D1 GP - What the judges are looking for

Discussion in 'GT4 Drifting' started by Rogue8, Apr 12, 2005.

  1. Rogue8


    Ok, i know this is taken from the "real" world :dopey: but the following judging criteria that are used for the D1GP series might help some of the drifters on here in regards to their technique, or drift lines....

    What are the judges looking for?
    Drifting is a sport that is judged similar to ice skating or Snowboarding. Just like any sport, there are criteria to look for. There are minimum requirements to a good drift that everyone must understand such as:

    Entry speed-
    This is part of the criteria that will be met very easily with the use of a radar gun with speed display. Entry speed is one of the most visible aspects that judges will look for because it will determine the other parts of a driver's drift.

    Line clipping-
    This is another part of drift that the judges will be looking into. The clipping line is often judged by how well the driver take a drive line. The line itself should always involve the vehicle hitting the right apex of a corner. Judges prefer to see a driver take a tight line around a corner, putting the nose of the car as close as possible to the apex of the turn. Getting the back end of the car close to the outside of a turn also demonstrates car control and can score the driver additional points.

    Angle and counter steer- Driving angle of the vehicle is the angle of rotation of the vehicle relative to the direction of its travel. Basically this means that the farther the back end of the car comes around (without losing control), the more points a driver would score in this category. Angle also refers to the length of time a drift is maintained as well as the average angle of the vehicle during the turn. This means that getting the back end to come around for a short period of time won't score the driver many points, even if the angle of rotation was significant. A vehicle that exhibits extreme angles without spinning out will be awarded high points.

    How a driver puts speed, line and angle the best will score very well with the judges. There is also another factor and that is how the driver presents his or her drift technique. Just like any other form of competition, there will be an individual with a certain spark or energy that makes them stand out during competition. When a competitor puts that extra flare or energy into their run, the judges may pay more attention to the individual. The most universal component of this category is smoke. The more tire smoke generated by a vehicle while drifting the more points a driver will score. This category previously included the driver sticking hands/legs out the window or opening the door in a turn, but D1 now requires windows to be rolled up and prohibits door opening, demonstrating a shift in emphasis to more technical aspects of driving.
  2. d3p0


    In order:
    1) Speed
    2) Angle
    3) Line
    4) Presentation (Rate of step-out, smoke, etc.)

    This is altered during tandem runs..

    SRV2LOW4ME Premium

    Thats pretty cool to know...I wonder how my drifts would rate in a competition, if GT4 judged drifts the same way as a real life competition that is. Thanks for the info.