NCRthree
Premium
- 1,797

- Virginia
- ncrthree/GTP_ncrthree
...or as close we can get in GT5. Cockpit view, HUD off, no aids, no tuning, default tires (or lesser compound).
Now that GT5 is 2 years old, I started thinking about how my preferences have evolved. Several months back I had an injury that forced me to quit my online league race life. That was my main focus of GT5...practice, practice, practice, tuning, using bumper cam for it's better track visibility, using abs1 and sometimes tc on occasion and running the softest compounds.
Just to stay in the game I started driving offline in shorter sessions-seasonals, Arcades set up competively (adding ballast, dumbing down the tires etc). To make that more interesting I tried cockpit view with hud off. Standards I use the minimal HUD. Think I started with the F1 seasonal and loved it. Then got into no ABS and that was a similar revalation. Then joined a tuning prohibited group and found a similar joy in running the cars bone stock.
Now that 2.09 is with us, it's made driving bone stock "hard to drive" cars much easier and a joy. I ran the YellowBird bone stock at the Nordshchleife on CM's and had a blast. I'm know I'm late to the Purist Party but it's gotten me back to enjoying so many cars I'd never spent any quality time in. Driving that way has made offline much more interesting-certainly no substitute for the thrill of close racing with friends by any means. But it's made me see GT5 to be more of a Driving Simulator than I'd given it credit for. Obviously it still has a looong way to go in that respect with better sounds, less static in car view, tire modeling, road and track imperfections and a more interesting AI for starters. However for Test Driving and treating longer Arcade races as Track Day events with clean driving, it's allowed me to come full circle in GT5 and get back to the basics.
Now that GT5 is 2 years old, I started thinking about how my preferences have evolved. Several months back I had an injury that forced me to quit my online league race life. That was my main focus of GT5...practice, practice, practice, tuning, using bumper cam for it's better track visibility, using abs1 and sometimes tc on occasion and running the softest compounds.
Just to stay in the game I started driving offline in shorter sessions-seasonals, Arcades set up competively (adding ballast, dumbing down the tires etc). To make that more interesting I tried cockpit view with hud off. Standards I use the minimal HUD. Think I started with the F1 seasonal and loved it. Then got into no ABS and that was a similar revalation. Then joined a tuning prohibited group and found a similar joy in running the cars bone stock.
Now that 2.09 is with us, it's made driving bone stock "hard to drive" cars much easier and a joy. I ran the YellowBird bone stock at the Nordshchleife on CM's and had a blast. I'm know I'm late to the Purist Party but it's gotten me back to enjoying so many cars I'd never spent any quality time in. Driving that way has made offline much more interesting-certainly no substitute for the thrill of close racing with friends by any means. But it's made me see GT5 to be more of a Driving Simulator than I'd given it credit for. Obviously it still has a looong way to go in that respect with better sounds, less static in car view, tire modeling, road and track imperfections and a more interesting AI for starters. However for Test Driving and treating longer Arcade races as Track Day events with clean driving, it's allowed me to come full circle in GT5 and get back to the basics.