Driving Force Pro Understeer?!?!

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Is anybody having the same trouble as this with me?

Before I got the wheel, I used the analog sticks and I really never had a problem with cars understeering into turns.

Now however, even the most tailhappy cars understeer severely. I can barely drive smoothly but now I am horribly slow even in the F090/H. (like 10 seconds slower than my fastest time.)

IS there a problem with response or something, cause this is seriously pissing me off. :grumpy:
 
comet_65cali
Is anybody having the same trouble as this with me?

Before I got the wheel, I used the analog sticks and I really never had a problem with cars understeering into turns.

Now however, even the most tailhappy cars understeer severely. I can barely drive smoothly but now I am horribly slow even in the F090/H. (like 10 seconds slower than my fastest time.)

IS there a problem with response or something, cause this is seriously pissing me off. :grumpy:
it took me an entire day, slow cars, then progressively faster cars, to get used to the wheel. My lap times improved quite a bit, and the 900 degree mode is sweet.
 
Switching from the DS2 to a wheel is a major shift (pardon the pun).

It's really a question of going from an arcade style control to a simulator style control. Understandably, there are some very fast drivers who swear by the DS2, which does offer a quicker lock-to-lock than any wheel, but many drivers have made the switch and once acclimated, are improving their PB's at nearly every track.

I think that using a wheel exposes the inherent understeer that most cars exhibit in GT3, moreso than the DS2, which tends to hide this due to the faster lock-to-lock capability of the sticks or D-Pad.

The good news is that the DFP is, imho, the most responsive wheel yet for GT3 (and GT4). Once you get the feel for it (a little bit of input goes a long way, in most situations*) you should start improving your times as well has have a more immersive simulation experience.


*I think it's interesting to note that like many of the racing school philosophies (Skip Barber, et al), using a wheel requires one to start thinking about using the minimum of input to gain the fastest time around the track.
 
Are you trying to turn the wheel the full way goinbg into a corner? That might be the problem there, Full lock at 20o mph ;)
 
Okay, I'm getting used to this...

Remebering how the cars handled in GT2, I turned off the ACS & TSM (is that right?) and the cars handled alot better.

I'm also using a left foot braking technique mid corner which seems to work quite well. Just a little bit of rear brake bias, and I'll be good to go on some nice trail braking.
 
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