Dodge SRT-4 tunes?

  • Thread starter Thread starter blkformula95
  • 35 comments
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i had a friend gift it to me yesterday, he knew i was looking for one, but shortly thereafter a red one popped up in the used car dealer. for reference i was driver level 21 when i saw it. i should have snapped it up too
 
Didn't know it was in the game but would love to get one as I have a Neon SRT4 in my driveway. I guess I have to look in the used more often now.
 
i have one that i haven't touched ... yet. i'll put up a post of what i've accomplished in the next few days or so :)
 
i have one that i haven't touched ... yet. i'll put up a post of what i've accomplished in the next few days or so :)

well, as promised...
you can tweak it anyway you wish to your style of driving, but do let me know if it's at least half decent

max power: 588hp/6400rpm
max torque: 503ft-lb/5900rpm
power/weight ratio: 1.88kg/hp

body/chassis
- weight reduction stage 3
- window weight reduction
- chassis reinforcement
- aero kit
- downforce: 0/20

engine
- ecu tuning
- engine tuning stage 3

intake system
- sports intake manifold
- racing air filter

exhaust
- sports exhaust manifold
- sports catalytic converter
- titanium racing exhaust

turbo kits
- high rpm range turbo kit

transmission
- fc tranny
- final gear: 4.529
- top speed: 300km/h

drivetrain
- twin-plate clutch
- semi-racing flywheel
- fc lsd
- initial torque: 10/0
- acceleration sensitivity: 25/0
- braking sensitivity: 5/0

suspension
- fc suspension
- ride adjustment: -20/-20
- spring rate: 8.2/3/4
- dampers (extension): 5/3
- dampers (compression): 3/2
- anti-roll bars: 3/3
- camber angle: 1.0/1.0
- toe angle: 0.05/0.00

brakes
- brake balance controller
- brake balance: 8/7

tsukuba circuit timing: 0:56.771
trial mountain circuit timing: 1:31.931
and i'm sure someone can always drive much better and much faster than i
 
Curious, no offense to you danlimski, buy why do people always fully max out the cars with everything? I know sometimes it's nice to see how much power you can get out of the car, but I wouldn't take this car to anything over 400hp in the game.
 
Curious, no offense to you danlimski, buy why do people always fully max out the cars with everything? I know sometimes it's nice to see how much power you can get out of the car, but I wouldn't take this car to anything over 400hp in the game.

i've always wanted to see what i can do with this car since a couple of my friends own them and race them for fun at the local track where i used to live in bc, canada.

my 2 cents, dan :)
 
well, as promised...
you can tweak it anyway you wish to your style of driving, but do let me know if it's at least half decent

max power: 588hp/6400rpm
max torque: 503ft-lb/5900rpm
power/weight ratio: 1.88kg/hp

body/chassis
- weight reduction stage 3
- window weight reduction
- chassis reinforcement
- aero kit
- downforce: 0/20

engine
- ecu tuning
- engine tuning stage 3

intake system
- sports intake manifold
- racing air filter

exhaust
- sports exhaust manifold
- sports catalytic converter
- titanium racing exhaust

turbo kits
- high rpm range turbo kit

transmission
- fc tranny
- final gear: 4.529
- top speed: 300km/h

drivetrain
- twin-plate clutch
- semi-racing flywheel
- fc lsd
- initial torque: 10/0
- acceleration sensitivity: 25/0
- braking sensitivity: 5/0

suspension
- fc suspension
- ride adjustment: -20/-20
- spring rate: 8.2/3/4
- dampers (extension): 5/3
- dampers (compression): 3/2
- anti-roll bars: 3/3
- camber angle: 1.0/1.0
- toe angle: 0.05/0.00

brakes
- brake balance controller
- brake balance: 8/7

tsukuba circuit timing: 0:56.771
trial mountain circuit timing: 1:31.931
and i'm sure someone can always drive much better and much faster than i

Mine has 613hp! Did you forget to rebuild the motor?
 
What do you want to do man? Make the srt-4 to a potential supra killer on the drags ;)?
 
i too also cant seem to find a SRT4 :( seen 2 earlier today when i was online :/ anyone have an extra they would like to donate? Gamer Tag is: hidkid. thanks
 
Over 600 HP for a 4 cylinder front wheel drive car? Realistically you would only see that in some kind of funky drag car. Running nitrous. PD is being silly with this.
There is what's possible and what's reasonable. Check the SRT4 forums http://www.srtforums.com/ for what guys are really getting with stage 3 turbos and nitrous, just about 450hp. And GT5 isn't even modeling the use of nitrous. Those cars don't race laps very well but go to drag strips, not autocross.

I DO like the real car, always wanted one, but come on now!

And if you can't get the SRT4 to turn under power THAT is realistic! Torque steer would be off the charts! There is a reason that there aren't race series in real life running 600 hp front wheel drive cars!

Personally I read race magazines for ideas and try to duplicate their cars in GT5, I'm going to do this with an SRT4 tonight (if I can find one!) This allows me to race my favorite cars close to "reality."
 
to get 600 hp you need the mid rpm turbo not the high rpm turbo

this will also push torque over 600 which is stupid as these cars almost never push 600 IRL and if they do they are built hard.

and BTW person above me, 600 HP is easy for a B16. Not the 2.4 Neon Engine though. There are many B16's and B18's pushing 600-800 WHP and many D16's that have above 400 meant for street that arent built very much at all
 
So PD nerfs the Supra, not just the MKV's but the MKIII's as well, and then lets a Neon push past 500hp? The Supra MKIII has been pushed up to 700BHP. Here's an example, look at post 35. http://www.supraforums.com/forum/showthread.php?322998-MK3-Dyno-Sheet-Thread/page2.
And there are plenty of MKV's pulling way past 1000hp, here's one video http://www.youtube.com/watch?v=fzMI4DoYl04&feature=related.

This kinda stuff just gets on my nerves, why would PD nerf the Supra, and the GTR's for that matter, and then let a 4 banger reach unrealistic power?
 
My 1990 Supra is a nice amount less then that SRT4 Fully Tuned :( only at 600 HP but < torque

Thats just not right, I mean a Fully tuned Supra (I thin the Turbos were using the 1JZ in the 90s) would rip the doors off a fully tuned SRT4 IRL.
 
oopssorryy
Thats just not right, I mean a Fully tuned Supra (I thin the Turbos were using the 1JZ in the 90s) would rip the doors off a fully tuned SRT4 IRL.

Yes of course but it's the front wheel drive that kills your handling/ traction at 600 hp. Any project car can always push over a thousand hp with special fuel or huge turbos but that isn't a race car.
I hope PD puts drag racing back in the game for this kind of thing.
 
I have a spare one of these for grab if anybody is interested, also to the Supra comment those turbos on the 1JZ, the 12A turbos would not stand up to anything above 13PSI without shattering, since the turbine wheel is ceramic they don't just warp when they overheat, they explode. Also, the 600+HP B16A and B18C are not exactly common, though acheivable. A b16 is capable of hitting those power numbers, but it requires a whole lot of boost, a really well sorted head to sort out all that CFM, and an insanely high redline. See there are two ways to make big power, a high redline or a lot of torque. the SRT makes such big power numbers from it's torque, hondas make their power through the revs.

The equation for HP is HP = (Tq x RPM) / 5252 so as you can see any change to torque or RPM will have a direct impact on the horsepower numbers
 
That SRT4 cant make 600 ft lbs though!

and Ive seen B16's on 28 PSI (which is yes alot, but that srt4 would be pushing 20-30 as well) making 700 WHP on pump gas revving to 9k (which is pretty much normal) while Ive never, ever seen a SRT4 hit over 700 WHP.

Either way my point is, the Honda Civics in this game should have 600+ WHP.
 
Well the SRT does make a lot a lot of torque, there is a Stage 2 Mopar SRT riding around up here that makes 450HP and like 480 ft/lbs. granted that is on 25lbs of boost and on the water/meth. the 400HP civic up here, who uses a B18 bottom end, only makes like 230ft/lbs and also revs out to like 8500 or 9000. I don't remember exactly on the dyno sheet but I know it was over 8K, just not sure if it was .5K or 1K higher. I get what you mean though, 600ft/lbs in an SRT would require a whole lot of boost down low and a crap load of ignition timing, which may be possible in GT5 but the real world doesn't exactly work that way.
 
I have a spare one of these for grab if anybody is interested, also to the Supra comment those turbos on the 1JZ, the 12A turbos would not stand up to anything above 13PSI without shattering, since the turbine wheel is ceramic they don't just warp when they overheat, they explode.

Well they do have to replace the turbos when they get them up to massive horsepower. And there are some cases of the Supra's being fitted with anti lag systems so the power is there all the time. The SRT's can't make 600hp, and 600 torque, not in real life at least.
 
Well yes that's granted with the Supra, anybody who would modify a Supra should know that the turbos can only go so far. And I've never seen a 600/600 SRT, most in the 600HP range make like 450tq and even the higher ones typically make only about 510ish respectively. I respect all motors though.
 
I host a game online just about everynight, cars over 1000k no race models, HP under 400, SPORTS HARD tires.

My SRT-4 is not only the fastest FWD car I have for these settings, but one of the fastest cars I have period. It's not the easiest to drive to the full potential, but rewarding if you can.

Here's my setup

***I race with sports hard tires, so if you insist on running race soft tires (ur ghey), these settins may not work.

HP 400ish (depending on oil)



MANUAL trans (almost required)
no ABS, no TCS no ASM
Engine
Stage 3 Tuning
ECU tuning

Sports intake
Racing air filter

Sports exhaust manifold
sports cat
titanium exhuast

Turbo kit
*STOCK (Stock turbo kit is key to make linear power!)

Full race trans with standad settings, set to 199 -205 MPH, this works for most tracks

Adjustable LSD
28 Initial TQ
40 Acc. Sensitivety
10 Brake
(increase all for crappier tires / more HP, decrease for better tires / less HP)


Racing Flywheel
Twin Plate clutch

Full race suspension

Ride height -6 -5
Springs 6.2 10.8
Dampers ext 3 7
dampers rebound 3 6
Anti roll bars 1 7
Camber 2.2 .5
Toe -.05 -.15

Brakes 4/4 (maybe room here for improvement)

AERO 0/0 (You don't need rear down force in a FWD car, don't be an idiot!)

Tires SPORTS Hard

Driving strategy: First off, make sure you got a manual trans, because you need to launch this car off he limiter, IN SECOND gear. The RPMS will rise directly to redline, but you'll never hit the limiter, so maintain the smoke show until the tires grip and car pulls past redline and hit third around 62ish MPH. Exiting corners in a tall gear is key. The car has good low end with the stock turbo kit, so this allows you pull 3rd gear in corners 40 MPH an higher, keeping the tires from lighting up. Don't waste time in the redline, and hitting the rev limiter, if you know the tires are going to spin, short shift. The car turns in fantastic, almost too much, so lift, turn in hard, and pull yourself out of the corner in a tall gear.



This car is FAST for a car over 1000kg, and just 400HP

How fast? (keep in mind these are sports hard tires)

high 1'35's at Trial mountain
low 58's at Tskuba

Someone build this car and see if they can dublicate those times.

Add me, my name is Fuzzy Buns on PS network if you want to race.
 
58s at HSR is rediculous in ANY car. Id like to see you run 58's though as I run 58s in my Speed 12 and I cross the finish line at 230 MPH.
 
Well the SRT does make a lot a lot of torque, there is a Stage 2 Mopar SRT riding around up here that makes 450HP and like 480 ft/lbs. granted that is on 25lbs of boost and on the water/meth. the 400HP civic up here, who uses a B18 bottom end, only makes like 230ft/lbs and also revs out to like 8500 or 9000. I don't remember exactly on the dyno sheet but I know it was over 8K, just not sure if it was .5K or 1K higher. I get what you mean though, 600ft/lbs in an SRT would require a whole lot of boost down low and a crap load of ignition timing, which may be possible in GT5 but the real world doesn't exactly work that way.

He must be only pushing 10-15 PSI then.

Any decently built B18 pushing 25 PSI should be pushing 600+ Wheel Horse. Head doesnt even need to be heavily ported either, and they rev to 10k stock so there isnt much that needs to be done to them. They hit max power around 8-9k so 600 hp at 9k is nearly 400 lb ft.

The SOHC D Series motors pushing 25 PSI are running over 450 WHP as well, alot over 500. Hell Ive seen a few that are only at 18 PSI running 450 WHP and 290 WTQ.

Bisimotorsports has one pushing 900 brake horsepower at 38 PSI out of a 1.6L D series with the Z6 head. Totally streetable.

My point. Hondas should have alot more HP in this game :)
 
Mine's getting more hp and torque with a mid rpm turbo

silly dodge engineers forgot to make the engine go past 7900 rpm
 
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