- 601
- ProjectTuning
I finally used the wheel on GT6 last night and noticed something strange. When playing with the controller I was very aware of the weight of the cars ... the balance ... how fast I could approach and navigate a corner. I could drive two cars back to back and could easily tell you the differences of each.
With the wheel ... I couldn't. I was able to use the same braking points, the same line, manage oversteer and understeer just fine ... but I couldn't easily tell you the difference between a Miata or a GTR in the way I could with the controller.
I was faster and I had more fun with the wheel. I'm used to driving PC sims with a wheel and I'm very comfortable with it.
But I'm now convinced that driving with a wheel uses a completely different part of the brain than using a controller. The controller allows you to easily utilize logical, conscious thought. The wheel leans more on the subconscious things we use daily when driving a real car.
I help teach teen driver courses with the local SCCA chapter and this is something we discuss in the classroom sessions. When you are driving you don't logically process the steps you take ... "Lightly apply the brake to slow my speed as I approach the intersection from 50 yards. At the acceptable speed, remove pressure from the brake pedal. Activate the turn indicator and guide the vehicle in a gentle arc to properly navigate the turn. Apply throttle to resume the posed speed limit."
This thought process doesn't happen. You just ... do it. As an example we throw a ball to a student who (hopefully) catches it ... or at least blocks it. This is a learned, subconscious reaction developed over a lifetime ... just like driving is.
I would also argue that this is a large part of the reason many people don't like using a wheel to play a video game. It's hard to switch between these two methods to accomplish a task. It's also hard to get in the mindset of applying this subconscious thought outside of the situation where it was first learned. I think there is a requirement to consciously make this connection and work on it a bit before you can completely slip in to the subconscious routine.
Maybe I'm overthinking it ... but it was an eye-opening experience for me.
With the wheel ... I couldn't. I was able to use the same braking points, the same line, manage oversteer and understeer just fine ... but I couldn't easily tell you the difference between a Miata or a GTR in the way I could with the controller.
I was faster and I had more fun with the wheel. I'm used to driving PC sims with a wheel and I'm very comfortable with it.
But I'm now convinced that driving with a wheel uses a completely different part of the brain than using a controller. The controller allows you to easily utilize logical, conscious thought. The wheel leans more on the subconscious things we use daily when driving a real car.
I help teach teen driver courses with the local SCCA chapter and this is something we discuss in the classroom sessions. When you are driving you don't logically process the steps you take ... "Lightly apply the brake to slow my speed as I approach the intersection from 50 yards. At the acceptable speed, remove pressure from the brake pedal. Activate the turn indicator and guide the vehicle in a gentle arc to properly navigate the turn. Apply throttle to resume the posed speed limit."
This thought process doesn't happen. You just ... do it. As an example we throw a ball to a student who (hopefully) catches it ... or at least blocks it. This is a learned, subconscious reaction developed over a lifetime ... just like driving is.
I would also argue that this is a large part of the reason many people don't like using a wheel to play a video game. It's hard to switch between these two methods to accomplish a task. It's also hard to get in the mindset of applying this subconscious thought outside of the situation where it was first learned. I think there is a requirement to consciously make this connection and work on it a bit before you can completely slip in to the subconscious routine.
Maybe I'm overthinking it ... but it was an eye-opening experience for me.
Last edited: