is not going to handicap all that effort by using less than suitable tires.

I probably sound like sour grapes, but driving race cars is done on race tires, sports cars on sport tires and anything less on a tire that exceeds the performance capabilities of the car. I also understand that you won't learn anything learning to drive everything on racing softs either.

Well that's the way it should be, but PD has always given the tires added grip compared to the real life counterparts to make the game a bit more accessible. it's a better way to make things more accessible to casual users than changing the physics themselves right? Well that's why they do it.

If you compare real life max lateral G stats of each car to the in game stats, you'll actually find that most road cars use either comfort medium or comfort soft. A select few that use semi-slicks in real life like the M3 CSL would use sports hard. Racing cars are hard to figure out because of aerodynamic settings having such a massive effect on lateral max G's

So for the most part, comfort soft on 400pp cars is most likely way to much grip if you're trying to be half way realistic.

Personally, I think if you don't want to be realistic, it kind of defeats the purpose of playing a simulator. Even if it does have some video game elements, GT5s still a sim
 
Some of the time the softness of the compound is based upon the weight of the car, you don't run soft compound semi-slicks on an Evo because it chews them up way to quickly yet you can run them on a sportscar because it's much lighter and doesn't work them so hard.

The real world is somewhat compound limited because you don't want to be ripping through a set every time you go out for 10 minutes on the track, in the game there is no such limitation though and hence you can afford to run very soft compound tyres on heavy cars without any problems.

Remember the qualifying tyres that used to be run? they'd be going off after 2 or so laps yet provided biblical levels of grip until worn.
 
Well that's the way it should be, but PD has always given the tires added grip compared to the real life counterparts to make the game a bit more accessible. it's a better way to make things more accessible to casual users than changing the physics themselves right? Well that's why they do it.

If you compare real life max lateral G stats of each car to the in game stats, you'll actually find that most road cars use either comfort medium or comfort soft. A select few that use semi-slicks in real life like the M3 CSL would use sports hard. Racing cars are hard to figure out because of aerodynamic settings having such a massive effect on lateral max G's

So for the most part, comfort soft on 400pp cars is most likely way to much grip if you're trying to be half way realistic.

Personally, I think if you don't want to be realistic, it kind of defeats the purpose of playing a simulator. Even if it does have some video game elements, GT5s still a sim

without the connection of actually being in a machine that you'll feel the physical limitations of we can't really call it a sim. That being the case we live within the limitations of knowing that and play within the game. There has to be some consideration given to that.

My biggest issue with comfort tires is the drastic change in how the car handles overall as the characteristics are completely different between CS and SS tires. CS tires make the characteristics cumbersome in comparison to SS tires...at least in my opinion. It's not like any car in the 5-600pp range is impermeable to losing traction on sport tires, just as 600 pp and up will do the same with RT's.
 
Cant a guy just ask a question and expect a straight forward answer now a days? I joke ofcourse. Thanks for your reply's....
 
Back