F12007: Most unrealistic in the game?

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When Im pushing hard and the g's are high enough, if I let off the gas the car itself maintains some funky throttle position and the car actually accelerates around the corner instead of delcelerating from the engine braking.

I know real F1 cars used to (in 07, now done away with in 08) have some sort of engine braking adjustment where the driver could adjust how much engine braking took place, but this isn't that (at least I dont think)3..

Also TC is pretty slick in the F107, but it cant be turned off.

Does everyone else have the same issues with their Ferrari?

Chris
 
1- That was also in GT4, try putting all driving aids to 7 and taking a fast turn in a racecar. You will notice that it keeps power on because of the assists.
2- you can get rid of TC, just go to the options menu in the race screen and change the only option with a knob to 0, that 0 TC.
 
I think that F1 is just a show car and it's physicks are not at the same level as other cars?Just an exemple what you can expect when they launch new F1 game.
 
1- That was also in GT4, try putting all driving aids to 7 and taking a fast turn in a racecar. You will notice that it keeps power on because of the assists.
2- you can get rid of TC, just go to the options menu in the race screen and change the only option with a knob to 0, that 0 TC.

Thats right: It was also in GT4

But i dont think it has to do with the driving aids / assists because i drove GT4 with all aids off.
In GT4 it stopped doing this only when adjusting the differential (SSD) settings (lock-ratio) to a very low value.

I assume this cant be done in GT5:P at the moment
 
I also had this effect in certain cars when i tuned them in GT4.
Something to do with the turbo i think, i actually never knew. I was just enoyed by it sometimes, but raced with the setting nonetheless.
 
Its the driving aids... srsly.

Differential, no.

Aids, yes. Mostly the ASM and not the TCS, as it kicks on to prevent the car from rotating too fast as you let of the throttle.
 
When Im pushing hard and the g's are high enough, if I let off the gas the car itself maintains some funky throttle position and the car actually accelerates around the corner instead of delcelerating from the engine braking.

I know real F1 cars used to (in 07, now done away with in 08) have some sort of engine braking adjustment where the driver could adjust how much engine braking took place, but this isn't that (at least I dont think)3..

Also TC is pretty slick in the F107, but it cant be turned off.

Does everyone else have the same issues with their Ferrari?

Chris

FAIL !

You have never driven an F1 car yet you decided to start a thread about how unrealistic PD's model is.

Epic fail!
 
Thats right: It was also in GT4

But i dont think it has to do with the driving aids / assists because i drove GT4 with all aids off.
In GT4 it stopped doing this only when adjusting the differential (SSD) settings (lock-ratio) to a very low value.

I assume this cant be done in GT5:P at the moment

With the GT4 F1 car this most certainly was an issue with ASM, I actually tested it and put videos up showing it happening. Just can find them at the moment (it was over a year ago).

Its the ASM setting.

Scaff
 
With the GT4 F1 car this most certainly was an issue with ASM, I actually tested it and put videos up showing it happening. Just can find them at the moment (it was over a year ago).

Its the ASM setting.

Scaff

ok, so i might be wrong..
 
HAHA, if you're an F1 driver, or at least a pro open-wheel racing driver, sure I might believe you. If you don't know how to take TCS off, or even understand how ASM works, then no, I will not believe your bold claim that the F2007 is unrealistic.

And if there's (or when...:lol:) damage, I reckon the laptimes will be similar to real times, since there will now be an additional factor, not killing your car when overstepping it.
 
It is, as Scaff said, MOST DEFINITELY the ASM system that is causing this. Think it's called "active steering" in GT5P

Turn it off! It is, has always been, and always will be, a pile of CR@P the does nowt but slow you down and stop you turning corners.

Neil
 
HAHA, if you're an F1 driver, or at least a pro open-wheel racing driver, sure I might believe you. If you don't know how to take TCS off, or even understand how ASM works, then no, I will not believe your bold claim that the F2007 is unrealistic.

And if there's (or when...:lol:) damage, I reckon the laptimes will be similar to real times, since there will now be an additional factor, not killing your car when overstepping it.

Kazunori has said he doesn't like the idea of the cars being completely destroyed though
 
Everything is OFF, manual, professional settings activated. There is still sort of traction control working off the corners. I can get the rear end out without issue but some "electronic" nanny brings it back no matter how hard I stay on the gas. I just want to be able to turn that off.

My guess as well as just a prize car with ramped up physics. I wonder what theyre going to do now that everyone has the same ECU lacking traction and engine braking. Heres to hoping for an F1 series inside GT5.
 
HAHA, if you're an F1 driver, or at least a pro open-wheel racing driver, sure I might believe you. If you don't know how to take TCS off, or even understand how ASM works, then no, I will not believe your bold claim that the F2007 is unrealistic.

And if there's (or when...:lol:) damage, I reckon the laptimes will be similar to real times, since there will now be an additional factor, not killing your car when overstepping it.

Check my first post, relish. I said it cant be turned off; as compared to other vehicles in the sim.
 
Check my first post, relish. I said it cant be turned off; as compared to other vehicles in the sim.
Sorry but your wrong and I should know because I have just spent the last 2hrs racing around Suzuka in the F2007.

The reason I say this is because I have been adjusting the ABS, TC numerous times whilst deciding which set up to use. In the end I opted for TC 1 which as you know ranges from 0-10.
 
i'm sure this is not the final version of the F2007, at least the wheel display info is not working, i grab this pic this pic from japanese gran-turismo website, it's suppost to have info in it, check it out, i'm sure a lot of thing need to be done, wheel moving around when hit something, car not shaking, no engine break, burn tire, etc,,,,, but now i just happy that they put F2007 in GT5P, so i don't have to wait until is turn to be a full version serpise, just happy to hear the engine sound, and love to look at it. i'm so happy :D Don't for get to check out the wheel info here : https://www.gtplanet.net/forum/showthread.php?t=104334 it's so cool can not wait
 
I am not sure if I am anyone to comment on how unrealistic the F12007 in the game is, coz I have never really driven any F3 also for that matter.. But from what I have heard / read and seen over and over (also in last year's topgear segment where Richard Hammond drives a Renault F1). I can safely say, It's nearly impossible for any Tom Dick & Harry to straight up drive an F1 and complete a lap without spinning or rather crashing badly. We saw someone as experienced driver as Richard Hammond (who drives fast cars on race tracks all the time), couldnt drive it properly and had spun many a times even in an F3. And most videos I have seen of the F2007 in GT5P, are driven around by people who have never really even raced race cars on track, no offense, but it's true to an extent..

So Pro Physics or not, there has to be some "?" about the simulation bit of the game where a kid can drive around in the f12007 in pro physics with or without assists..

As I said, it's just an observation, and I could be wrong.. Coz I have personally not driven an F1 car.. (although I have sat in one, even though it was only a promotional car, without an engine :p )
 
Some years ago the 4 time world rally champion Tommi Mäkinen had a test drive with an F1 car, IIRC he spun like 3 times on the first lap and gave up.
 
^^^ Yep, I remember that!
And I believe so did Mick Doohan, once.. (even though he was a biker, he still knows racing lines, braking points and throttle control, more than us "kids")
 
Come on guys, the F1 car cannot possibly be realistic. Every circuit they go to they use different aero packages, engine configs, tyres, tyre pressures and even fuel mixtures that make radical handling changes. You can't do that in any game. PD have done a best fit to give us an idea of what an F1 car is like. There's nothing wrong with making a coment about what appears to remove the sense of realism from the game. You don't have to be a race driver to make a comment about your opinion.
 
IIRC 4 time NASCAR Cup Champion Jeff Gordon got within 1 second of Montoya's best lap in a F1 car at Indianapolis after just 3 laps behind the wheel

What helped him compared to other drivers who struggled driving a F1 car for the first time was years of experience in traction control/computer less low downforce ill handling 800hp stock cars
 
IGN: You've got the F2007 in Prologue, and a lot of people would love to see Polyphony work on a Formula 1 title in the future. Is that something you'd be interested in?

Kazunori Yamauchi: The F2007 is currently I think the most precise simulation of an F1 car in existence, and I think it's something that everyone should try out. We've had to implement a lot of new physics into the game, and a lot of mechanisms that we had left out before that we had to add to simulate the car properly, and it's something we're looking forward to having everyone experience. As for F1, of course we've always wanted to add more F1 cars, and to make an F1 game, but we haven't made any movement to acquiring the license, so there's no set timeline for it yet, but it's something we're looking at.
http://ps3.ign.com/articles/864/864502p1.html
 
I just wish some F1 drivers (maybe Raikonen, and Massa) would play this game and drive an F2007 , then their mentions about the car would be useful and accurate.
 
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