Crashday adopts a similar mentality to Nadeo's TrackMania, offering you the chance to race, perform stunts, and create your own tracks in a tasty looking game engine that does shiny cars and enormous draw distances very well. Controls and handling are very TrackMania-like, with lots of oily powerslides and handbrake turns, and a similarly flamboyant relationship with the laws of physics, particularly gravity, to the one Nadeo's game enjoys. The main difference on the track is a permanent nitrous boost meter, which allows you to increase your speed almost exponentially on straights by boosting until it's nearly full, letting it subside and then hammering it again.