- 85
- GTP_gt5pr0
@admins:
Don't know if this is the proper section but if not feel free to move it.
I have a strange situation at home when racing online.
Me and a friend of mine have the same ISP and bandwidth (12:1 mbit)
, both wireless PS3 setup in NAT2 mode.
But every time when i go online, i'll have 12 places to be filled with opponents but only get 3 or 4, over and over again.
And that friend i mentioned is always getting a full racing field.
On the other hand he is getting regular loosing host error's (in race) and my situation gives unable to connect error's before race starts (getting less since a few weeks)
Does it have something to do with the fact that i'm mostly host?
If me and my friend start online race at the same time 9 out of 10 he joins MY hosted game.
Would it help to add QoS to my router so my bandwidth for the PS3 is cut in half and somebody else is playing for host?
Are there more members having a similar situation never getting a full racing field?
Don't know if this is the proper section but if not feel free to move it.
I have a strange situation at home when racing online.
Me and a friend of mine have the same ISP and bandwidth (12:1 mbit)
, both wireless PS3 setup in NAT2 mode.
But every time when i go online, i'll have 12 places to be filled with opponents but only get 3 or 4, over and over again.
And that friend i mentioned is always getting a full racing field.
On the other hand he is getting regular loosing host error's (in race) and my situation gives unable to connect error's before race starts (getting less since a few weeks)
Does it have something to do with the fact that i'm mostly host?
If me and my friend start online race at the same time 9 out of 10 he joins MY hosted game.
Would it help to add QoS to my router so my bandwidth for the PS3 is cut in half and somebody else is playing for host?
Are there more members having a similar situation never getting a full racing field?
Last edited: