Circle Drifting!!!

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If you go to Driving Park - Gymkhana there are cones placed in a circle. Try to drift one entire loop (in sustained drift) hugging the cones (but not hitting them!). I read an article by Car and Driver once that was similar to this - it definately helps/shows your car control abilities.

Drifting: One Complete Circle

How to induce the drift:
Start running around the circle, when you reach the maximum speed that the car can turn you’re nearly ready to start. I find that it is best to let the car under-steer wide just a bit, let of the throttle to shift the rear weight to the side and then input throttle. Depending on the horsepower of the car, you might have to punch the throttle (low HP cars) or just add some throttle (high hp cars) to bring the tail around SLOWLY. Don’t try to hit a crazy angle here, you’ll lose too much momentum and your drift will be over quickly. Make sure that you have enough RPMs left after the back end is kicked out to last you the rest of the circle.

In the drift:
Once you have a solid angle, reposition your hands on the steering wheel (DFP users) and then steer the car as normal. If you are drifting away from the circle you must steer towards the circle (slightly) and you MUST increase throttle. A serious rule you must remember is that you should NEVER DRECREASE THROTTLE when in the drift, if you have to, then your angle is incorrect and you won’t finish the circle smoothly. When you think that you have to decrease throttle, you really must hold the throttle where it is. If you are drifting towards the circle, steer away and also increase throttle. Consistency is king here of course, and fluidity applies here even more so than in regular driving. Once you are out of RPMs you cannot continue the drift much longer. REMEMBER that you must ANTICIPATE the car’s movements, once you are behind in the car’s rotation, there isn’t enough momentum to make the back end go out again.

The best car for circle drifting:
You really should have a car that has equal weight distribution “50/50”, it is easier to bring the back end around and control it when you aren’t innately under or over steering. The smoother the loss of rear traction is, the better the drift is induced. It is possible though with cars that do under/over steer. It is best with high horsepower and torque cars (but the more horsepower the more minute and fluid your throttle inputs have to be, so find the best hp number for you). I started with a Corvette Z06. Pick tires that work best for you., I use N2s.

Holding the Steering Wheel:
As stated above, you must be in the drift and then reposition your hands to 9 and 3 o’clock for maximum flexibility. When in the drift, do not turn the wheel past zero (straight ahead) because then you are not in a true drift anymore. You might though come close to it. Steering inputs do not have to be as fluid as the throttle, but still fluidity again is always the best policy in driving.

Excess notes:
The RPMS at the beginning of a drift (in the drift) if correct, are equal to the same speed the car is going if it was in a straight line…interesting thought. Car and Driver did this test a few years ago to test talent of certain drivers (the Lotus test driver kicked arse….he’s amazing, but right behind him was a NASCAR driver! Yes, they can actually drive.).
 
I started with the Corvette Z06....the BMW GTR Race works really well with N2 tires. I can make it all the way around, but not a perfect circle.
 
i need to get in there and push some cones around and set up a figure 8 course, practice my U-turns and linking :)
 
I think it impossible. You need just the right amount of power and speed, once you get that right, its cracked, oh and the right gearing too. I tried it in a RUF CTR2... and its a waste of time.
 
You definately need a Rear-Wheel-Drive car, im prety sure the CTR2 is AWD...


once youre out of RPMs you cant really go any farther i found, you have to predict the angle that the car will be and make minute trottle imputs (but slowly gaining rpms as time goes on because you pick up speed)...i should just write up my guide and post it...
 
look at the first post up top, feel free to make corrections and add thoughts.


PS man, that is ***** awesome.

im interested in the jerky throttle inputs...does the rear-engine design help keep the rear drifting smoothly??
 
that bug vid is cool, the bug looks sick too with the deep dish wheels and front lip. It is possible to do that on the gymkhana track, although it requires very precise throttle control. :dopey: duh.
 
I've done a full circle or two, it just takes patience. In a stock FD btw. Also it sucks that you can't record replays in the gymkhana.
 
dag d3p0, havent seen u around in a little bit. Ive also done at least 1 circle, i think in a lightly modded FC.
 
I could kinda do this back in gt3. After an hour or so of practicing I could get maybe 3 rotations in a row, so I kind of quit on doing it. I'll have to try it now.
 
hmmm...

I might have got it...

who hosts video?

edit, found someone, but the download may be slow:\

here ya go anyways. (tom's chaser, basically nothing done to it)

here
 
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